Ux Books

Showing 1-50 of 3,565
Don't Make Me Think, Revisited: A Common Sense Approach to Web Usability (Voices That Matter) Don't Make Me Think, Revisited: A Common Sense Approach to Web Usability (Voices That Matter)
by (shelved 814 times as ux)
avg rating 4.24 — 30,896 ratings — published 2000
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The Design of Everyday Things The Design of Everyday Things (Paperback)
by (shelved 650 times as ux)
avg rating 4.15 — 48,245 ratings — published 1988
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Lean UX: Applying Lean Principles to Improve User Experience Lean UX: Applying Lean Principles to Improve User Experience (Hardcover)
by (shelved 394 times as ux)
avg rating 3.99 — 6,736 ratings — published 2012
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100 Things Every Designer Needs to Know About People 100 Things Every Designer Needs to Know About People (Paperback)
by (shelved 350 times as ux)
avg rating 4.09 — 6,290 ratings — published 2011
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The Elements of User Experience: User-Centered Design for the Web The Elements of User Experience: User-Centered Design for the Web (Paperback)
by (shelved 322 times as ux)
avg rating 4.01 — 4,130 ratings — published 2002
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The User Experience Team of One: A Research and Design Survival Guide The User Experience Team of One: A Research and Design Survival Guide (Paperback)
by (shelved 280 times as ux)
avg rating 4.19 — 1,644 ratings — published
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About Face 3: The Essentials of Interaction Design About Face 3: The Essentials of Interaction Design (Paperback)
by (shelved 271 times as ux)
avg rating 4.07 — 3,532 ratings — published 1995
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Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Voices That Matter) Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems (Voices That Matter)
by (shelved 250 times as ux)
avg rating 4.14 — 4,381 ratings — published 2009
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Just Enough Research Just Enough Research (Paperback)
by (shelved 246 times as ux)
avg rating 4.19 — 2,145 ratings — published 2013
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Interviewing Users: How to Uncover Compelling Insights Interviewing Users: How to Uncover Compelling Insights (Kindle Edition)
by (shelved 236 times as ux)
avg rating 4.13 — 1,452 ratings — published 2013
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Hooked: How to Build Habit-Forming Products Hooked: How to Build Habit-Forming Products (Hardcover)
by (shelved 236 times as ux)
avg rating 4.12 — 50,876 ratings — published 2013
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Sprint: How to Solve Big Problems and Test New Ideas in Just Five Days Sprint: How to Solve Big Problems and Test New Ideas in Just Five Days (Hardcover)
by (shelved 200 times as ux)
avg rating 4.18 — 23,650 ratings — published 2016
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Universal Principles of Design Universal Principles of Design (Hardcover)
by (shelved 197 times as ux)
avg rating 4.16 — 5,884 ratings — published 2003
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Information Architecture for the World Wide Web: Designing Large-Scale Web Sites Information Architecture for the World Wide Web: Designing Large-Scale Web Sites (Paperback)
by (shelved 186 times as ux)
avg rating 3.93 — 3,835 ratings — published 1998
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Emotional Design: Why We Love (or Hate) Everyday Things Emotional Design: Why We Love (or Hate) Everyday Things
by (shelved 180 times as ux)
avg rating 3.95 — 5,545 ratings — published 2003
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A Project Guide to UX Design: For User Experience Designers in the Field or in the Making A Project Guide to UX Design: For User Experience Designers in the Field or in the Making (Paperback)
by (shelved 171 times as ux)
avg rating 3.87 — 1,776 ratings — published 2009
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Articulating Design Decisions: Communicate with Stakeholders, Keep Your Sanity, and Deliver the Best User Experience Articulating Design Decisions: Communicate with Stakeholders, Keep Your Sanity, and Deliver the Best User Experience (Paperback)
by (shelved 158 times as ux)
avg rating 4.14 — 1,878 ratings — published 2015
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Mental Models: Aligning Design Strategy with Human Behavior Mental Models: Aligning Design Strategy with Human Behavior (Paperback)
by (shelved 154 times as ux)
avg rating 3.86 — 1,082 ratings — published 2008
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Laws of UX: Using Psychology to Design Better Products & Services Laws of UX: Using Psychology to Design Better Products & Services (Paperback)
by (shelved 141 times as ux)
avg rating 4.33 — 1,650 ratings — published
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UX Strategy: How to Devise Innovative Digital Products that People Want UX Strategy: How to Devise Innovative Digital Products that People Want (Paperback)
by (shelved 140 times as ux)
avg rating 3.94 — 1,215 ratings — published 2014
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Web Form Design: Filling in the Blanks Web Form Design: Filling in the Blanks (Paperback)
by (shelved 133 times as ux)
avg rating 4.04 — 2,342 ratings — published 2008
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Sketching User Experiences:  Getting the Design Right and the Right Design Sketching User Experiences: Getting the Design Right and the Right Design (Paperback)
by (shelved 132 times as ux)
avg rating 3.90 — 2,512 ratings — published 2007
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Seductive Interaction Design: Creating Playful, Fun, and Effective User Experiences Seductive Interaction Design: Creating Playful, Fun, and Effective User Experiences (Paperback)
by (shelved 128 times as ux)
avg rating 4.07 — 1,375 ratings — published 2011
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Designing Interfaces Designing Interfaces (Paperback)
by (shelved 125 times as ux)
avg rating 3.83 — 2,021 ratings — published 2005
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Designing with the Mind in Mind: Simple Guide to Understanding User Interface Design Rules Designing with the Mind in Mind: Simple Guide to Understanding User Interface Design Rules (Kindle Edition)
by (shelved 124 times as ux)
avg rating 4.10 — 1,583 ratings — published 2010
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Observing the User Experience: A Practitioner's Guide to User Research Observing the User Experience: A Practitioner's Guide to User Research (Paperback)
by (shelved 122 times as ux)
avg rating 3.99 — 694 ratings — published 2003
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Microinteractions: Designing with Details Microinteractions: Designing with Details (Paperback)
by (shelved 118 times as ux)
avg rating 4.01 — 1,015 ratings — published 2013
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Designing for the Digital Age: How to Create Human-Centered Products and Services Designing for the Digital Age: How to Create Human-Centered Products and Services (Paperback)
by (shelved 114 times as ux)
avg rating 4.15 — 688 ratings — published 2009
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The Inmates Are Running the Asylum: Why High Tech Products Drive Us Crazy and How to Restore the Sanity The Inmates Are Running the Asylum: Why High Tech Products Drive Us Crazy and How to Restore the Sanity (Paperback)
by (shelved 108 times as ux)
avg rating 3.94 — 2,950 ratings — published 1999
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User Story Mapping: Discover the Whole Story, Build the Right Product User Story Mapping: Discover the Whole Story, Build the Right Product (Paperback)
by (shelved 107 times as ux)
avg rating 4.19 — 3,991 ratings — published 2012
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User Friendly: How the Hidden Rules of Design Are Changing the Way We Live, Work, and Play User Friendly: How the Hidden Rules of Design Are Changing the Way We Live, Work, and Play (Hardcover)
by (shelved 105 times as ux)
avg rating 4.13 — 3,045 ratings — published 2019
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Designing for Emotion Designing for Emotion (Paperback)
by (shelved 99 times as ux)
avg rating 3.96 — 2,666 ratings — published 2011
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UX for Lean Startups: Faster, Smarter User Experience Research and Design UX for Lean Startups: Faster, Smarter User Experience Research and Design (Hardcover)
by (shelved 94 times as ux)
avg rating 4.10 — 2,100 ratings — published 2013
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Smashing UX Design: Foundations for Designing Online User Experiences Smashing UX Design: Foundations for Designing Online User Experiences (Paperback)
by (shelved 93 times as ux)
avg rating 4.11 — 228 ratings — published 2012
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Undercover User Experience Design: Learn How to Do Great UX Work with Tiny Budgets, No Time, and Limited Support Undercover User Experience Design: Learn How to Do Great UX Work with Tiny Budgets, No Time, and Limited Support (Paperback)
by (shelved 93 times as ux)
avg rating 4.02 — 504 ratings — published 2010
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Thinking, Fast and Slow Thinking, Fast and Slow (Hardcover)
by (shelved 92 times as ux)
avg rating 4.17 — 602,037 ratings — published 2011
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Storytelling for User Experience: Crafting Stories for Better Design Storytelling for User Experience: Crafting Stories for Better Design (Paperback)
by (shelved 87 times as ux)
avg rating 3.75 — 505 ratings — published 2010
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Inspired: How to Create Tech Products Customers Love Inspired: How to Create Tech Products Customers Love (Hardcover)
by (shelved 85 times as ux)
avg rating 4.23 — 25,975 ratings — published 2008
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Universal Methods of Design: 100 Ways to Research Complex Problems, Develop Innovative Ideas, and Design Effective Solutions Universal Methods of Design: 100 Ways to Research Complex Problems, Develop Innovative Ideas, and Design Effective Solutions (Hardcover)
by (shelved 81 times as ux)
avg rating 4.21 — 821 ratings — published 2012
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Envisioning Information Envisioning Information (Hardcover)
by (shelved 81 times as ux)
avg rating 4.23 — 7,959 ratings — published 1990
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Change by Design: How Design Thinking Transforms Organizations and Inspires Innovation Change by Design: How Design Thinking Transforms Organizations and Inspires Innovation (Hardcover)
by (shelved 80 times as ux)
avg rating 3.89 — 11,063 ratings — published 2009
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How to Make Sense of Any Mess How to Make Sense of Any Mess (Kindle Edition)
by (shelved 78 times as ux)
avg rating 3.85 — 1,623 ratings — published 2014
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Quantifying the User Experience: Practical Statistics for User Research Quantifying the User Experience: Practical Statistics for User Research (Paperback)
by (shelved 78 times as ux)
avg rating 4.26 — 201 ratings — published 2012
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Design Is a Job Design Is a Job (Paperback)
by (shelved 75 times as ux)
avg rating 4.22 — 5,070 ratings — published 2012
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Mobile First Mobile First (Paperback)
by (shelved 75 times as ux)
avg rating 3.90 — 2,088 ratings — published 2011
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Simple and Usable Web, Mobile, and Interaction Design Simple and Usable Web, Mobile, and Interaction Design (Paperback)
by (shelved 75 times as ux)
avg rating 4.04 — 771 ratings — published 2010
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The Visual Display of Quantitative Information The Visual Display of Quantitative Information (Hardcover)
by (shelved 75 times as ux)
avg rating 4.39 — 8,727 ratings — published 1983
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“When they first built the University of California at Irvine they just put the buildings in. They did not put any sidewalks, they just planted grass. The next year, they came back and put the sidewalks where the trails were in the grass. Perl is just that kind of language. It is not designed from first principles. Perl is those sidewalks in the grass.”
Larry Wall

Jon Yablonski
“As designers, we have a responsibility to remove inherent complexity from our interfaces, or else we ship that complexity to our users. This can result in confusion, frustration and a bad user experience. Where possible, designers and developers should handle complexity, while taking care not to over-simplify to the point of abstraction.”
Jon Yablonski, Laws of UX: Using Psychology to Design Better Products & Services

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