76 books
—
37 voters
Games Books
Showing 1-50 of 17,204
Blood, Sweat, and Pixels (Kindle Edition)
by (shelved 158 times as games)
avg rating 4.20 — 25,241 ratings — published 2017
Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture (Paperback)
by (shelved 158 times as games)
avg rating 4.30 — 20,461 ratings — published 2003
The Art of Game Design: A Book of Lenses (Paperback)
by (shelved 151 times as games)
avg rating 4.39 — 3,453 ratings — published 2008
Ready Player One (Ready Player One, #1)
by (shelved 138 times as games)
avg rating 4.22 — 1,330,265 ratings — published 2011
The Hunger Games (The Hunger Games, #1)
by (shelved 130 times as games)
avg rating 4.35 — 10,151,041 ratings — published 2008
Reality is Broken: Why Games Make Us Better and How They Can Change the World (Paperback)
by (shelved 124 times as games)
avg rating 3.79 — 8,396 ratings — published 2010
A Theory Of Fun For Game Design (Paperback)
by (shelved 124 times as games)
avg rating 3.90 — 3,505 ratings — published 2004
Player's Handbook (Dungeons & Dragons, 5th Edition)
by (shelved 119 times as games)
avg rating 4.57 — 15,080 ratings — published 2014
Catching Fire (The Hunger Games, #2)
by (shelved 108 times as games)
avg rating 4.36 — 4,272,270 ratings — published 2009
Mockingjay (The Hunger Games, #3)
by (shelved 107 times as games)
avg rating 4.12 — 3,821,587 ratings — published 2010
Tomorrow, and Tomorrow, and Tomorrow (Hardcover)
by (shelved 95 times as games)
avg rating 4.11 — 1,430,621 ratings — published 2022
Rules of Play: Game Design Fundamentals (Mit Press)
by (shelved 94 times as games)
avg rating 3.99 — 1,025 ratings — published 2003
Dungeon Master's Guide (Dungeons & Dragons, 5th Edition)
by (shelved 77 times as games)
avg rating 4.49 — 8,101 ratings — published 2014
Press Reset: Ruin and Recovery in the Video Game Industry (Paperback)
by (shelved 66 times as games)
avg rating 4.05 — 8,324 ratings — published 2021
Extra Lives: Why Video Games Matter (Hardcover)
by (shelved 66 times as games)
avg rating 3.52 — 3,722 ratings — published 2010
Bobby Fischer Teaches Chess (Paperback)
by (shelved 66 times as games)
avg rating 4.02 — 7,394 ratings — published 1966
Console Wars: Sega, Nintendo, and the Battle that Defined a Generation (Hardcover)
by (shelved 64 times as games)
avg rating 3.97 — 12,193 ratings — published 2014
Replay: The History of Video Games (Paperback)
by (shelved 60 times as games)
avg rating 4.04 — 1,525 ratings — published 2010
Escape from Mr. Lemoncello's Library (Mr. Lemoncello's Library, #1)
by (shelved 59 times as games)
avg rating 4.12 — 63,230 ratings — published 2013
Homo Ludens: A Study of the Play Element in Culture (Paperback)
by (shelved 59 times as games)
avg rating 3.98 — 3,089 ratings — published 1938
Monster Manual (Dungeons & Dragons, 5th Edition)
by (shelved 58 times as games)
avg rating 4.56 — 6,340 ratings — published 2014
The Inheritance Games (The Inheritance Games, #1)
by (shelved 58 times as games)
avg rating 4.12 — 1,128,873 ratings — published 2020
The Ultimate History of Video Games: From Pong to Pokemon - The Story Behind the Craze That Touched Our Lives and Changed the World (Paperback)
by (shelved 58 times as games)
avg rating 4.13 — 3,082 ratings — published 2001
Caraval (Caraval, #1)
by (shelved 55 times as games)
avg rating 3.97 — 943,527 ratings — published 2016
Of Dice and Men: The Story of Dungeons & Dragons and the People Who Play It (Hardcover)
by (shelved 55 times as games)
avg rating 3.73 — 5,173 ratings — published 2013
Game Design Workshop: A Playcentric Approach to Creating Innovative Games (Paperback)
by (shelved 53 times as games)
avg rating 4.11 — 517 ratings — published 2008
Ender’s Game (Ender's Saga, #1)
by (shelved 52 times as games)
avg rating 4.31 — 1,493,585 ratings — published 1985
Dungeon Masters Guide (Advanced Dungeons & Dragons, 1st Edition)
by (shelved 52 times as games)
avg rating 4.36 — 2,330 ratings — published 1979
The Player of Games (Culture, #2)
by (shelved 50 times as games)
avg rating 4.28 — 82,811 ratings — published 1988
Hoyle's Rules of Games (Mass Market Paperback)
by (shelved 50 times as games)
avg rating 3.96 — 421 ratings — published 1946
Playing at the World: A History of Simulating Wars, People, and Fantastic Adventure from Chess to Role-Playing Games (Mass Market Paperback)
by (shelved 49 times as games)
avg rating 4.12 — 582 ratings — published 2012
Players Handbook (Advanced Dungeons & Dragons, 1st Edition)
by (shelved 48 times as games)
avg rating 4.29 — 2,603 ratings — published 1978
Sid Meier's Memoir!: A Life in Computer Games (Hardcover)
by (shelved 47 times as games)
avg rating 4.17 — 3,780 ratings — published 2020
Characteristics of Games (Hardcover)
by (shelved 46 times as games)
avg rating 4.11 — 250 ratings — published 2012
Word Freak: Heartbreak, Triumph, Genius, and Obsession in the World of Competitive Scrabble Players (Paperback)
by (shelved 46 times as games)
avg rating 3.83 — 5,672 ratings — published 2002
Uncertainty in Games (Playful Thinking)
by (shelved 45 times as games)
avg rating 3.53 — 372 ratings — published 2013
Monster Manual (Advanced Dungeons & Dragons, 1st Edition)
by (shelved 45 times as games)
avg rating 4.26 — 2,636 ratings — published 1977
Level Up!: The Guide to Great Video Game Design (Paperback)
by (shelved 43 times as games)
avg rating 4.08 — 1,153 ratings — published 2010
Game Feel (Morgan Kaufmann Game Design Books)
by (shelved 43 times as games)
avg rating 3.91 — 391 ratings — published 2008
Call of Cthulhu: Horror Roleplaying (Call of Cthulhu RPG)
by (shelved 42 times as games)
avg rating 4.46 — 8,228 ratings — published 1981
Super Mario: How Nintendo Conquered America (Hardcover)
by (shelved 42 times as games)
avg rating 3.83 — 5,509 ratings — published 2011
Persuasive Games: The Expressive Power of Videogames (Hardcover)
by (shelved 42 times as games)
avg rating 3.84 — 360 ratings — published 2007
The Queen's Gambit (Paperback)
by (shelved 41 times as games)
avg rating 4.18 — 141,031 ratings — published 1983
Player's Handbook (Dungeons & Dragons, 3.5rd Edition)
by (shelved 40 times as games)
avg rating 4.16 — 4,711 ratings — published 2001
The Theory of Poker: A Professional Poker Player Teaches You How To Think Like One (Paperback)
by (shelved 39 times as games)
avg rating 4.02 — 2,844 ratings — published 1983
The Grasshopper: Games, Life and Utopia (Paperback)
by (shelved 37 times as games)
avg rating 4.07 — 601 ratings — published 1978
What Video Games Have to Teach Us About Learning and Literacy (Paperback)
by (shelved 37 times as games)
avg rating 3.90 — 1,373 ratings — published 2003
Designing Games: A Guide to Engineering Experiences (Paperback)
by (shelved 35 times as games)
avg rating 4.47 — 532 ratings — published 2013
How to Do Things with Videogames (Electronic Mediations)
by (shelved 35 times as games)
avg rating 3.62 — 495 ratings — published 2011
Renaissance (Assassin's Creed, #1)
by (shelved 35 times as games)
avg rating 3.72 — 19,820 ratings — published 2009
“The children seek to resolve the issue amongst themselves, and mete out punishment to restore balance and keep the game going.”
― Eye for Eye
― Eye for Eye
“Insecure people only eclipse your sun because they’re jealous of your daylight and tired of their dark, starless nights.”
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