103 books
—
131 voters
Games Books
Showing 1-50 of 16,595
Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture (Paperback)
by (shelved 151 times as games)
avg rating 4.30 — 20,013 ratings — published 2003
The Art of Game Design: A Book of Lenses (Paperback)
by (shelved 149 times as games)
avg rating 4.39 — 3,397 ratings — published 2008
Blood, Sweat, and Pixels (Kindle Edition)
by (shelved 149 times as games)
avg rating 4.20 — 24,241 ratings — published 2017
Ready Player One (Ready Player One, #1)
by (shelved 141 times as games)
avg rating 4.23 — 1,291,655 ratings — published 2011
The Hunger Games (The Hunger Games, #1)
by (shelved 128 times as games)
avg rating 4.35 — 9,815,618 ratings — published 2008
Reality is Broken: Why Games Make Us Better and How They Can Change the World (Paperback)
by (shelved 122 times as games)
avg rating 3.79 — 8,341 ratings — published 2010
Player's Handbook (Dungeons & Dragons, 5th Edition)
by (shelved 117 times as games)
avg rating 4.57 — 14,743 ratings — published 2014
A Theory Of Fun For Game Design (Paperback)
by (shelved 117 times as games)
avg rating 3.90 — 3,448 ratings — published 2004
Mockingjay (The Hunger Games, #3)
by (shelved 107 times as games)
avg rating 4.12 — 3,687,113 ratings — published 2010
Catching Fire (The Hunger Games, #2)
by (shelved 107 times as games)
avg rating 4.35 — 4,117,577 ratings — published 2009
Tomorrow, and Tomorrow, and Tomorrow (Hardcover)
by (shelved 92 times as games)
avg rating 4.12 — 1,331,210 ratings — published 2022
Rules of Play: Game Design Fundamentals (Mit Press)
by (shelved 91 times as games)
avg rating 3.99 — 1,011 ratings — published 2003
Dungeon Master's Guide (Dungeons & Dragons, 5th Edition)
by (shelved 76 times as games)
avg rating 4.49 — 7,915 ratings — published 2014
Extra Lives: Why Video Games Matter (Hardcover)
by (shelved 66 times as games)
avg rating 3.52 — 3,704 ratings — published 2010
Bobby Fischer Teaches Chess (Paperback)
by (shelved 63 times as games)
avg rating 4.02 — 7,131 ratings — published 1966
Press Reset: Ruin and Recovery in the Video Game Industry (Paperback)
by (shelved 62 times as games)
avg rating 4.05 — 7,936 ratings — published 2021
Console Wars: Sega, Nintendo, and the Battle that Defined a Generation (Hardcover)
by (shelved 62 times as games)
avg rating 3.97 — 11,975 ratings — published 2014
The Ultimate History of Video Games: From Pong to Pokemon - The Story Behind the Craze That Touched Our Lives and Changed the World (Paperback)
by (shelved 59 times as games)
avg rating 4.13 — 3,005 ratings — published 2001
Monster Manual (Dungeons & Dragons, 5th Edition)
by (shelved 58 times as games)
avg rating 4.56 — 6,180 ratings — published 2014
Escape from Mr. Lemoncello's Library (Mr. Lemoncello's Library, #1)
by (shelved 58 times as games)
avg rating 4.12 — 61,551 ratings — published 2013
Replay: The History of Video Games (Paperback)
by (shelved 58 times as games)
avg rating 4.04 — 1,495 ratings — published 2010
Of Dice and Men: The Story of Dungeons & Dragons and the People Who Play It (Hardcover)
by (shelved 56 times as games)
avg rating 3.72 — 5,084 ratings — published 2013
Homo Ludens: A Study of the Play Element in Culture (Paperback)
by (shelved 56 times as games)
avg rating 3.99 — 2,975 ratings — published 1938
The Inheritance Games (The Inheritance Games, #1)
by (shelved 54 times as games)
avg rating 4.12 — 1,059,369 ratings — published 2020
Ender’s Game (Ender's Saga, #1)
by (shelved 53 times as games)
avg rating 4.31 — 1,468,390 ratings — published 1985
Game Design Workshop: A Playcentric Approach to Creating Innovative Games (Paperback)
by (shelved 51 times as games)
avg rating 4.10 — 511 ratings — published 2008
Caraval (Caraval, #1)
by (shelved 51 times as games)
avg rating 3.97 — 856,670 ratings — published 2016
Dungeon Masters Guide (Advanced Dungeons & Dragons, 1st Edition)
by (shelved 51 times as games)
avg rating 4.36 — 2,330 ratings — published 1979
The Player of Games (Culture, #2)
by (shelved 50 times as games)
avg rating 4.28 — 80,189 ratings — published 1988
Hoyle's Rules of Games (Mass Market Paperback)
by (shelved 50 times as games)
avg rating 3.96 — 420 ratings — published 1946
Playing at the World: A History of Simulating Wars, People, and Fantastic Adventure from Chess to Role-Playing Games (Mass Market Paperback)
by (shelved 49 times as games)
avg rating 4.11 — 580 ratings — published 2012
Players Handbook (Advanced Dungeons & Dragons, 1st Edition)
by (shelved 48 times as games)
avg rating 4.29 — 2,586 ratings — published 1978
Characteristics of Games (Hardcover)
by (shelved 47 times as games)
avg rating 4.12 — 241 ratings — published 2012
Word Freak: Heartbreak, Triumph, Genius, and Obsession in the World of Competitive Scrabble Players (Paperback)
by (shelved 46 times as games)
avg rating 3.82 — 5,605 ratings — published 2002
Monster Manual (Advanced Dungeons & Dragons, 1st Edition)
by (shelved 45 times as games)
avg rating 4.26 — 2,628 ratings — published 1977
Sid Meier's Memoir!: A Life in Computer Games (Hardcover)
by (shelved 44 times as games)
avg rating 4.18 — 3,599 ratings — published 2020
Uncertainty in Games (Playful Thinking)
by (shelved 44 times as games)
avg rating 3.53 — 363 ratings — published 2013
Call of Cthulhu: Horror Roleplaying (Call of Cthulhu RPG)
by (shelved 42 times as games)
avg rating 4.46 — 8,222 ratings — published 1981
Level Up!: The Guide to Great Video Game Design (Paperback)
by (shelved 42 times as games)
avg rating 4.09 — 1,129 ratings — published 2010
Super Mario: How Nintendo Conquered America (Hardcover)
by (shelved 41 times as games)
avg rating 3.83 — 5,354 ratings — published 2011
Game Feel (Morgan Kaufmann Game Design Books)
by (shelved 41 times as games)
avg rating 3.90 — 379 ratings — published 2008
Persuasive Games: The Expressive Power of Videogames (Hardcover)
by (shelved 41 times as games)
avg rating 3.84 — 358 ratings — published 2007
The Queen's Gambit (Paperback)
by (shelved 40 times as games)
avg rating 4.18 — 136,563 ratings — published 1983
Game Over, Press Start to Continue: How Nintendo Conquered the World (Paperback)
by (shelved 37 times as games)
avg rating 4.11 — 1,573 ratings — published 1993
Mass Effect: Revelation (Mass Effect, #1)
by (shelved 37 times as games)
avg rating 3.73 — 14,183 ratings — published 2007
Renaissance (Assassin's Creed, #1)
by (shelved 36 times as games)
avg rating 3.72 — 19,369 ratings — published 2009
The Theory of Poker: A Professional Poker Player Teaches You How To Think Like One (Paperback)
by (shelved 36 times as games)
avg rating 4.03 — 2,795 ratings — published 1983
Player's Handbook (Dungeons & Dragons, 3.5rd Edition)
by (shelved 36 times as games)
avg rating 4.15 — 4,276 ratings — published 2003
How to Do Things with Videogames (Electronic Mediations)
by (shelved 35 times as games)
avg rating 3.62 — 493 ratings — published 2011
The Grasshopper: Games, Life and Utopia (Paperback)
by (shelved 35 times as games)
avg rating 4.08 — 574 ratings — published 1978
“If Pac-Man had affected us as kids, we'd all be running around in dark rooms, munching pills and listening to repetitive electronic music.”
―
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“The children seek to resolve the issue amongst themselves, and mete out punishment to restore balance and keep the game going.”
― Eye for Eye
― Eye for Eye












