Bornin Philadelphia, Pennsylvania, The United States
October 21, 1977
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“A game is an opportunity to focus our energy, with relentless optimism, at something we’re good at (or getting better at) and enjoy. In other words, gameplay is the direct emotional opposite of depression.”
“Reality is broken. Game designers can fix it.”
“When you strip away the genre differences and the technological complexities, all games share four defining traits: a goal, rules, a feedback system, and voluntary participation.”
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