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Game Books

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The Game: Penetrating the Secret Society of Pickup Artists The Game: Penetrating the Secret Society of Pickup Artists (Hardcover)
by (shelved 37 times as game)
avg rating 3.73 — 32,967 ratings — published 2005
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The Art of Game Design: A Book of Lenses The Art of Game Design: A Book of Lenses (Paperback)
by (shelved 32 times as game)
avg rating 4.39 — 3,500 ratings — published 2008
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Ready Player One (Ready Player One, #1) Ready Player One (Ready Player One, #1)
by (shelved 32 times as game)
avg rating 4.22 — 1,347,134 ratings — published 2011
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Ender’s Game (Ender's Saga, #1) Ender’s Game (Ender's Saga, #1)
by (shelved 30 times as game)
avg rating 4.31 — 1,505,357 ratings — published 1985
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The Hunger Games (The Hunger Games, #1) The Hunger Games (The Hunger Games, #1)
by (shelved 29 times as game)
avg rating 4.36 — 10,294,940 ratings — published 2008
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A Theory Of Fun For Game Design A Theory Of Fun For Game Design (Paperback)
by (shelved 27 times as game)
avg rating 3.90 — 3,536 ratings — published 2004
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Caraval (Caraval, #1) Caraval (Caraval, #1)
by (shelved 26 times as game)
avg rating 3.97 — 983,064 ratings — published 2016
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Blood, Sweat, and Pixels Blood, Sweat, and Pixels (Kindle Edition)
by (shelved 25 times as game)
avg rating 4.20 — 25,674 ratings — published 2017
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A Game of Thrones (A Song of Ice and Fire, #1) A Game of Thrones (A Song of Ice and Fire, #1)
by (shelved 24 times as game)
avg rating 4.45 — 2,820,747 ratings — published 1996
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Reality is Broken: Why Games Make Us Better and How They Can Change the World Reality is Broken: Why Games Make Us Better and How They Can Change the World (Paperback)
by (shelved 23 times as game)
avg rating 3.79 — 8,414 ratings — published 2010
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The Mystery Method: How to Get Beautiful Women Into Bed The Mystery Method: How to Get Beautiful Women Into Bed (Hardcover)
by (shelved 22 times as game)
avg rating 3.77 — 3,413 ratings — published 2007
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The Art of Seduction The Art of Seduction (Paperback)
by (shelved 22 times as game)
avg rating 3.90 — 44,565 ratings — published
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Dungeon Crawler Carl (Dungeon Crawler Carl, #1) Dungeon Crawler Carl (Dungeon Crawler Carl, #1)
by (shelved 20 times as game)
avg rating 4.42 — 647,055 ratings — published 2020
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Tomorrow, and Tomorrow, and Tomorrow Tomorrow, and Tomorrow, and Tomorrow (Paperback)
by (shelved 20 times as game)
avg rating 4.10 — 1,472,842 ratings — published 2022
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The Running Man The Running Man (Paperback)
by (shelved 20 times as game)
avg rating 3.87 — 181,669 ratings — published 1982
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The Rational Male The Rational Male (Paperback)
by (shelved 19 times as game)
avg rating 4.13 — 8,417 ratings — published 2013
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Models: Attract Women Through Honesty Models: Attract Women Through Honesty (Paperback)
by (shelved 19 times as game)
avg rating 4.30 — 21,287 ratings — published 2011
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The Way of the Superior Man: A Spiritual Guide to Mastering the Challenges of Women, Work, and Sexual Desire The Way of the Superior Man: A Spiritual Guide to Mastering the Challenges of Women, Work, and Sexual Desire (Paperback)
by (shelved 16 times as game)
avg rating 4.04 — 35,310 ratings — published 1997
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Homo Ludens: A Study of the Play Element in Culture Homo Ludens: A Study of the Play Element in Culture (Paperback)
by (shelved 16 times as game)
avg rating 3.98 — 3,156 ratings — published 1938
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Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture (Paperback)
by (shelved 15 times as game)
avg rating 4.30 — 20,744 ratings — published 2003
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Mass Effect: Revelation (Mass Effect, #1) Mass Effect: Revelation (Mass Effect, #1)
by (shelved 15 times as game)
avg rating 3.74 — 14,688 ratings — published 2007
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The Message Game: A Guide To Dating At The Touch Of A Button The Message Game: A Guide To Dating At The Touch Of A Button (Kindle Edition)
by (shelved 14 times as game)
avg rating 4.19 — 205 ratings — published
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Rules of Play: Game Design Fundamentals (Mit Press) Rules of Play: Game Design Fundamentals (Mit Press)
by (shelved 14 times as game)
avg rating 3.99 — 1,032 ratings — published 2003
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The Inheritance Games (The Inheritance Games, #1) The Inheritance Games (The Inheritance Games, #1)
by (shelved 13 times as game)
avg rating 4.12 — 1,158,293 ratings — published 2020
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Game Design Workshop: A Playcentric Approach to Creating Innovative Games Game Design Workshop: A Playcentric Approach to Creating Innovative Games (Paperback)
by (shelved 13 times as game)
avg rating 4.11 — 520 ratings — published 2008
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No More Mr. Nice Guy No More Mr. Nice Guy (Hardcover)
by (shelved 13 times as game)
avg rating 4.04 — 25,638 ratings — published 2000
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Catching Fire (The Hunger Games, #2) Catching Fire (The Hunger Games, #2)
by (shelved 13 times as game)
avg rating 4.36 — 4,341,674 ratings — published 2009
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The Westing Game The Westing Game (Paperback)
by (shelved 13 times as game)
avg rating 3.98 — 241,778 ratings — published 1978
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Twisted Games (Twisted, #2) Twisted Games (Twisted, #2)
by (shelved 12 times as game)
avg rating 4.07 — 1,162,164 ratings — published 2021
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Game Feel (Morgan Kaufmann Game Design Books) Game Feel (Morgan Kaufmann Game Design Books)
by (shelved 12 times as game)
avg rating 3.90 — 394 ratings — published 2008
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Sex God Method Sex God Method (Paperback)
by (shelved 12 times as game)
avg rating 4.14 — 784 ratings — published 2008
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Player's Handbook (Dungeons & Dragons, 5th Edition) Player's Handbook (Dungeons & Dragons, 5th Edition)
by (shelved 11 times as game)
avg rating 4.57 — 15,215 ratings — published 2014
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The Selfish Gene The Selfish Gene (Paperback)
by (shelved 11 times as game)
avg rating 4.16 — 198,164 ratings — published 1976
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The Hawthorne Legacy (The Inheritance Games, #2) The Hawthorne Legacy (The Inheritance Games, #2)
by (shelved 10 times as game)
avg rating 4.18 — 671,967 ratings — published 2021
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The Last Wish (The Witcher, #0.5) The Last Wish (The Witcher, #0.5)
by (shelved 10 times as game)
avg rating 4.14 — 437,215 ratings — published 1993
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Finite and Infinite Games: A Vision of Life as Play and Possibility Finite and Infinite Games: A Vision of Life as Play and Possibility (Mass Market Paperback)
by (shelved 10 times as game)
avg rating 3.72 — 7,888 ratings — published 1986
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Carl's Doomsday Scenario (Dungeon Crawler Carl, #2) Carl's Doomsday Scenario (Dungeon Crawler Carl, #2)
by (shelved 9 times as game)
avg rating 4.47 — 430,269 ratings — published 2021
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Level Up!: The Guide to Great Video Game Design Level Up!: The Guide to Great Video Game Design (Paperback)
by (shelved 9 times as game)
avg rating 4.08 — 1,163 ratings — published 2010
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Halo: The Fall of Reach Halo: The Fall of Reach (Paperback)
by (shelved 9 times as game)
avg rating 4.26 — 37,911 ratings — published 2001
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The Natural: How to Effortlessly Attract the Women You Want The Natural: How to Effortlessly Attract the Women You Want (Hardcover)
by (shelved 9 times as game)
avg rating 3.75 — 821 ratings — published 2012
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Renaissance (Assassin's Creed, #1) Renaissance (Assassin's Creed, #1)
by (shelved 9 times as game)
avg rating 3.71 — 20,021 ratings — published 2009
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Persuasive Games: The Expressive Power of Videogames Persuasive Games: The Expressive Power of Videogames (Hardcover)
by (shelved 9 times as game)
avg rating 3.84 — 364 ratings — published 2007
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Dungeon Masters Guide (Advanced Dungeons & Dragons, 1st Edition) Dungeon Masters Guide (Advanced Dungeons & Dragons, 1st Edition)
by (shelved 9 times as game)
avg rating 4.36 — 2,332 ratings — published 1979
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Mass Effect: Ascension (Mass Effect, #2) Mass Effect: Ascension (Mass Effect, #2)
by (shelved 9 times as game)
avg rating 3.75 — 9,133 ratings — published 2008
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Press Reset: Ruin and Recovery in the Video Game Industry Press Reset: Ruin and Recovery in the Video Game Industry (Paperback)
by (shelved 8 times as game)
avg rating 4.05 — 8,507 ratings — published 2021
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How Games Move Us: Emotion by Design (Playful Thinking) How Games Move Us: Emotion by Design (Playful Thinking)
by (shelved 8 times as game)
avg rating 3.58 — 500 ratings — published 2016
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How to Be a 3% Man, Winning the Heart of the Woman of Your Dreams How to Be a 3% Man, Winning the Heart of the Woman of Your Dreams (Paperback)
by (shelved 8 times as game)
avg rating 4.21 — 3,541 ratings — published 2006
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Warcross (Warcross, #1) Warcross (Warcross, #1)
by (shelved 8 times as game)
avg rating 4.12 — 124,729 ratings — published 2017
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Designing Games: A Guide to Engineering Experiences Designing Games: A Guide to Engineering Experiences (Paperback)
by (shelved 8 times as game)
avg rating 4.48 — 549 ratings — published 2013
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The Ultimate Guide to Video Game Writing and Design The Ultimate Guide to Video Game Writing and Design (Paperback)
by (shelved 8 times as game)
avg rating 3.60 — 344 ratings — published 2006
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Hayley Williams
“LET THE FLAMES BEGIN!”
― Hayley Williams

Stephanie Garber
“I imagine the game wouldn’t be the same in the light,” Scarlett answered. “People think no one sees all the nasty things they do in the dark. The foul acts they commit, or the lies they tell as part of the game. Caraval takes place at night because you like to watch, and see what people do when they think there are no consequences.”
― Stephanie Garber, Caraval

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