Computation Books

Showing 1-50 of 865
Introduction to the Theory of Computation Introduction to the Theory of Computation (Hardcover)
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avg rating 4.24 — 2,103 ratings — published 1996
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Introduction to Algorithms Introduction to Algorithms (Hardcover)
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avg rating 4.35 — 9,319 ratings — published 1989
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Gödel, Escher, Bach: An Eternal Golden Braid Gödel, Escher, Bach: An Eternal Golden Braid (Paperback)
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avg rating 4.29 — 52,504 ratings — published 1979
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Structure and Interpretation of Computer Programs Structure and Interpretation of Computer Programs (Paperback)
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avg rating 4.47 — 4,855 ratings — published 1984
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Compilers: Principles, Techniques, and Tools Compilers: Principles, Techniques, and Tools (Hardcover)
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avg rating 4.10 — 3,024 ratings — published 1986
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Feynman Lectures On Computation (Frontiers in Physics) Feynman Lectures On Computation (Frontiers in Physics)
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avg rating 4.26 — 478 ratings — published 1996
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Code: The Hidden Language of Computer Hardware and Software Code: The Hidden Language of Computer Hardware and Software (Paperback)
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avg rating 4.40 — 10,559 ratings — published 1999
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The C Programming Language The C Programming Language (Paperback)
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avg rating 4.44 — 11,331 ratings — published 1978
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Quantum Computing Since Democritus Quantum Computing Since Democritus (Paperback)
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avg rating 4.15 — 1,066 ratings — published 2013
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The Maniac The Maniac (Hardcover)
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avg rating 4.34 — 26,355 ratings — published 2023
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The Art of Computer Programming, Volume 1: Fundamental Algorithms The Art of Computer Programming, Volume 1: Fundamental Algorithms (Hardcover)
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avg rating 4.38 — 1,887 ratings — published 1973
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The Art of Computer Programming, Volume 2: Seminumerical Algorithms The Art of Computer Programming, Volume 2: Seminumerical Algorithms (Hardcover)
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avg rating 4.43 — 525 ratings — published 1969
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Code Complete: A Practical Handbook of Software Construction Code Complete: A Practical Handbook of Software Construction (Paperback)
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avg rating 4.30 — 9,481 ratings — published 1993
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Design Patterns: Elements of Reusable Object-Oriented Software Design Patterns: Elements of Reusable Object-Oriented Software (Hardcover)
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avg rating 4.20 — 11,949 ratings — published 1994
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Superintelligence: Paths, Dangers, Strategies Superintelligence: Paths, Dangers, Strategies (Hardcover)
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avg rating 3.85 — 20,961 ratings — published 2014
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Introduction to Automata Theory, Languages, and Computation Introduction to Automata Theory, Languages, and Computation (Hardcover)
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avg rating 4.06 — 669 ratings — published 1979
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Algorithms to Live By: The Computer Science of Human Decisions Algorithms to Live By: The Computer Science of Human Decisions (Hardcover)
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avg rating 4.12 — 34,924 ratings — published 2016
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The Nature of Computation The Nature of Computation (Hardcover)
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avg rating 4.59 — 111 ratings — published 2011
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Computational Complexity: A Modern Approach Computational Complexity: A Modern Approach (Hardcover)
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avg rating 4.32 — 137 ratings — published 2007
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Clean Code: A Handbook of Agile Software Craftsmanship Clean Code: A Handbook of Agile Software Craftsmanship (Paperback)
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avg rating 4.35 — 23,409 ratings — published 2007
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The Algorithm Design Manual The Algorithm Design Manual (Hardcover)
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avg rating 4.34 — 2,686 ratings — published 1997
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The Pragmatic Programmer: From Journeyman to Master The Pragmatic Programmer: From Journeyman to Master (Paperback)
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avg rating 4.33 — 24,022 ratings — published 1999
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A New Kind of Science A New Kind of Science (Hardcover)
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avg rating 3.63 — 2,190 ratings — published 2002
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Building a Universal Machine: A Hands-on Introduction to Computability Building a Universal Machine: A Hands-on Introduction to Computability (Paperback)
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avg rating 5.00 — 9 ratings — published
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Complex Adaptive Systems: An Introduction to Computational Models of Social Life Complex Adaptive Systems: An Introduction to Computational Models of Social Life (Paperback)
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avg rating 3.94 — 462 ratings — published 2007
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Complexity: A Guided Tour Complexity: A Guided Tour (Hardcover)
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avg rating 4.11 — 3,518 ratings — published 2009
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The Self-Taught Programmer: The Definitive Guide to Programming Professionally The Self-Taught Programmer: The Definitive Guide to Programming Professionally (Kindle Edition)
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avg rating 3.96 — 975 ratings — published 2017
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The Go Programming Language The Go Programming Language (Paperback)
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avg rating 4.43 — 1,769 ratings — published 2015
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Hackers & Painters: Big Ideas from the Computer Age Hackers & Painters: Big Ideas from the Computer Age (Hardcover)
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avg rating 4.05 — 9,577 ratings — published 2004
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Turing's Cathedral: The Origins of the Digital Universe Turing's Cathedral: The Origins of the Digital Universe (ebook)
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avg rating 3.60 — 4,709 ratings — published 2012
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The Art of Computer Programming: Volume 3: Sorting and Searching The Art of Computer Programming: Volume 3: Sorting and Searching (Hardcover)
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avg rating 4.42 — 512 ratings — published 1973
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Concrete Mathematics: A Foundation for Computer Science Concrete Mathematics: A Foundation for Computer Science (Hardcover)
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avg rating 4.34 — 1,864 ratings — published 1988
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The Code Book: The Science of Secrecy from Ancient Egypt to Quantum Cryptography The Code Book: The Science of Secrecy from Ancient Egypt to Quantum Cryptography (Paperback)
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avg rating 4.30 — 28,935 ratings — published 1999
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Computers and Intractability: A Guide to the Theory of NP-Completeness (Series of Books in the Mathematical Sciences) Computers and Intractability: A Guide to the Theory of NP-Completeness (Series of Books in the Mathematical Sciences)
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avg rating 4.15 — 212 ratings — published 1979
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Types and Programming Languages (Mit Press) Types and Programming Languages (Mit Press)
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avg rating 4.27 — 591 ratings — published 2002
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The Golden Ticket: P, NP, and the Search for the Impossible The Golden Ticket: P, NP, and the Search for the Impossible (Hardcover)
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avg rating 3.60 — 501 ratings — published 2013
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Understanding Computation: From Simple Machines to Impossible Programs Understanding Computation: From Simple Machines to Impossible Programs (Paperback)
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avg rating 4.25 — 281 ratings — published 2013
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On Lisp: Advanced Techniques for Common Lisp On Lisp: Advanced Techniques for Common Lisp (Paperback)
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avg rating 4.30 — 480 ratings — published 1993
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The Information: A History, a Theory, a Flood The Information: A History, a Theory, a Flood (Hardcover)
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avg rating 4.04 — 17,095 ratings — published 2011
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Grokking Algorithms An Illustrated Guide For Programmers and Other Curious People Grokking Algorithms An Illustrated Guide For Programmers and Other Curious People (Paperback)
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avg rating 4.42 — 5,372 ratings — published 2015
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Operating Systems: Three Easy Pieces Operating Systems: Three Easy Pieces (Paperback)
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avg rating 4.71 — 814 ratings — published 2012
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Sync: The Emerging Science of Spontaneous Order Sync: The Emerging Science of Spontaneous Order (Hardcover)
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avg rating 4.07 — 3,298 ratings — published 2003
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Algorithms Algorithms (Hardcover)
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avg rating 4.42 — 1,825 ratings — published 1983
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Computer Systems: A Programmer's Perspective Computer Systems: A Programmer's Perspective (Hardcover)
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avg rating 4.46 — 1,136 ratings — published 2002
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Cryptonomicon Cryptonomicon (Mass Market Paperback)
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avg rating 4.23 — 116,887 ratings — published 1999
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Designing Data-Intensive Applications Designing Data-Intensive Applications (ebook)
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avg rating 4.70 — 10,547 ratings — published 2015
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The Recursive Universe: Cosmic Complexity and the Limits of Scientific Knowledge The Recursive Universe: Cosmic Complexity and the Limits of Scientific Knowledge (Paperback)
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avg rating 3.92 — 292 ratings — published 1984
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Computability and Logic Computability and Logic (Paperback)
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avg rating 4.13 — 167 ratings — published 1980
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The Mathematical Theory of Communication The Mathematical Theory of Communication (Paperback)
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avg rating 4.38 — 690 ratings — published 1949
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Gregory Bateson
“Thirty years ago, we used to ask: Can a computer simulate all processes of logic? The answer was yes, but the question was surely wrong. We should have asked: Can logic simulate all sequences of cause and effect? And the answer would have been no.”
Gregory Bateson, Mind and Nature: A Necessary Unity

Paul    Graham
“If you understand McCarthy's eval, you understand more than just a stage in the history of languages. These ideas are still the semantic core of Lisp today. So studying McCarthy's original paper shows us, in a sense, what Lisp really is. It's not something that McCarthy designed so much as something he discovered. It's not intrinsically a language for AI or for rapid prototyping, or any other task at that level. It's what you get (or one thing you get) when you try to axiomatize computation.”
Paul Graham

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