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Virtual Reality Books

Showing 1-50 of 1,177
Ready Player One (Ready Player One, #1) Ready Player One (Ready Player One, #1)
by (shelved 201 times as virtual-reality)
avg rating 4.22 — 1,344,517 ratings — published 2011
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Warcross (Warcross, #1) Warcross (Warcross, #1)
by (shelved 70 times as virtual-reality)
avg rating 4.12 — 124,642 ratings — published 2017
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Snow Crash Snow Crash (Hardcover)
by (shelved 54 times as virtual-reality)
avg rating 4.01 — 303,528 ratings — published 1992
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The Eye of Minds (The Mortality Doctrine, #1) The Eye of Minds (The Mortality Doctrine, #1)
by (shelved 40 times as virtual-reality)
avg rating 3.84 — 45,570 ratings — published 2013
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Neuromancer (Sprawl, #1) Neuromancer (Sprawl, #1)
by (shelved 37 times as virtual-reality)
avg rating 3.89 — 379,429 ratings — published 1984
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Ready Player Two (Ready Player One, #2) Ready Player Two (Ready Player One, #2)
by (shelved 33 times as virtual-reality)
avg rating 3.44 — 195,218 ratings — published 2020
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Wildcard (Warcross, #2) Wildcard (Warcross, #2)
by (shelved 30 times as virtual-reality)
avg rating 3.98 — 60,819 ratings — published 2018
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Heir Apparent (Rasmussem Corporation, #2) Heir Apparent (Rasmussem Corporation, #2)
by (shelved 26 times as virtual-reality)
avg rating 4.12 — 11,114 ratings — published 2002
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City of Golden Shadow (Otherland, #1) City of Golden Shadow (Otherland, #1)
by (shelved 23 times as virtual-reality)
avg rating 3.93 — 29,265 ratings — published 1996
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Otherworld (Last Reality, #1) Otherworld (Last Reality, #1)
by (shelved 21 times as virtual-reality)
avg rating 3.69 — 10,511 ratings — published 2017
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The Three-Body Problem (Remembrance of Earth’s Past, #1) The Three-Body Problem (Remembrance of Earth’s Past, #1)
by (shelved 15 times as virtual-reality)
avg rating 4.08 — 536,649 ratings — published 2006
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Insignia (Insignia, #1) Insignia (Insignia, #1)
by (shelved 15 times as virtual-reality)
avg rating 4.15 — 16,342 ratings — published 2012
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The Rule of Thoughts (The Mortality Doctrine, #2) The Rule of Thoughts (The Mortality Doctrine, #2)
by (shelved 14 times as virtual-reality)
avg rating 3.94 — 20,789 ratings — published 2014
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Epic (Epic, #1) Epic (Epic, #1)
by (shelved 13 times as virtual-reality)
avg rating 3.96 — 6,927 ratings — published 2004
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Solarversia Solarversia (Paperback)
by (shelved 12 times as virtual-reality)
avg rating 3.59 — 264 ratings — published 2015
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AlterWorld (Play to Live, #1) AlterWorld (Play to Live, #1)
by (shelved 12 times as virtual-reality)
avg rating 4.13 — 7,075 ratings — published 2013
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Ender’s Game (Ender's Saga, #1) Ender’s Game (Ender's Saga, #1)
by (shelved 12 times as virtual-reality)
avg rating 4.31 — 1,503,520 ratings — published 1985
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Slay Slay (Hardcover)
by (shelved 11 times as virtual-reality)
avg rating 4.17 — 16,077 ratings — published 2019
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The Clan (Play to Live, #2) The Clan (Play to Live, #2)
by (shelved 11 times as virtual-reality)
avg rating 4.21 — 5,061 ratings — published 2013
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Daemon (Daemon, #1) Daemon (Daemon, #1)
by (shelved 11 times as virtual-reality)
avg rating 4.15 — 49,741 ratings — published 2006
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Reality+: Virtual Worlds and the Problems of Philosophy Reality+: Virtual Worlds and the Problems of Philosophy (Hardcover)
by (shelved 10 times as virtual-reality)
avg rating 3.71 — 1,381 ratings — published 2022
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Catharsis (Awaken Online, #1) Catharsis (Awaken Online, #1)
by (shelved 10 times as virtual-reality)
avg rating 4.37 — 17,294 ratings — published 2016
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The Game (The Game is Life, #1) The Game (The Game is Life, #1)
by (shelved 10 times as virtual-reality)
avg rating 3.93 — 9,157 ratings — published 2012
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Inferno (Play to Live, #4) Inferno (Play to Live, #4)
by (shelved 10 times as virtual-reality)
avg rating 4.15 — 3,729 ratings — published
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Survival Quest (The Way of the Shaman, #1) Survival Quest (The Way of the Shaman, #1)
by (shelved 9 times as virtual-reality)
avg rating 4.15 — 11,312 ratings — published 2012
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Mona Lisa Overdrive (Sprawl, #3) Mona Lisa Overdrive (Sprawl, #3)
by (shelved 9 times as virtual-reality)
avg rating 4.02 — 50,152 ratings — published 1988
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Count Zero (Sprawl, #2) Count Zero (Sprawl, #2)
by (shelved 9 times as virtual-reality)
avg rating 4.02 — 61,926 ratings — published 1986
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Mountain of Black Glass (Otherland, #3) Mountain of Black Glass (Otherland, #3)
by (shelved 9 times as virtual-reality)
avg rating 4.08 — 16,755 ratings — published 1999
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Permutation City Permutation City (Mass Market Paperback)
by (shelved 9 times as virtual-reality)
avg rating 4.04 — 13,926 ratings — published 1994
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River of Blue Fire (Otherland, #2) River of Blue Fire (Otherland, #2)
by (shelved 9 times as virtual-reality)
avg rating 4.04 — 17,227 ratings — published 1998
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Dawn of the New Everything: Encounters with Reality and Virtual Reality Dawn of the New Everything: Encounters with Reality and Virtual Reality (Hardcover)
by (shelved 8 times as virtual-reality)
avg rating 3.91 — 1,158 ratings — published 2017
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Precipice (Awaken Online, #2) Precipice (Awaken Online, #2)
by (shelved 8 times as virtual-reality)
avg rating 4.42 — 11,438 ratings — published 2017
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The Ultimation (Play to Live, #7) The Ultimation (Play to Live, #7)
by (shelved 8 times as virtual-reality)
avg rating 4.02 — 1,863 ratings — published 2015
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The War (Play to Live, #6) The War (Play to Live, #6)
by (shelved 8 times as virtual-reality)
avg rating 3.91 — 2,375 ratings — published 2014
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The Duty (Play to Live, #3) The Duty (Play to Live, #3)
by (shelved 8 times as virtual-reality)
avg rating 4.20 — 4,300 ratings — published 2013
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The Leveller (The Leveller, #1) The Leveller (The Leveller, #1)
by (shelved 8 times as virtual-reality)
avg rating 3.67 — 2,720 ratings — published 2015
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Vortex (Insignia, #2) Vortex (Insignia, #2)
by (shelved 8 times as virtual-reality)
avg rating 4.27 — 8,057 ratings — published 2013
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Erebos (Erebos, #1) Erebos (Erebos, #1)
by (shelved 8 times as virtual-reality)
avg rating 4.09 — 30,369 ratings — published 2010
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Sea of Silver Light (Otherland, #4) Sea of Silver Light (Otherland, #4)
by (shelved 8 times as virtual-reality)
avg rating 4.15 — 15,119 ratings — published 2001
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Lo and Behold (Lo and Behold #1) Lo and Behold (Lo and Behold #1)
by (shelved 7 times as virtual-reality)
avg rating 4.13 — 1,702 ratings — published 2023
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The Game of Lives (The Mortality Doctrine, #3) The Game of Lives (The Mortality Doctrine, #3)
by (shelved 7 times as virtual-reality)
avg rating 3.87 — 12,664 ratings — published 2015
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Bluescreen (Mirador, #1) Bluescreen (Mirador, #1)
by (shelved 7 times as virtual-reality)
avg rating 3.70 — 2,900 ratings — published 2016
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Altered Carbon (Takeshi Kovacs, #1) Altered Carbon (Takeshi Kovacs, #1)
by (shelved 7 times as virtual-reality)
avg rating 4.03 — 118,176 ratings — published 2002
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The Battle (Play to Live, #5) The Battle (Play to Live, #5)
by (shelved 7 times as virtual-reality)
avg rating 3.93 — 3,122 ratings — published 2014
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The Peripheral (Jackpot, #1) The Peripheral (Jackpot, #1)
by (shelved 7 times as virtual-reality)
avg rating 3.89 — 34,279 ratings — published 2014
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For the Win For the Win (Hardcover)
by (shelved 7 times as virtual-reality)
avg rating 3.80 — 6,592 ratings — published 2010
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Elusion (Elusion, #1) Elusion (Elusion, #1)
by (shelved 7 times as virtual-reality)
avg rating 3.56 — 3,406 ratings — published 2014
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Saga (Epic #2) Saga (Epic #2)
by (shelved 7 times as virtual-reality)
avg rating 3.86 — 2,214 ratings — published 2006
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The Land: Founding (Chaos Seeds, #1) The Land: Founding (Chaos Seeds, #1)
by (shelved 6 times as virtual-reality)
avg rating 4.16 — 26,190 ratings — published 2015
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The Metaverse: And How It Will Revolutionize Everything The Metaverse: And How It Will Revolutionize Everything (Hardcover)
by (shelved 6 times as virtual-reality)
avg rating 3.79 — 2,401 ratings — published
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Mehmet Murat ildan
“You slept and went to the dream world, it was wonderful and then you woke up and found yourself in the nightmare world! If you ask which world to stay in, of course it is the nightmare world! Why? Because the dream world is fake and you always need to be in a real world because the real can be changed and fixed; you should prefer a real hell to a virtual heaven because only when you live the real you are really living!”
Mehmet Murat ildan

“The bridge had no cameras. No foot traffic this early. No traps, no danger, which was becoming rare in the modern world. Safety was mostly forgotten now; magic folk rarely had a reprieve in a world ruled by cameras and sensors. People didn’t look for monsters anymore. Most doubted their existence. They much preferred to watch strangers dance on little screens.”
Jeremy D. Scholz

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