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Blood, Sweat, and Pixels Blood, Sweat, and Pixels (Kindle Edition)
by (shelved 159 times as games)
avg rating 4.20 — 25,455 ratings — published 2017
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Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture (Paperback)
by (shelved 159 times as games)
avg rating 4.30 — 20,596 ratings — published 2003
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The Art of Game Design: A Book of Lenses The Art of Game Design: A Book of Lenses (Paperback)
by (shelved 151 times as games)
avg rating 4.39 — 3,476 ratings — published 2008
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Ready Player One (Ready Player One, #1) Ready Player One (Ready Player One, #1)
by (shelved 139 times as games)
avg rating 4.22 — 1,339,344 ratings — published 2011
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The Hunger Games (The Hunger Games, #1) The Hunger Games (The Hunger Games, #1)
by (shelved 130 times as games)
avg rating 4.35 — 10,229,416 ratings — published 2008
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Reality is Broken: Why Games Make Us Better and How They Can Change the World Reality is Broken: Why Games Make Us Better and How They Can Change the World (Paperback)
by (shelved 124 times as games)
avg rating 3.79 — 8,408 ratings — published 2010
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A Theory Of Fun For Game Design A Theory Of Fun For Game Design (Paperback)
by (shelved 124 times as games)
avg rating 3.90 — 3,523 ratings — published 2004
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Player's Handbook (Dungeons & Dragons, 5th Edition) Player's Handbook (Dungeons & Dragons, 5th Edition)
by (shelved 118 times as games)
avg rating 4.57 — 15,149 ratings — published 2014
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Catching Fire (The Hunger Games, #2) Catching Fire (The Hunger Games, #2)
by (shelved 108 times as games)
avg rating 4.36 — 4,309,471 ratings — published 2009
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Mockingjay (The Hunger Games, #3) Mockingjay (The Hunger Games, #3)
by (shelved 107 times as games)
avg rating 4.13 — 3,853,681 ratings — published 2010
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Tomorrow, and Tomorrow, and Tomorrow Tomorrow, and Tomorrow, and Tomorrow (Paperback)
by (shelved 96 times as games)
avg rating 4.11 — 1,452,461 ratings — published 2022
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Rules of Play: Game Design Fundamentals (Mit Press) Rules of Play: Game Design Fundamentals (Mit Press)
by (shelved 94 times as games)
avg rating 3.99 — 1,028 ratings — published 2003
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Dungeon Master's Guide (Dungeons & Dragons, 5th Edition) Dungeon Master's Guide (Dungeons & Dragons, 5th Edition)
by (shelved 77 times as games)
avg rating 4.49 — 8,134 ratings — published 2014
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Press Reset: Ruin and Recovery in the Video Game Industry Press Reset: Ruin and Recovery in the Video Game Industry (Paperback)
by (shelved 66 times as games)
avg rating 4.05 — 8,420 ratings — published 2021
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Console Wars: Sega, Nintendo, and the Battle that Defined a Generation Console Wars: Sega, Nintendo, and the Battle that Defined a Generation (Hardcover)
by (shelved 66 times as games)
avg rating 3.97 — 12,263 ratings — published 2014
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Extra Lives: Why Video Games Matter Extra Lives: Why Video Games Matter (Hardcover)
by (shelved 66 times as games)
avg rating 3.52 — 3,729 ratings — published 2010
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Bobby Fischer Teaches Chess Bobby Fischer Teaches Chess (Paperback)
by (shelved 66 times as games)
avg rating 4.02 — 7,456 ratings — published 1966
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The Inheritance Games (The Inheritance Games, #1) The Inheritance Games (The Inheritance Games, #1)
by (shelved 60 times as games)
avg rating 4.12 — 1,145,528 ratings — published 2020
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Replay: The History of Video Games Replay: The History of Video Games (Paperback)
by (shelved 60 times as games)
avg rating 4.04 — 1,530 ratings — published 2010
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Escape from Mr. Lemoncello's Library (Mr. Lemoncello's Library, #1) Escape from Mr. Lemoncello's Library (Mr. Lemoncello's Library, #1)
by (shelved 59 times as games)
avg rating 4.12 — 63,640 ratings — published 2013
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Homo Ludens: A Study of the Play Element in Culture Homo Ludens: A Study of the Play Element in Culture (Paperback)
by (shelved 59 times as games)
avg rating 3.98 — 3,128 ratings — published 1938
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Monster Manual (Dungeons & Dragons, 5th Edition) Monster Manual (Dungeons & Dragons, 5th Edition)
by (shelved 58 times as games)
avg rating 4.56 — 6,367 ratings — published 2014
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The Ultimate History of Video Games: From Pong to Pokemon - The Story Behind the Craze That Touched Our Lives and Changed the World The Ultimate History of Video Games: From Pong to Pokemon - The Story Behind the Craze That Touched Our Lives and Changed the World (Paperback)
by (shelved 58 times as games)
avg rating 4.13 — 3,087 ratings — published 2001
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Caraval (Caraval, #1) Caraval (Caraval, #1)
by (shelved 55 times as games)
avg rating 3.97 — 965,967 ratings — published 2016
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Of Dice and Men: The Story of Dungeons & Dragons and the People Who Play It Of Dice and Men: The Story of Dungeons & Dragons and the People Who Play It (Hardcover)
by (shelved 55 times as games)
avg rating 3.73 — 5,193 ratings — published 2013
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Game Design Workshop: A Playcentric Approach to Creating Innovative Games Game Design Workshop: A Playcentric Approach to Creating Innovative Games (Paperback)
by (shelved 53 times as games)
avg rating 4.11 — 519 ratings — published 2008
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Ender’s Game (Ender's Saga, #1) Ender’s Game (Ender's Saga, #1)
by (shelved 52 times as games)
avg rating 4.31 — 1,499,934 ratings — published 1985
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Dungeon Masters Guide (Advanced Dungeons & Dragons, 1st Edition) Dungeon Masters Guide (Advanced Dungeons & Dragons, 1st Edition)
by (shelved 52 times as games)
avg rating 4.36 — 2,331 ratings — published 1979
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The Player of Games (Culture, #2) The Player of Games (Culture, #2)
by (shelved 51 times as games)
avg rating 4.28 — 83,548 ratings — published 1988
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Hoyle's Rules of Games Hoyle's Rules of Games (Mass Market Paperback)
by (shelved 50 times as games)
avg rating 3.96 — 421 ratings — published 1946
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Playing at the World: A History of Simulating Wars, People, and Fantastic Adventure from Chess to Role-Playing Games Playing at the World: A History of Simulating Wars, People, and Fantastic Adventure from Chess to Role-Playing Games (Mass Market Paperback)
by (shelved 49 times as games)
avg rating 4.11 — 584 ratings — published 2012
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Players Handbook (Advanced Dungeons & Dragons, 1st Edition) Players Handbook (Advanced Dungeons & Dragons, 1st Edition)
by (shelved 48 times as games)
avg rating 4.29 — 2,603 ratings — published 1978
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Sid Meier's Memoir!: A Life in Computer Games Sid Meier's Memoir!: A Life in Computer Games (Hardcover)
by (shelved 47 times as games)
avg rating 4.18 — 3,810 ratings — published 2020
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Characteristics of Games Characteristics of Games (Hardcover)
by (shelved 46 times as games)
avg rating 4.11 — 250 ratings — published 2012
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Word Freak: Heartbreak, Triumph, Genius, and Obsession in the World of Competitive Scrabble Players Word Freak: Heartbreak, Triumph, Genius, and Obsession in the World of Competitive Scrabble Players (Paperback)
by (shelved 46 times as games)
avg rating 3.83 — 5,682 ratings — published 2002
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Uncertainty in Games (Playful Thinking) Uncertainty in Games (Playful Thinking)
by (shelved 45 times as games)
avg rating 3.53 — 374 ratings — published 2013
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Monster Manual (Advanced Dungeons & Dragons, 1st Edition) Monster Manual (Advanced Dungeons & Dragons, 1st Edition)
by (shelved 45 times as games)
avg rating 4.26 — 2,635 ratings — published 1977
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Level Up!: The Guide to Great Video Game Design Level Up!: The Guide to Great Video Game Design (Paperback)
by (shelved 43 times as games)
avg rating 4.08 — 1,159 ratings — published 2010
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Super Mario: How Nintendo Conquered America Super Mario: How Nintendo Conquered America (Hardcover)
by (shelved 43 times as games)
avg rating 3.83 — 5,538 ratings — published 2011
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Game Feel (Morgan Kaufmann Game Design Books) Game Feel (Morgan Kaufmann Game Design Books)
by (shelved 43 times as games)
avg rating 3.90 — 393 ratings — published 2008
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Persuasive Games: The Expressive Power of Videogames Persuasive Games: The Expressive Power of Videogames (Hardcover)
by (shelved 43 times as games)
avg rating 3.84 — 364 ratings — published 2007
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Call of Cthulhu: Horror Roleplaying (Call of Cthulhu RPG) Call of Cthulhu: Horror Roleplaying (Call of Cthulhu RPG)
by (shelved 42 times as games)
avg rating 4.46 — 8,228 ratings — published 1981
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The Queen's Gambit The Queen's Gambit (Paperback)
by (shelved 42 times as games)
avg rating 4.18 — 142,134 ratings — published 1983
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Player's Handbook (Dungeons & Dragons, 3.5rd Edition) Player's Handbook (Dungeons & Dragons, 3.5rd Edition)
by (shelved 40 times as games)
avg rating 4.16 — 4,716 ratings — published 2001
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The Theory of Poker: A Professional Poker Player Teaches You How To Think Like One The Theory of Poker: A Professional Poker Player Teaches You How To Think Like One (Paperback)
by (shelved 39 times as games)
avg rating 4.02 — 2,857 ratings — published 1983
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The Grasshopper: Games, Life and Utopia The Grasshopper: Games, Life and Utopia (Paperback)
by (shelved 38 times as games)
avg rating 4.07 — 609 ratings — published 1978
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What Video Games Have to Teach Us About Learning and Literacy What Video Games Have to Teach Us About Learning and Literacy (Paperback)
by (shelved 37 times as games)
avg rating 3.90 — 1,375 ratings — published 2003
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Play Nice: The Rise, Fall, and Future of Blizzard Entertainment Play Nice: The Rise, Fall, and Future of Blizzard Entertainment (Hardcover)
by (shelved 36 times as games)
avg rating 4.16 — 7,512 ratings — published 2024
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Designing Games: A Guide to Engineering Experiences Designing Games: A Guide to Engineering Experiences (Paperback)
by (shelved 36 times as games)
avg rating 4.48 — 540 ratings — published 2013
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Man, Play and Games Man, Play and Games (Paperback)
by (shelved 36 times as games)
avg rating 3.85 — 564 ratings — published 1958
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Harry Potter and the Sorcerer's Stone by J.K. RowlingThe Hunger Games by Suzanne CollinsThe Lightning Thief by Rick RiordanHarry Potter and the Chamber of Secrets by J.K. RowlingHarry Potter and the Goblet of Fire by J.K. Rowling
Totally GREAT Books!
693 books — 324 voters
Educational Game Design Fundamentals by George KalmpourtzisThe Micro Kids by Gary PlowmanZX Spectrum Games Code Club by Gary PlowmanThe Micro Kids by Gary Plowman
Game Design Library
4 books — 10 voters

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Shannon L. Alder
“Anger, resentment and jealousy doesn't change the heart of others-- it only changes yours.”
Shannon Alder, 300 Questions to Ask Your Parents Before It's Too Late

Dr. Seuss
“Oh, the places you'll go! There is fun to be done!
There are points to be scored. There are games to be won.
And the magical things you can do with that ball
will make you the winning-est winner of all.
Fame! You'll be as famous as famous can be,
with the whole wide world watching you win on TV.

Except when they don't
Because, sometimes they won't.

I'm afraid that some times
you'll play lonely games too.
Games you can't win
'cause you'll play against you.”
Dr. Seuss, Oh, the Places You’ll Go!

More quotes...