Katie Salen


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The United States
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Katie Salen is a game designer, interactive designer, animator, and design educator. She has taught at universities including MIT, the University of Texas at Austin, Parsons School of Design, New York University, Rhode Island School of Design, and School of Visual Arts.
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Average rating: 3.99 · 932 ratings · 50 reviews · 10 distinct worksSimilar authors
Rules of Play: Game Design ...

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3.99 avg rating — 738 ratings — published 2003 — 4 editions
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The Game Design Reader: A R...

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4.04 avg rating — 121 ratings — published 2005 — 2 editions
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The Ecology of Games: Conne...

3.70 avg rating — 23 ratings — published 2007 — 2 editions
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Quest to Learn: Developing ...

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3.93 avg rating — 28 ratings — published 2010 — 3 editions
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Semiotics: Pedagogy and Pra...

it was amazing 5.00 avg rating — 1 rating — published 1997
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The Politics of Design (Zed 1)

it was ok 2.00 avg rating — 1 rating — published 1995
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Connected Learning:  An Age...

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4.25 avg rating — 20 ratings — published 2013 — 3 editions
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Edges and Intersections: A ...

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liked it 3.00 avg rating — 1 rating
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Affinity Online: How Connec...

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Affinity Online: How Connec...

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“I think one of the changes of our consciousness of how things come into being, of how things are made and how they work . . . is the change from an engineering paradigm, which is to say a design paradigm, to a biological paradigm, which is a cultural and evolutionary one. In lots and lots of areas now, people say, How do you create the conditions at the bottom to allow the growth of the things you want to happen?—Brian Eno”
Katie Salen, Rules of Play: Game Design Fundamentals

“Our school design process attempts to harness strategic thinking around gaming and game design as an innovative curricular and learning”
Katie Salen, Quest to Learn: Developing the School for Digital Kids

“In this sense, a game’s goal is the death of play, the mark of the end, foretelling the moment the magic circle will disappear.”
Katie Salen, Rules of Play: Game Design Fundamentals



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