Gamedesign Books
Showing 1-50 of 171
The Art of Game Design: A Book of Lenses (Paperback)
by (shelved 13 times as gamedesign)
avg rating 4.39 — 3,451 ratings — published 2008
Game Design Workshop: A Playcentric Approach to Creating Innovative Games (Paperback)
by (shelved 9 times as gamedesign)
avg rating 4.11 — 517 ratings — published 2008
Level Up!: The Guide to Great Video Game Design (Paperback)
by (shelved 9 times as gamedesign)
avg rating 4.08 — 1,152 ratings — published 2010
Rules of Play: Game Design Fundamentals (Mit Press)
by (shelved 9 times as gamedesign)
avg rating 3.99 — 1,024 ratings — published 2003
A Theory Of Fun For Game Design (Paperback)
by (shelved 9 times as gamedesign)
avg rating 3.90 — 3,503 ratings — published 2004
Game Feel (Morgan Kaufmann Game Design Books)
by (shelved 8 times as gamedesign)
avg rating 3.91 — 391 ratings — published 2008
Game Mechanics: Advanced Game Design (Paperback)
by (shelved 6 times as gamedesign)
avg rating 4.11 — 187 ratings — published 2012
Challenges for Game Designers (Paperback)
by (shelved 5 times as gamedesign)
avg rating 3.99 — 310 ratings — published 2008
Advanced Game Design: A Systems Approach (Paperback)
by (shelved 4 times as gamedesign)
avg rating 4.28 — 94 ratings — published
Designing Games: A Guide to Engineering Experiences (Paperback)
by (shelved 4 times as gamedesign)
avg rating 4.47 — 532 ratings — published 2013
Fundamentals of Game Design (Paperback)
by (shelved 4 times as gamedesign)
avg rating 3.89 — 172 ratings — published 2006
Elements of Game Design (Hardcover)
by (shelved 3 times as gamedesign)
avg rating 4.15 — 52 ratings — published
Blood, Sweat, and Pixels (Kindle Edition)
by (shelved 3 times as gamedesign)
avg rating 4.20 — 25,192 ratings — published 2017
Creativity, Inc.: Overcoming the Unseen Forces That Stand in the Way of True Inspiration (Hardcover)
by (shelved 3 times as gamedesign)
avg rating 4.20 — 104,617 ratings — published 2014
Getting Gamers: The Psychology of Video Games and Their Impact on the People who Play Them (Hardcover)
by (shelved 3 times as gamedesign)
avg rating 4.02 — 490 ratings — published 2015
Video Game Storytelling: What Every Developer Needs to Know about Narrative Techniques (Paperback)
by (shelved 3 times as gamedesign)
avg rating 3.99 — 507 ratings — published 2014
David Perry on Game Design: A Brainstorming ToolBox (Paperback)
by (shelved 3 times as gamedesign)
avg rating 3.76 — 54 ratings — published 2009
Uncertainty in Games (Playful Thinking)
by (shelved 3 times as gamedesign)
avg rating 3.53 — 372 ratings — published 2013
The Design of Everyday Things (Paperback)
by (shelved 3 times as gamedesign)
avg rating 4.15 — 48,412 ratings — published 1988
Reality is Broken: Why Games Make Us Better and How They Can Change the World (Paperback)
by (shelved 3 times as gamedesign)
avg rating 3.79 — 8,394 ratings — published 2010
An Architectural Approach to Level Design (Paperback)
by (shelved 2 times as gamedesign)
avg rating 4.28 — 138 ratings — published 2014
Directing Video Games: 101 Tips for Creative Leaders (Kindle Edition)
by (shelved 2 times as gamedesign)
avg rating 4.06 — 88 ratings — published
A Playful Production Process: For Game Designers (and Everyone)
by (shelved 2 times as gamedesign)
avg rating 4.34 — 128 ratings — published
Characteristics of Games (Hardcover)
by (shelved 2 times as gamedesign)
avg rating 4.11 — 249 ratings — published 2012
The Ultimate Guide to Video Game Writing and Design (Paperback)
by (shelved 2 times as gamedesign)
avg rating 3.61 — 344 ratings — published 2006
The Gamer's Brain: How Neuroscience and UX Can Impact Video Game Design (Hardcover)
by (shelved 2 times as gamedesign)
avg rating 4.30 — 237 ratings — published
Slay the Dragon: Writing Great Video Games (Paperback)
by (shelved 2 times as gamedesign)
avg rating 3.79 — 276 ratings — published 2015
Andrew Rollings and Ernest Adams on Game Design (Paperback)
by (shelved 2 times as gamedesign)
avg rating 3.84 — 73 ratings — published 2003
Game Architecture and Design: A New Edition (Paperback)
by (shelved 2 times as gamedesign)
avg rating 3.70 — 53 ratings — published 2003
Flow: The Psychology of Optimal Experience (Paperback)
by (shelved 2 times as gamedesign)
avg rating 4.11 — 90,404 ratings — published 1990
The Gamification of Learning and Instruction Fieldbook: Ideas into Practice (Kindle Edition)
by (shelved 2 times as gamedesign)
avg rating 3.90 — 61 ratings — published 2013
A Casual Revolution: Reinventing Video Games and Their Players (Hardcover)
by (shelved 2 times as gamedesign)
avg rating 3.50 — 176 ratings — published 2009
Game Development Essentials: Game Interface Design (Paperback)
by (shelved 2 times as gamedesign)
avg rating 3.06 — 18 ratings — published 2006
The Grasshopper: Games, Life and Utopia (Paperback)
by (shelved 2 times as gamedesign)
avg rating 4.08 — 598 ratings — published 1978
Finite and Infinite Games: A Vision of Life as Play and Possibility (Mass Market Paperback)
by (shelved 2 times as gamedesign)
avg rating 3.72 — 7,766 ratings — published 1986
Man, Play and Games (Paperback)
by (shelved 2 times as gamedesign)
avg rating 3.85 — 558 ratings — published 1958
A Game Design Vocabulary: Exploring the Foundational Principles Behind Good Game Design (Game Design/Usability)
by (shelved 2 times as gamedesign)
avg rating 3.94 — 137 ratings — published 2013
The Well-Played Game: A Player's Philosophy (Hardcover)
by (shelved 2 times as gamedesign)
avg rating 4.00 — 169 ratings — published 1978
The Game Design Reader: A Rules of Play Anthology (Mit Press)
by (shelved 2 times as gamedesign)
avg rating 4.06 — 135 ratings — published 2005
Extra Lives: Why Video Games Matter (Hardcover)
by (shelved 2 times as gamedesign)
avg rating 3.52 — 3,722 ratings — published 2010
Understanding Comics: The Invisible Art (Paperback)
by (shelved 2 times as gamedesign)
avg rating 4.00 — 133,631 ratings — published 1993
Diseño de videojuegos: Una teoría de la diversión (Paperback)
by (shelved 1 time as gamedesign)
avg rating 4.00 — 1 rating — published
PlayHer: Rappresentazioni femminili nei videogiochi (Numeri Primi) (Italian Edition)
by (shelved 1 time as gamedesign)
avg rating 4.06 — 16 ratings — published
101 Things I Learned in Architecture School (Hardcover)
by (shelved 1 time as gamedesign)
avg rating 4.08 — 5,825 ratings — published 2006
Well Played 1.0: Video Games, Value and Meaning (Kindle Edition)
by (shelved 1 time as gamedesign)
avg rating 3.54 — 56 ratings — published 2009
Hooked: How to Build Habit-Forming Products (Hardcover)
by (shelved 1 time as gamedesign)
avg rating 4.12 — 51,154 ratings — published 2013
Nudge: Improving Decisions About Health, Wealth, and Happiness (Paperback)
by (shelved 1 time as gamedesign)
avg rating 3.84 — 96,116 ratings — published 2008
Introduction to Game Systems Design (Game Design)
by (shelved 1 time as gamedesign)
avg rating 4.03 — 30 ratings — published
Becoming a Video Game Designer (Hardcover)
by (shelved 1 time as gamedesign)
avg rating 3.47 — 30 ratings — published
The Pyramid of Game Design: Designing, Producing and Launching Service Games (Kindle Edition)
by (shelved 1 time as gamedesign)
avg rating 4.50 — 26 ratings — published
