Videogames Books

Showing 1-50 of 2,256
Blood, Sweat, and Pixels Blood, Sweat, and Pixels (Kindle Edition)
by (shelved 61 times as videogames)
avg rating 4.20 — 24,324 ratings — published 2017
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Ready Player One (Ready Player One, #1) Ready Player One (Ready Player One, #1)
by (shelved 53 times as videogames)
avg rating 4.23 — 1,295,144 ratings — published 2011
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Tomorrow, and Tomorrow, and Tomorrow Tomorrow, and Tomorrow, and Tomorrow (Hardcover)
by (shelved 42 times as videogames)
avg rating 4.12 — 1,340,162 ratings — published 2022
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Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture (Paperback)
by (shelved 37 times as videogames)
avg rating 4.30 — 20,063 ratings — published 2003
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Console Wars: Sega, Nintendo, and the Battle that Defined a Generation Console Wars: Sega, Nintendo, and the Battle that Defined a Generation (Hardcover)
by (shelved 26 times as videogames)
avg rating 3.97 — 11,992 ratings — published 2014
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Extra Lives: Why Video Games Matter Extra Lives: Why Video Games Matter (Hardcover)
by (shelved 26 times as videogames)
avg rating 3.52 — 3,708 ratings — published 2010
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Renaissance (Assassin's Creed, #1) Renaissance (Assassin's Creed, #1)
by (shelved 19 times as videogames)
avg rating 3.72 — 19,416 ratings — published 2009
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Reality is Broken: Why Games Make Us Better and How They Can Change the World Reality is Broken: Why Games Make Us Better and How They Can Change the World (Paperback)
by (shelved 18 times as videogames)
avg rating 3.79 — 8,339 ratings — published 2010
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The Legend of Zelda: Hyrule Historia The Legend of Zelda: Hyrule Historia (Hardcover)
by (shelved 18 times as videogames)
avg rating 4.55 — 9,184 ratings — published 2011
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The Ultimate History of Video Games: From Pong to Pokemon - The Story Behind the Craze That Touched Our Lives and Changed the World The Ultimate History of Video Games: From Pong to Pokemon - The Story Behind the Craze That Touched Our Lives and Changed the World (Paperback)
by (shelved 17 times as videogames)
avg rating 4.13 — 3,011 ratings — published 2001
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BioShock: Rapture BioShock: Rapture (Kindle Edition)
by (shelved 15 times as videogames)
avg rating 3.99 — 11,425 ratings — published 2011
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Press Reset: Ruin and Recovery in the Video Game Industry Press Reset: Ruin and Recovery in the Video Game Industry (Paperback)
by (shelved 14 times as videogames)
avg rating 4.05 — 7,973 ratings — published 2021
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The Art of Game Design: A Book of Lenses The Art of Game Design: A Book of Lenses (Paperback)
by (shelved 14 times as videogames)
avg rating 4.39 — 3,405 ratings — published 2008
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Ask Iwata: Words of Wisdom from Satoru Iwata, Nintendo's Legendary CEO Ask Iwata: Words of Wisdom from Satoru Iwata, Nintendo's Legendary CEO (Hardcover)
by (shelved 13 times as videogames)
avg rating 4.14 — 3,416 ratings — published 2021
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Jacked: The Outlaw Story of Grand Theft Auto Jacked: The Outlaw Story of Grand Theft Auto (Hardcover)
by (shelved 13 times as videogames)
avg rating 3.60 — 2,038 ratings — published 2012
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1001 Video Games You Must Play Before You Die 1001 Video Games You Must Play Before You Die (Hardcover)
by (shelved 13 times as videogames)
avg rating 3.83 — 589 ratings — published 2010
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Replay: The History of Video Games Replay: The History of Video Games (Paperback)
by (shelved 13 times as videogames)
avg rating 4.04 — 1,499 ratings — published 2010
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Mass Effect: Revelation (Mass Effect, #1) Mass Effect: Revelation (Mass Effect, #1)
by (shelved 13 times as videogames)
avg rating 3.73 — 14,210 ratings — published 2007
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Ready Player Two (Ready Player One, #2) Ready Player Two (Ready Player One, #2)
by (shelved 12 times as videogames)
avg rating 3.44 — 184,697 ratings — published 2020
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Rules of Play: Game Design Fundamentals (Mit Press) Rules of Play: Game Design Fundamentals (Mit Press)
by (shelved 12 times as videogames)
avg rating 3.99 — 1,012 ratings — published 2003
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Level Up!: The Guide to Great Video Game Design Level Up!: The Guide to Great Video Game Design (Paperback)
by (shelved 12 times as videogames)
avg rating 4.09 — 1,132 ratings — published 2010
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Game Over, Press Start to Continue: How Nintendo Conquered the World Game Over, Press Start to Continue: How Nintendo Conquered the World (Paperback)
by (shelved 12 times as videogames)
avg rating 4.11 — 1,575 ratings — published 1993
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Racing the Beam: The Atari Video Computer System (Platform Studies) Racing the Beam: The Atari Video Computer System (Platform Studies)
by (shelved 12 times as videogames)
avg rating 4.06 — 815 ratings — published 2009
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A Theory Of Fun For Game Design A Theory Of Fun For Game Design (Paperback)
by (shelved 12 times as videogames)
avg rating 3.90 — 3,453 ratings — published 2004
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How to Do Things with Videogames (Electronic Mediations) How to Do Things with Videogames (Electronic Mediations)
by (shelved 11 times as videogames)
avg rating 3.62 — 493 ratings — published 2011
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Persuasive Games: The Expressive Power of Videogames Persuasive Games: The Expressive Power of Videogames (Hardcover)
by (shelved 11 times as videogames)
avg rating 3.84 — 358 ratings — published 2007
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Halo: The Fall of Reach Halo: The Fall of Reach (Paperback)
by (shelved 10 times as videogames)
avg rating 4.26 — 35,531 ratings — published 2001
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Power-Up: How Japanese Video Games Gave the World an Extra Life Power-Up: How Japanese Video Games Gave the World an Extra Life (Paperback)
by (shelved 10 times as videogames)
avg rating 4.00 — 447 ratings — published 2004
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Doom Guy: Life in First Person Doom Guy: Life in First Person (Hardcover)
by (shelved 9 times as videogames)
avg rating 4.30 — 2,414 ratings — published 2023
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Game Feel (Morgan Kaufmann Game Design Books) Game Feel (Morgan Kaufmann Game Design Books)
by (shelved 9 times as videogames)
avg rating 3.91 — 380 ratings — published 2008
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What Video Games Have to Teach Us About Learning and Literacy What Video Games Have to Teach Us About Learning and Literacy (Paperback)
by (shelved 9 times as videogames)
avg rating 3.90 — 1,330 ratings — published 2003
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Brotherhood (Assassin's Creed, #2) Brotherhood (Assassin's Creed, #2)
by (shelved 9 times as videogames)
avg rating 3.94 — 10,501 ratings — published 2010
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The Stolen Throne (Dragon Age, #1) The Stolen Throne (Dragon Age, #1)
by (shelved 9 times as videogames)
avg rating 3.74 — 10,339 ratings — published 2009
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Mass Effect: Ascension (Mass Effect, #2) Mass Effect: Ascension (Mass Effect, #2)
by (shelved 9 times as videogames)
avg rating 3.75 — 8,883 ratings — published 2008
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Sid Meier's Memoir!: A Life in Computer Games Sid Meier's Memoir!: A Life in Computer Games (Hardcover)
by (shelved 8 times as videogames)
avg rating 4.18 — 3,613 ratings — published 2020
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Significant Zero: Heroes, Villains, and the Fight for Art and Soul in Video Games Significant Zero: Heroes, Villains, and the Fight for Art and Soul in Video Games (Hardcover)
by (shelved 8 times as videogames)
avg rating 3.98 — 781 ratings — published 2017
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Odyssey (Assassin's Creed, #9) Odyssey (Assassin's Creed, #9)
by (shelved 8 times as videogames)
avg rating 3.71 — 1,464 ratings — published 2018
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The Legend of Zelda: Breath of the Wild – The Complete Official Guide – Expanded Edition The Legend of Zelda: Breath of the Wild – The Complete Official Guide – Expanded Edition (Hardcover)
by (shelved 8 times as videogames)
avg rating 4.68 — 1,537 ratings — published 2018
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The Umbrella Conspiracy (Resident Evil, #1) The Umbrella Conspiracy (Resident Evil, #1)
by (shelved 8 times as videogames)
avg rating 3.94 — 8,701 ratings — published 1998
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The Making of Prince of Persia The Making of Prince of Persia (Kindle Edition)
by (shelved 8 times as videogames)
avg rating 4.10 — 1,918 ratings — published 2011
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Vintage Games: An Insider Look at the History of Grand Theft Auto, Super Mario, and the Most Influential Games of All Time Vintage Games: An Insider Look at the History of Grand Theft Auto, Super Mario, and the Most Influential Games of All Time (Paperback)
by (shelved 8 times as videogames)
avg rating 3.78 — 126 ratings — published 2009
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The Art of the Last of Us Part II The Art of the Last of Us Part II (Hardcover)
by (shelved 7 times as videogames)
avg rating 4.64 — 775 ratings — published
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Warcross (Warcross, #1) Warcross (Warcross, #1)
by (shelved 7 times as videogames)
avg rating 4.12 — 122,405 ratings — published 2017
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Aspho Fields (Gears of War, #1) Aspho Fields (Gears of War, #1)
by (shelved 7 times as videogames)
avg rating 4.11 — 4,454 ratings — published 2008
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The Secret Crusade (Assassin's Creed, #3) The Secret Crusade (Assassin's Creed, #3)
by (shelved 7 times as videogames)
avg rating 4.00 — 9,977 ratings — published 2011
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All Your Base Are Belong to Us: How Fifty Years of Videogames Conquered Pop Culture All Your Base Are Belong to Us: How Fifty Years of Videogames Conquered Pop Culture (Paperback)
by (shelved 7 times as videogames)
avg rating 3.59 — 890 ratings — published 2011
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Super Mario: How Nintendo Conquered America Super Mario: How Nintendo Conquered America (Hardcover)
by (shelved 7 times as videogames)
avg rating 3.83 — 5,363 ratings — published 2011
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Fun Inc.: Why Play is the 21st Century's Most Serious Business Fun Inc.: Why Play is the 21st Century's Most Serious Business (Paperback)
by (shelved 7 times as videogames)
avg rating 3.40 — 324 ratings — published 2010
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The Creative Gene: How Books, Movies, and Music Inspired the Creator of Death Stranding and Metal Gear Solid The Creative Gene: How Books, Movies, and Music Inspired the Creator of Death Stranding and Metal Gear Solid (Hardcover)
by (shelved 6 times as videogames)
avg rating 3.81 — 1,657 ratings — published 2019
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“The Sage's Gift A Seed Maps The Topaz Keyring A Sandy Zenith The Hexagonal Oculus Prism”
WhorlTurn Wizard

Jacqueline Edgington
“As he punched a hole in each ticket, the conductor shared the fact that a young girl once spent a fortnight on the train before it came to a stop.
“What’s a fortnight?” asked Jack.
“Two weeks; you know, fourteen nights,” responded Petucan.
“Wow. That’s a long time to be sitting on a train. What did she find to do in a fortnight?” quizzed Jack.
“She found plenty to do to kill time. Eat up and enjoy the ride,” smiled the conductor”
Jacqueline Edgington, Happy Jack

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