Azeroth Books
Showing 1-36 of 36
Shadows of Ice (WarCraft: The Sunwell Trilogy, #2)
by (shelved 2 times as azeroth)
avg rating 3.60 — 1,426 ratings — published 2006
War of the Scaleborn (World of Warcraft, #19)
by (shelved 1 time as azeroth)
avg rating 3.95 — 569 ratings — published
Sylvanas (World of WarCraft, #18)
by (shelved 1 time as azeroth)
avg rating 4.14 — 2,617 ratings — published 2022
Shadows Rising (World of Warcraft, #17)
by (shelved 1 time as azeroth)
avg rating 3.64 — 2,842 ratings — published 2020
Before the Storm (World of Warcraft, #15)
by (shelved 1 time as azeroth)
avg rating 3.93 — 5,285 ratings — published 2018
Warcraft: Chronicles of War, Night of the Dragon, Dawn of the Aspects, The Shattering, Thrall Twilight of the Aspects, Arthas Rise of the Lich King, Stormrage, Voljin Shadows of the Horde (World Of Warcraft)
by (shelved 1 time as azeroth)
avg rating 4.70 — 10 ratings — published
Illidan (World of Warcraft, #14)
by (shelved 1 time as azeroth)
avg rating 4.02 — 5,560 ratings — published 2016
WarCraft Archive (WORLD OF WARCRAFT)
by (shelved 1 time as azeroth)
avg rating 4.43 — 177 ratings — published 2006
War Crimes (World of Warcraft, #13)
by (shelved 1 time as azeroth)
avg rating 4.03 — 4,851 ratings — published 2014
World of Warcraft: Dawn of the Aspects (Paperback)
by (shelved 1 time as azeroth)
avg rating 3.83 — 1,842 ratings — published 2013
World of Warcraft: Dawn of the Aspects: Part IV (Kindle Edition)
by (shelved 1 time as azeroth)
avg rating 4.08 — 698 ratings — published 2013
World of Warcraft: Dawn of the Aspects: Part V (Kindle Edition)
by (shelved 1 time as azeroth)
avg rating 4.14 — 677 ratings — published 2013
World of Warcraft: Dawn of the Aspects: Part II (Kindle Edition)
by (shelved 1 time as azeroth)
avg rating 4.11 — 927 ratings — published 2013
World of Warcraft: Dawn of the Aspects: Part III (Kindle Edition)
by (shelved 1 time as azeroth)
avg rating 4.07 — 719 ratings — published 2013
World of Warcraft: Dawn of the Aspects: Part I (Kindle Edition)
by (shelved 1 time as azeroth)
avg rating 4.00 — 1,105 ratings — published 2013
Vol'jin: Shadows of the Horde (World of Warcraft, #12)
by (shelved 1 time as azeroth)
avg rating 3.89 — 3,033 ratings — published 2013
Jaina Proudmoore: Tides of War (World of Warcraft, #11)
by (shelved 1 time as azeroth)
avg rating 4.11 — 5,287 ratings — published 2008
Wolfheart (World of WarCraft, #10)
by (shelved 1 time as azeroth)
avg rating 3.86 — 3,155 ratings — published 2011
Thrall: Twilight of the Aspects (World of WarCraft, #9)
by (shelved 1 time as azeroth)
avg rating 4.10 — 3,771 ratings — published 2011
The Shattering: Prelude to Cataclysm (World of Warcraft, #8)
by (shelved 1 time as azeroth)
avg rating 3.97 — 5,581 ratings — published 2010
Chronicles of War (Warcraft #4; World of Warcraft, #2-4)
by (shelved 1 time as azeroth)
avg rating 4.31 — 727 ratings — published 2010
Stormrage (World of Warcraft, #7)
by (shelved 1 time as azeroth)
avg rating 3.68 — 4,591 ratings — published 2010
Arthas: Rise of the Lich King (World of Warcraft, #6)
by (shelved 1 time as azeroth)
avg rating 4.14 — 12,345 ratings — published 2009
Night of the Dragon (World of Warcraft, #5)
by (shelved 1 time as azeroth)
avg rating 3.78 — 3,477 ratings — published 2008
Beyond the Dark Portal (World of WarCraft, #4)
by (shelved 1 time as azeroth)
avg rating 4.01 — 5,469 ratings — published 2008
The Sunwell Trilogy (WarCraft: The Sunwell Trilogy, #1-3)
by (shelved 1 time as azeroth)
avg rating 3.83 — 391 ratings — published 2005
War of the Ancients Archive (WarCraft: War of the Ancients, #1-3)
by (shelved 1 time as azeroth)
avg rating 4.26 — 1,566 ratings — published 2007
Lord of the Clans (WarCraft, #2)
by (shelved 1 time as azeroth)
avg rating 4.15 — 8,032 ratings — published 2001
The Last Guardian (WarCraft, #3)
by (shelved 1 time as azeroth)
avg rating 4.03 — 8,204 ratings — published 2001
The Well of Eternity (WarCraft: War of the Ancients, #1)
by (shelved 1 time as azeroth)
avg rating 4.04 — 8,755 ratings — published 2004
The Sundering (WarCraft: War of the Ancients, #3)
by (shelved 1 time as azeroth)
avg rating 4.16 — 6,865 ratings — published 2005
The Demon Soul (WarCraft: War of the Ancients, #2)
by (shelved 1 time as azeroth)
avg rating 4.07 — 7,146 ratings — published 2007
Tides of Darkness (World of Warcraft, #3)
by (shelved 1 time as azeroth)
avg rating 3.92 — 5,128 ratings — published 2007
Cycle of Hatred (World of WarCraft, #1)
by (shelved 1 time as azeroth)
avg rating 3.65 — 5,033 ratings — published 2006
Rise of the Horde (World of Warcraft, #2)
by (shelved 1 time as azeroth)
avg rating 4.18 — 10,088 ratings — published 2006
Day of the Dragon (WarCraft, #1)
by (shelved 1 time as azeroth)
avg rating 3.82 — 8,840 ratings — published 2001
“Beyond those somewhat anchored fantasy settings are the wild-eyed and the wahoo worlds. This is by no means pejorative, as these include some of my personal favorites, but it is meant to show that there are high-concept, love-’em-or-hate-’em sorts of settings. Call them worlds of pure chaos, places where anything goes and where the usual rules do not apply. They are not meant to be realistic, and indeed that is their appeal. They are settings unmoored from reality and operating by rules of your design—but these settings do have rules. To provide some examples, think of places like China Mieville’s Bas Lag, Pratchett’s Disc World, Frank Baum’s Oz, David “Zeb” Cook’s Dark Sun and Planescape, Keith Baker’s Eberron, Jim Ward’s Gamma World, NCSoft’s Guild Wars, Andrew Leker’s Jorune, Michael Moorcock’s Melnibone, Jeff Grubb’s Spelljammer, and Blizzard’s World of Warcraft. These are places where truly Weird Shit happens, with different rules of physics, alien landscapes, magical wastelands, alien gods, mutants, and cosmologies. It’s fun to go out on the edge, and fantasy is always exploring strange places like this. These are the high-wire acts of worldbuilding. They take creative risks, not always successfully, and they endure a higher degree of mockery than the real fantasies or anchored fantasies do because of those creative risks. They also attract a loyal following who love that particular flavor of weird. Just ask any Planescape fan.”
― Complete Kobold Guide to Game Design
― Complete Kobold Guide to Game Design
