Interactive Media Books

Showing 1-50 of 51
The Art of Immersion: How the Digital Generation Is Remaking Hollywood, Madison Avenue, and the Way We Tell Stories The Art of Immersion: How the Digital Generation Is Remaking Hollywood, Madison Avenue, and the Way We Tell Stories (Hardcover)
by (shelved 2 times as interactive-media)
avg rating 3.87 — 971 ratings — published 2011
Rate this book
Clear rating
Reality is Broken: Why Games Make Us Better and How They Can Change the World Reality is Broken: Why Games Make Us Better and How They Can Change the World (Paperback)
by (shelved 2 times as interactive-media)
avg rating 3.79 — 8,274 ratings — published 2010
Rate this book
Clear rating
The Art of Game Design: A Book of Lenses The Art of Game Design: A Book of Lenses (Paperback)
by (shelved 2 times as interactive-media)
avg rating 4.39 — 3,363 ratings — published 2008
Rate this book
Clear rating
Racing the Beam: The Atari Video Computer System (Platform Studies) Racing the Beam: The Atari Video Computer System (Platform Studies)
by (shelved 1 time as interactive-media)
avg rating 4.07 — 807 ratings — published 2009
Rate this book
Clear rating
Game Design Theory Game Design Theory (Paperback)
by (shelved 1 time as interactive-media)
avg rating 3.14 — 71 ratings — published 2012
Rate this book
Clear rating
The Making of Prince of Persia The Making of Prince of Persia (Kindle Edition)
by (shelved 1 time as interactive-media)
avg rating 4.09 — 1,856 ratings — published 2011
Rate this book
Clear rating
Gamification by Design: Implementing Game Mechanics in Web and Mobile Apps Gamification by Design: Implementing Game Mechanics in Web and Mobile Apps (Paperback)
by (shelved 1 time as interactive-media)
avg rating 3.65 — 489 ratings — published 2011
Rate this book
Clear rating
Sketching User Experiences:  Getting the Design Right and the Right Design Sketching User Experiences: Getting the Design Right and the Right Design (Paperback)
by (shelved 1 time as interactive-media)
avg rating 3.90 — 2,517 ratings — published 2007
Rate this book
Clear rating
Chris Crawford on Interactive Storytelling Chris Crawford on Interactive Storytelling (Paperback)
by (shelved 1 time as interactive-media)
avg rating 3.74 — 134 ratings — published 2004
Rate this book
Clear rating
Chris Crawford on Game Design Chris Crawford on Game Design (Paperback)
by (shelved 1 time as interactive-media)
avg rating 3.73 — 184 ratings — published 2003
Rate this book
Clear rating
The Game Design Reader: A Rules of Play Anthology (Mit Press) The Game Design Reader: A Rules of Play Anthology (Mit Press)
by (shelved 1 time as interactive-media)
avg rating 4.05 — 135 ratings — published 2005
Rate this book
Clear rating
First Person: New Media As Story, Performance, And Game (Mit Press) First Person: New Media As Story, Performance, And Game (Mit Press)
by (shelved 1 time as interactive-media)
avg rating 3.74 — 159 ratings — published 2004
Rate this book
Clear rating
What Video Games Have to Teach Us About Learning and Literacy What Video Games Have to Teach Us About Learning and Literacy (Paperback)
by (shelved 1 time as interactive-media)
avg rating 3.89 — 1,324 ratings — published 2003
Rate this book
Clear rating
Rules of Play: Game Design Fundamentals (Mit Press) Rules of Play: Game Design Fundamentals (Mit Press)
by (shelved 1 time as interactive-media)
avg rating 3.99 — 1,010 ratings — published 2003
Rate this book
Clear rating
Universal Principles of Design Universal Principles of Design (Hardcover)
by (shelved 1 time as interactive-media)
avg rating 4.16 — 5,863 ratings — published 2003
Rate this book
Clear rating
Unit Operations: An Appoach to Videogame Criticism Unit Operations: An Appoach to Videogame Criticism (Hardcover)
by (shelved 1 time as interactive-media)
avg rating 3.68 — 216 ratings — published 2006
Rate this book
Clear rating
Finding Flow: The Psychology of Engagement with Everyday Life Finding Flow: The Psychology of Engagement with Everyday Life (Paperback)
by (shelved 1 time as interactive-media)
avg rating 3.90 — 6,996 ratings — published 1995
Rate this book
Clear rating
Atlas of Human Anatomy [with RealAnatomy Code] Atlas of Human Anatomy [with RealAnatomy Code] (Paperback)
by (shelved 1 time as interactive-media)
avg rating 4.67 — 15 ratings — published 2008
Rate this book
Clear rating
Interactions: Exploring the Functions of the HumanBody, 3.0 Interactions: Exploring the Functions of the HumanBody, 3.0 (DVD-ROM)
by (shelved 1 time as interactive-media)
avg rating 0.0 — 0 ratings — published 2008
Rate this book
Clear rating
Human Anatomy Human Anatomy (Hardcover)
by (shelved 1 time as interactive-media)
avg rating 4.37 — 133 ratings — published
Rate this book
Clear rating
Computers As Theatre Computers As Theatre (Paperback)
by (shelved 1 time as interactive-media)
avg rating 3.97 — 142 ratings — published 1991
Rate this book
Clear rating
Hamlet on the Holodeck: The Future of Narrative in Cyberspace Hamlet on the Holodeck: The Future of Narrative in Cyberspace (Paperback)
by (shelved 1 time as interactive-media)
avg rating 3.94 — 630 ratings — published 1997
Rate this book
Clear rating
The Aesthetic of Play The Aesthetic of Play (Hardcover)
by (shelved 1 time as interactive-media)
avg rating 4.23 — 75 ratings — published 2015
Rate this book
Clear rating
Mathematics Education for a New Era Mathematics Education for a New Era (Paperback)
by (shelved 1 time as interactive-media)
avg rating 3.71 — 21 ratings — published 2011
Rate this book
Clear rating
Critical Play: Radical Game Design Critical Play: Radical Game Design (Hardcover)
by (shelved 1 time as interactive-media)
avg rating 3.93 — 156 ratings — published 2009
Rate this book
Clear rating
A Theory Of Fun For Game Design A Theory Of Fun For Game Design (Paperback)
by (shelved 1 time as interactive-media)
avg rating 3.90 — 3,430 ratings — published 2004
Rate this book
Clear rating
Mind Amplifier: Can Our Digital Tools Make Us Smarter? Mind Amplifier: Can Our Digital Tools Make Us Smarter? (Kindle Edition)
by (shelved 1 time as interactive-media)
avg rating 3.58 — 125 ratings — published 2012
Rate this book
Clear rating
Spreadable Media: Creating Value and Meaning in a Networked Culture (Postmillennial Pop, 15) Spreadable Media: Creating Value and Meaning in a Networked Culture (Postmillennial Pop, 15)
by (shelved 1 time as interactive-media)
avg rating 3.73 — 509 ratings — published 2012
Rate this book
Clear rating
A Creator's Guide to Transmedia Storytelling: How to Captivate and Engage Audiences Across Multiple Platforms A Creator's Guide to Transmedia Storytelling: How to Captivate and Engage Audiences Across Multiple Platforms (Hardcover)
by (shelved 1 time as interactive-media)
avg rating 3.90 — 181 ratings — published 2012
Rate this book
Clear rating
The Producer's Guide to Transmedia: How to Develop, Fund, Produce and Distribute Compelling Stories Across Multiple Platforms The Producer's Guide to Transmedia: How to Develop, Fund, Produce and Distribute Compelling Stories Across Multiple Platforms (Paperback)
by (shelved 1 time as interactive-media)
avg rating 3.70 — 33 ratings — published 2011
Rate this book
Clear rating
The Net Delusion: The Dark Side of Internet Freedom The Net Delusion: The Dark Side of Internet Freedom (Kindle Edition)
by (shelved 1 time as interactive-media)
avg rating 3.68 — 1,757 ratings — published 2010
Rate this book
Clear rating
Fun Inc.: Why Play is the 21st Century's Most Serious Business Fun Inc.: Why Play is the 21st Century's Most Serious Business (Paperback)
by (shelved 1 time as interactive-media)
avg rating 3.40 — 324 ratings — published 2010
Rate this book
Clear rating
The Strength of Weak Ties The Strength of Weak Ties
by (shelved 1 time as interactive-media)
avg rating 4.24 — 38 ratings — published 1973
Rate this book
Clear rating
Computer Games as a Sociocultural Phenomenon: Games Without Frontiers - War Without Tears Computer Games as a Sociocultural Phenomenon: Games Without Frontiers - War Without Tears (Hardcover)
by (shelved 1 time as interactive-media)
avg rating 3.60 — 10 ratings — published 2008
Rate this book
Clear rating
What Would Google Do? What Would Google Do? (Hardcover)
by (shelved 1 time as interactive-media)
avg rating 3.87 — 10,579 ratings — published 2009
Rate this book
Clear rating
Playing with Videogames Playing with Videogames (Paperback)
by (shelved 1 time as interactive-media)
avg rating 3.46 — 13 ratings — published 2008
Rate this book
Clear rating
Digital Experience Design: Ideas, Industries, Interaction Digital Experience Design: Ideas, Industries, Interaction (Hardcover)
by (shelved 1 time as interactive-media)
avg rating 2.62 — 8 ratings — published 2008
Rate this book
Clear rating
New Media: A Critical Introduction New Media: A Critical Introduction (Paperback)
by (shelved 1 time as interactive-media)
avg rating 3.53 — 88 ratings — published 2003
Rate this book
Clear rating
The Wisdom of Crowds The Wisdom of Crowds (Paperback)
by (shelved 1 time as interactive-media)
avg rating 3.82 — 24,683 ratings — published 2004
Rate this book
Clear rating
Born Digital: Understanding the First Generation of Digital Natives Born Digital: Understanding the First Generation of Digital Natives (Hardcover)
by (shelved 1 time as interactive-media)
avg rating 3.62 — 1,432 ratings — published 2008
Rate this book
Clear rating
Crowdsourcing: Why the Power of the Crowd Is Driving the Future of Business Crowdsourcing: Why the Power of the Crowd Is Driving the Future of Business (Hardcover)
by (shelved 1 time as interactive-media)
avg rating 3.84 — 2,323 ratings — published 2008
Rate this book
Clear rating
Here Comes Everybody: The Power of Organizing Without Organizations Here Comes Everybody: The Power of Organizing Without Organizations (Hardcover)
by (shelved 1 time as interactive-media)
avg rating 3.78 — 7,139 ratings — published 2008
Rate this book
Clear rating
This Is Not a Game: A Guide to Alternate Reality Gaming This Is Not a Game: A Guide to Alternate Reality Gaming (Paperback)
by (shelved 1 time as interactive-media)
avg rating 3.81 — 79 ratings — published 2005
Rate this book
Clear rating
Homo Ludens: A Study of the Play Element in Culture Homo Ludens: A Study of the Play Element in Culture (Paperback)
by (shelved 1 time as interactive-media)
avg rating 3.99 — 2,925 ratings — published 1938
Rate this book
Clear rating
Digital Storytelling: A Creator's Guide to Interactive Entertainment Digital Storytelling: A Creator's Guide to Interactive Entertainment (Paperback)
by (shelved 1 time as interactive-media)
avg rating 3.43 — 89 ratings — published 2004
Rate this book
Clear rating
Rate this book
Clear rating
Fans, Bloggers, and Gamers: Media Consumers in a Digital Age Fans, Bloggers, and Gamers: Media Consumers in a Digital Age (Paperback)
by (shelved 1 time as interactive-media)
avg rating 3.81 — 310 ratings — published 2006
Rate this book
Clear rating
The Future of Ideas: The Fate of the Commons in a Connected World The Future of Ideas: The Fate of the Commons in a Connected World (Paperback)
by (shelved 1 time as interactive-media)
avg rating 3.98 — 1,384 ratings — published 2001
Rate this book
Clear rating
Convergence Culture: Where Old and New Media Collide Convergence Culture: Where Old and New Media Collide (Hardcover)
by (shelved 1 time as interactive-media)
avg rating 3.86 — 3,826 ratings — published 2006
Rate this book
Clear rating
Smart Mobs: The Next Social Revolution Smart Mobs: The Next Social Revolution (Paperback)
by (shelved 1 time as interactive-media)
avg rating 3.77 — 864 ratings — published 2002
Rate this book
Clear rating


“You can interact with a refrigerator: open the door and the light inside turns on. Close the door and the little light goes off. But how many people do you see standing in front of their refrigerators, opening and closing the doors, laughing?”
Chris Crawford