105 books
—
57 voters
Virtual Reality Books
Showing 1-50 of 1,129
Ready Player One (Ready Player One, #1)
by (shelved 201 times as virtual-reality)
avg rating 4.23 — 1,293,471 ratings — published 2011
Warcross (Warcross, #1)
by (shelved 69 times as virtual-reality)
avg rating 4.12 — 122,352 ratings — published 2017
Snow Crash (Hardcover)
by (shelved 55 times as virtual-reality)
avg rating 4.01 — 297,198 ratings — published 1992
The Eye of Minds (The Mortality Doctrine, #1)
by (shelved 40 times as virtual-reality)
avg rating 3.84 — 44,590 ratings — published 2013
Neuromancer (Sprawl, #1)
by (shelved 35 times as virtual-reality)
avg rating 3.89 — 362,644 ratings — published 1984
Ready Player Two (Ready Player One, #2)
by (shelved 31 times as virtual-reality)
avg rating 3.44 — 184,406 ratings — published 2020
Wildcard (Warcross, #2)
by (shelved 30 times as virtual-reality)
avg rating 3.99 — 59,438 ratings — published 2018
Heir Apparent (Rasmussem Corporation, #2)
by (shelved 26 times as virtual-reality)
avg rating 4.12 — 11,015 ratings — published 2002
City of Golden Shadow (Otherland, #1)
by (shelved 23 times as virtual-reality)
avg rating 3.93 — 28,741 ratings — published 1996
Otherworld (Last Reality, #1)
by (shelved 20 times as virtual-reality)
avg rating 3.69 — 10,206 ratings — published 2017
The Three-Body Problem (Remembrance of Earth’s Past, #1)
by (shelved 15 times as virtual-reality)
avg rating 4.08 — 488,023 ratings — published 2006
Insignia (Insignia, #1)
by (shelved 15 times as virtual-reality)
avg rating 4.15 — 16,153 ratings — published 2012
The Rule of Thoughts (The Mortality Doctrine, #2)
by (shelved 14 times as virtual-reality)
avg rating 3.94 — 20,297 ratings — published 2014
Epic (Epic, #1)
by (shelved 13 times as virtual-reality)
avg rating 3.96 — 6,847 ratings — published 2004
Solarversia (Paperback)
by (shelved 12 times as virtual-reality)
avg rating 3.58 — 267 ratings — published 2015
AlterWorld (Play to Live, #1)
by (shelved 12 times as virtual-reality)
avg rating 4.13 — 7,028 ratings — published 2013
Ender’s Game (Ender's Saga, #1)
by (shelved 12 times as virtual-reality)
avg rating 4.31 — 1,469,736 ratings — published 1985
Slay (Hardcover)
by (shelved 11 times as virtual-reality)
avg rating 4.18 — 15,871 ratings — published 2019
Catharsis (Awaken Online, #1)
by (shelved 11 times as virtual-reality)
avg rating 4.38 — 16,639 ratings — published 2016
The Clan (Play to Live, #2)
by (shelved 11 times as virtual-reality)
avg rating 4.21 — 5,037 ratings — published 2013
Daemon (Daemon, #1)
by (shelved 11 times as virtual-reality)
avg rating 4.16 — 48,468 ratings — published 2006
Inferno (Play to Live, #4)
by (shelved 10 times as virtual-reality)
avg rating 4.15 — 3,713 ratings — published
Reality+: Virtual Worlds and the Problems of Philosophy (Hardcover)
by (shelved 9 times as virtual-reality)
avg rating 3.71 — 1,267 ratings — published 2022
Precipice (Awaken Online, #2)
by (shelved 9 times as virtual-reality)
avg rating 4.42 — 11,068 ratings — published 2017
Survival Quest (The Way of the Shaman, #1)
by (shelved 9 times as virtual-reality)
avg rating 4.16 — 10,989 ratings — published 2012
The Game (The Game is Life, #1)
by (shelved 9 times as virtual-reality)
avg rating 3.93 — 8,983 ratings — published 2012
Mountain of Black Glass (Otherland, #3)
by (shelved 9 times as virtual-reality)
avg rating 4.08 — 16,472 ratings — published 1999
Permutation City (Mass Market Paperback)
by (shelved 9 times as virtual-reality)
avg rating 4.05 — 12,887 ratings — published 1994
River of Blue Fire (Otherland, #2)
by (shelved 9 times as virtual-reality)
avg rating 4.04 — 16,920 ratings — published 1998
Dawn of the New Everything: Encounters with Reality and Virtual Reality (Hardcover)
by (shelved 8 times as virtual-reality)
avg rating 3.91 — 1,151 ratings — published 2017
The Ultimation (Play to Live, #7)
by (shelved 8 times as virtual-reality)
avg rating 4.02 — 1,849 ratings — published 2015
The War (Play to Live, #6)
by (shelved 8 times as virtual-reality)
avg rating 3.91 — 2,366 ratings — published 2014
The Duty (Play to Live, #3)
by (shelved 8 times as virtual-reality)
avg rating 4.20 — 4,280 ratings — published 2013
The Leveller (The Leveller, #1)
by (shelved 8 times as virtual-reality)
avg rating 3.66 — 2,719 ratings — published 2015
Vortex (Insignia, #2)
by (shelved 8 times as virtual-reality)
avg rating 4.27 — 7,916 ratings — published 2013
Erebos (Erebos, #1)
by (shelved 8 times as virtual-reality)
avg rating 4.08 — 28,755 ratings — published 2010
Mona Lisa Overdrive (Sprawl, #3)
by (shelved 8 times as virtual-reality)
avg rating 4.02 — 48,295 ratings — published 1988
Count Zero (Sprawl, #2)
by (shelved 8 times as virtual-reality)
avg rating 4.02 — 59,486 ratings — published 1986
Sea of Silver Light (Otherland, #4)
by (shelved 8 times as virtual-reality)
avg rating 4.15 — 14,837 ratings — published 2001
Lo and Behold (Lo and Behold #1)
by (shelved 7 times as virtual-reality)
avg rating 4.13 — 1,597 ratings — published 2023
The Game of Lives (The Mortality Doctrine, #3)
by (shelved 7 times as virtual-reality)
avg rating 3.87 — 12,270 ratings — published 2015
Bluescreen (Mirador, #1)
by (shelved 7 times as virtual-reality)
avg rating 3.70 — 2,848 ratings — published 2016
Altered Carbon (Takeshi Kovacs, #1)
by (shelved 7 times as virtual-reality)
avg rating 4.04 — 114,654 ratings — published 2002
The Battle (Play to Live, #5)
by (shelved 7 times as virtual-reality)
avg rating 3.93 — 3,102 ratings — published 2014
The Peripheral (Jackpot, #1)
by (shelved 7 times as virtual-reality)
avg rating 3.89 — 33,216 ratings — published 2014
For the Win (Hardcover)
by (shelved 7 times as virtual-reality)
avg rating 3.80 — 6,565 ratings — published 2010
Elusion (Elusion, #1)
by (shelved 7 times as virtual-reality)
avg rating 3.56 — 3,408 ratings — published 2014
Saga (Epic #2)
by (shelved 7 times as virtual-reality)
avg rating 3.87 — 2,195 ratings — published 2006
A Virtual Dream (The Dragon's Wrath, #1)
by (shelved 6 times as virtual-reality)
avg rating 4.12 — 2,301 ratings — published 2015
The Land: Founding (Chaos Seeds, #1)
by (shelved 6 times as virtual-reality)
avg rating 4.17 — 25,761 ratings — published 2015
“Paralyzed Reality (The Sonnet)
Newspaper to smartphone,
rabbit r1 to apple vision pro,
social disconnection only
changes face, nothing more.
Nobody is busy enough
to need VR while walking.
People are meant to own tech,
Yet the opposite is happening.
Every tech has its place and purpose,
How many reminders are enough reminder!
First you buried your head in your phone,
Now you walk around as donkeys with blinker.
Companies are not to blame,
Real culprit is consumer idiocy.
In a world of unawareness,
VR and AR make paralyzed reality.”
― Visvavatan: 100 Demilitarization Sonnets
Newspaper to smartphone,
rabbit r1 to apple vision pro,
social disconnection only
changes face, nothing more.
Nobody is busy enough
to need VR while walking.
People are meant to own tech,
Yet the opposite is happening.
Every tech has its place and purpose,
How many reminders are enough reminder!
First you buried your head in your phone,
Now you walk around as donkeys with blinker.
Companies are not to blame,
Real culprit is consumer idiocy.
In a world of unawareness,
VR and AR make paralyzed reality.”
― Visvavatan: 100 Demilitarization Sonnets
“In this twenty-first century, reality is virtual and truth is broader.”
― The Gods Are Not Dead
― The Gods Are Not Dead
The following shelves are listed as duplicates of this shelf:
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