51 books
—
12 voters
Gamification Books
Showing 1-50 of 303

by (shelved 74 times as gamification)
avg rating 3.79 — 8,323 ratings — published 2010

by (shelved 65 times as gamification)
avg rating 4.14 — 1,482 ratings — published 2015

by (shelved 55 times as gamification)
avg rating 3.75 — 1,066 ratings — published 2012

by (shelved 39 times as gamification)
avg rating 3.65 — 489 ratings — published 2011

by (shelved 36 times as gamification)
avg rating 3.83 — 305 ratings — published 2012

by (shelved 30 times as gamification)
avg rating 3.44 — 516 ratings — published 2014

by (shelved 22 times as gamification)
avg rating 3.90 — 3,431 ratings — published 2004

by (shelved 21 times as gamification)
avg rating 3.94 — 2,850 ratings — published 2015

by (shelved 21 times as gamification)
avg rating 4.39 — 3,364 ratings — published 2008

by (shelved 21 times as gamification)
avg rating 3.95 — 124,423 ratings — published 2009

by (shelved 16 times as gamification)
avg rating 3.71 — 193 ratings — published 2013

by (shelved 16 times as gamification)
avg rating 3.52 — 132 ratings — published 2015

by (shelved 16 times as gamification)
avg rating 3.90 — 62 ratings — published 2013

by (shelved 16 times as gamification)
avg rating 3.99 — 1,010 ratings — published 2003

by (shelved 10 times as gamification)
avg rating 3.56 — 209 ratings — published 2010

by (shelved 10 times as gamification)
avg rating 3.82 — 223 ratings — published 2011

by (shelved 9 times as gamification)
avg rating 3.90 — 30 ratings — published 2015

by (shelved 9 times as gamification)
avg rating 4.31 — 16 ratings — published 2014

by (shelved 9 times as gamification)
avg rating 4.12 — 49,342 ratings — published 2013

by (shelved 9 times as gamification)
avg rating 3.79 — 248 ratings — published 2013

by (shelved 8 times as gamification)
avg rating 3.99 — 2,927 ratings — published 1938

by (shelved 8 times as gamification)
avg rating 4.10 — 509 ratings — published 2008

by (shelved 8 times as gamification)
avg rating 3.95 — 6,781 ratings — published 2010

by (shelved 8 times as gamification)
avg rating 3.67 — 190 ratings — published 2011

by (shelved 8 times as gamification)
avg rating 3.39 — 115 ratings — published 2009

by (shelved 7 times as gamification)
avg rating 4.05 — 2,721 ratings — published 2016

by (shelved 7 times as gamification)
avg rating 4.11 — 87,197 ratings — published 1990

by (shelved 7 times as gamification)
avg rating 3.73 — 7,424 ratings — published 1986

by (shelved 7 times as gamification)
avg rating 3.89 — 1,324 ratings — published 2003

by (shelved 7 times as gamification)
avg rating 4.08 — 561 ratings — published 1978

by (shelved 7 times as gamification)
avg rating 3.71 — 28 ratings — published 2011

by (shelved 6 times as gamification)
avg rating 3.63 — 38 ratings — published 2013

by (shelved 6 times as gamification)
avg rating 4.00 — 110 ratings — published 2011

by (shelved 6 times as gamification)
avg rating 3.38 — 26 ratings — published 2012

by (shelved 6 times as gamification)
avg rating 3.38 — 114 ratings — published 2008

by (shelved 6 times as gamification)
avg rating 4.17 — 4,693 ratings — published 1993

by (shelved 5 times as gamification)
avg rating 4.09 — 148 ratings — published

by (shelved 5 times as gamification)
avg rating 4.12 — 16 ratings — published 2014

by (shelved 5 times as gamification)
avg rating 3.97 — 305 ratings — published 2006

by (shelved 5 times as gamification)
avg rating 3.83 — 7,157 ratings — published

by (shelved 5 times as gamification)
avg rating 3.47 — 15 ratings — published 2011

by (shelved 4 times as gamification)
avg rating 4.00 — 11 ratings — published

by (shelved 4 times as gamification)
avg rating 3.78 — 1,210 ratings — published 2014

by (shelved 4 times as gamification)
avg rating 3.61 — 44 ratings — published 2013

by (shelved 4 times as gamification)
avg rating 4.00 — 9 ratings — published 2014

by (shelved 4 times as gamification)
avg rating 3.90 — 117 ratings — published 2007

by (shelved 4 times as gamification)
avg rating 3.92 — 13 ratings — published 2013

by (shelved 4 times as gamification)
avg rating 3.80 — 71 ratings — published 2000

by (shelved 4 times as gamification)
avg rating 3.99 — 56,964 ratings — published 2011

by (shelved 4 times as gamification)
avg rating 3.40 — 324 ratings — published 2010
“The right to experience was given at birth, but this right is always undermined by the infused human monkey game.”
―
―
“The theory of fun. The less the freedom, more the fun
8 Nov World Quality Day
8 Nov World Tongue Twister Day”
―
8 Nov World Quality Day
8 Nov World Tongue Twister Day”
―