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Maximizing Game Feel Through Sound: A Composer/Sound Designer’s Approach to Upgrading your Game’s Impact
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4.22 avg rating — 9 ratings
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| 2 |
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Play Nice: The Rise, Fall, and Future of Blizzard Entertainment
by
4.17 avg rating — 6,684 ratings
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rated it 4 stars
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| 3 |
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Disney War
by
4.12 avg rating — 8,536 ratings
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rated it 5 stars
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| 4 |
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Predictably Irrational: The Hidden Forces That Shape Our Decisions
by
4.12 avg rating — 131,500 ratings
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rated it 4 stars
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| 5 |
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Agile Game Development with SCRUM (Addison-Wesley Signature) (Addison Wesley Signature Series)
by
4.08 avg rating — 217 ratings
Jamie
rated it 4 stars
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| 6 |
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Challenges for Game Designers
by
3.99 avg rating — 309 ratings
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| 7 |
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Fundamentals of Game Design
by
3.90 avg rating — 167 ratings
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| 8 |
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UP DOWN UP: Why some game companies succeed, while others fail
by
4.39 avg rating — 119 ratings
Jamie
rated it 4 stars
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| 9 |
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Empires of Eve: A History of the Great Empires of Eve Online
by
4.23 avg rating — 1,126 ratings
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rated it 5 stars
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| 10 |
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Game Anim: Video Game Animation Explained
by
4.15 avg rating — 48 ratings
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| 11 |
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Game Mechanics: Advanced Game Design
by
4.12 avg rating — 185 ratings
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| 12 |
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Advanced Game Design: A Systems Approach
by
4.30 avg rating — 86 ratings
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| 13 |
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Introduction to Game Design, Prototyping, and Development: From Concept to Playable Game with Unity and C#
by
4.28 avg rating — 112 ratings
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| 14 |
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The Role of a Great Game Designer (The Game Designer Handbook Series 1)
by
4.27 avg rating — 22 ratings
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| 15 |
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The Professional Product Owner: Leveraging Scrum as a Competitive Advantage
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4.39 avg rating — 729 ratings
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| 16 |
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How Would You Move Mount Fuji? Microsoft's Cult of the Puzzle--How the World's Smartest Companies Select the Most Creative Thinkers
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3.58 avg rating — 1,863 ratings
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| 17 |
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The Hero With a Thousand Faces
by
4.13 avg rating — 45,255 ratings
Jamie
rated it 3 stars
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| 18 |
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Press Reset: Ruin and Recovery in the Video Game Industry
by
4.05 avg rating — 8,100 ratings
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rated it 5 stars
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| 19 |
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Inside the Mind of the Shopper: The Science of Retailing
by
3.78 avg rating — 129 ratings
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| 20 |
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Thinking In Systems: A Primer
by
4.18 avg rating — 22,660 ratings
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rated it 5 stars
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| 21 |
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The Design of Everyday Things
by
4.15 avg rating — 47,796 ratings
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rated it 4 stars
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| 22 |
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Never Split the Difference: Negotiating as if Your Life Depended on It
by
4.34 avg rating — 214,421 ratings
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rated it 5 stars
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| 23 |
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Drive: The Surprising Truth About What Motivates Us
by
3.95 avg rating — 125,846 ratings
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rated it 4 stars
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| 24 |
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Leaders Eat Last: Why Some Teams Pull Together and Others Don't
by
4.08 avg rating — 64,942 ratings
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rated it 5 stars
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| 25 |
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Turn the Ship Around!: A True Story of Turning Followers into Leaders
by
4.23 avg rating — 21,647 ratings
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rated it 5 stars
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| 26 |
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Influence: The Psychology of Persuasion
by
4.21 avg rating — 178,158 ratings
Jamie
rated it 4 stars
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| 27 |
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A Theory Of Fun For Game Design
by
3.90 avg rating — 3,472 ratings
Jamie
rated it 4 stars
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| 28 |
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The Art of Game Design: A Book of Lenses
by
4.39 avg rating — 3,424 ratings
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rated it 5 stars
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| 29 |
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Disrupting the Game: From the Bronx to the Top of Nintendo
by
3.82 avg rating — 2,549 ratings
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rated it 4 stars
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| 30 |
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Fooled by Randomness: The Hidden Role of Chance in Life and in the Markets
by
4.08 avg rating — 71,697 ratings
Jamie
rated it 3 stars
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| 31 |
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Thanks for the Feedback: The Science and Art of Receiving Feedback Well
by
4.05 avg rating — 9,950 ratings
Jamie
rated it 3 stars
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| 32 |
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A Playful Production Process: For Game Designers
by
4.34 avg rating — 124 ratings
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rated it 4 stars
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| 33 |
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Ask Iwata: Words of Wisdom from Satoru Iwata, Nintendo's Legendary CEO
by
4.14 avg rating — 3,495 ratings
Jamie
rated it 4 stars
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| 34 |
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Atomic Habits: An Easy & Proven Way to Build Good Habits & Break Bad Ones
by
4.32 avg rating — 1,321,143 ratings
Jamie
rated it 4 stars
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| 35 |
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Start with Why: How Great Leaders Inspire Everyone to Take Action
by
4.10 avg rating — 271,120 ratings
Jamie
rated it 4 stars
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| 36 |
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Game Research Methods: An Overview
by
4.14 avg rating — 7 ratings
Jamie
rated it 3 stars
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| 37 |
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Blood, Sweat, and Pixels
by
4.20 avg rating — 24,631 ratings
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rated it 5 stars
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| 38 |
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Game Feel (Morgan Kaufmann Game Design Books)
by
3.91 avg rating — 380 ratings
Jamie
rated it 5 stars
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| 39 |
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Directing Video Games: 101 Tips for Creative Leaders
by
4.05 avg rating — 87 ratings
Jamie
rated it 4 stars
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| 40 |
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Creativity, Inc.: Overcoming the Unseen Forces That Stand in the Way of True Inspiration
by
4.21 avg rating — 103,267 ratings
Jamie
rated it 5 stars
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| 41 |
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Level Up!: The Guide to Great Video Game Design
by
4.09 avg rating — 1,136 ratings
Jamie
rated it 4 stars
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| 42 |
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Control Freak: My Epic Adventure Making Video Games
by
3.84 avg rating — 653 ratings
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rated it 3 stars
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| 43 |
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Doom Guy: Life in First Person
by
4.29 avg rating — 2,463 ratings
Jamie
rated it 4 stars
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| 44 |
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Reality is Broken: Why Games Make Us Better and How They Can Change the World
by
3.79 avg rating — 8,369 ratings
Jamie
rated it 4 stars
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| 45 |
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Understanding Comics: The Invisible Art
by
really liked it 4.00 avg rating — 132,199 ratings
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rated it 4 stars
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