Katie Salen

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Katie Salen


Born
The United States
Genre


Katie Salen is a game designer, interactive designer, animator, and design educator. She has taught at universities including MIT, the University of Texas at Austin, Parsons School of Design, New York University, Rhode Island School of Design, and School of Visual Arts.
-Wikipedia

Also publishes as Katie Salen Tekinbaş

Average rating: 4.01 · 319 ratings · 22 reviews · 23 distinct worksSimilar authors
The Game Design Reader: A R...

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4.05 avg rating — 131 ratings — published 2005 — 3 editions
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Quest to Learn: Developing ...

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3.75 avg rating — 32 ratings — published 2010 — 3 editions
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The Ecology of Games: Conne...

3.60 avg rating — 25 ratings — published 2007 — 2 editions
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Regras do Jogo: Fundamentos...

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really liked it 4.00 avg rating — 6 ratings — published 2004
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Semiotics: Pedagogy and Pra...

it was amazing 5.00 avg rating — 2 ratings — published 1997
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Regras do Jogo: Fundamentos...

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4.50 avg rating — 2 ratings
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Regras do Jogo: Fundamentos...

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4.50 avg rating — 2 ratings
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Regras do Jogo: Fundamentos...

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really liked it 4.00 avg rating — 1 rating
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The Politics of Design (Zed 1)

0.00 avg rating — 0 ratings — published 1995
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ルールズ・オブ・プレイ ――ゲームデザインの基礎 《ユ...

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Quotes by Katie Salen  (?)
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“I think one of the changes of our consciousness of how things come into being, of how things are made and how they work . . . is the change from an engineering paradigm, which is to say a design paradigm, to a biological paradigm, which is a cultural and evolutionary one. In lots and lots of areas now, people say, How do you create the conditions at the bottom to allow the growth of the things you want to happen?—Brian Eno”
Katie Salen, Rules of Play: Game Design Fundamentals

“Our school design process attempts to harness strategic thinking around gaming and game design as an innovative curricular and learning”
Katie Salen, Quest to Learn: Developing the School for Digital Kids

“In this sense, a game’s goal is the death of play, the mark of the end, foretelling the moment the magic circle will disappear.”
Katie Salen, Rules of Play: Game Design Fundamentals



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