Virtual Reality Books

Showing 1-50 of 1,129
Ready Player One (Ready Player One, #1) Ready Player One (Ready Player One, #1)
by (shelved 201 times as virtual-reality)
avg rating 4.23 — 1,293,471 ratings — published 2011
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Warcross (Warcross, #1) Warcross (Warcross, #1)
by (shelved 69 times as virtual-reality)
avg rating 4.12 — 122,352 ratings — published 2017
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Snow Crash Snow Crash (Hardcover)
by (shelved 55 times as virtual-reality)
avg rating 4.01 — 297,198 ratings — published 1992
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The Eye of Minds (The Mortality Doctrine, #1) The Eye of Minds (The Mortality Doctrine, #1)
by (shelved 40 times as virtual-reality)
avg rating 3.84 — 44,590 ratings — published 2013
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Neuromancer (Sprawl, #1) Neuromancer (Sprawl, #1)
by (shelved 35 times as virtual-reality)
avg rating 3.89 — 362,644 ratings — published 1984
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Ready Player Two (Ready Player One, #2) Ready Player Two (Ready Player One, #2)
by (shelved 31 times as virtual-reality)
avg rating 3.44 — 184,406 ratings — published 2020
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Wildcard (Warcross, #2) Wildcard (Warcross, #2)
by (shelved 30 times as virtual-reality)
avg rating 3.99 — 59,438 ratings — published 2018
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Heir Apparent (Rasmussem Corporation, #2) Heir Apparent (Rasmussem Corporation, #2)
by (shelved 26 times as virtual-reality)
avg rating 4.12 — 11,015 ratings — published 2002
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City of Golden Shadow (Otherland, #1) City of Golden Shadow (Otherland, #1)
by (shelved 23 times as virtual-reality)
avg rating 3.93 — 28,741 ratings — published 1996
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Otherworld (Last Reality, #1) Otherworld (Last Reality, #1)
by (shelved 20 times as virtual-reality)
avg rating 3.69 — 10,206 ratings — published 2017
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The Three-Body Problem (Remembrance of Earth’s Past, #1) The Three-Body Problem (Remembrance of Earth’s Past, #1)
by (shelved 15 times as virtual-reality)
avg rating 4.08 — 488,023 ratings — published 2006
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Insignia (Insignia, #1) Insignia (Insignia, #1)
by (shelved 15 times as virtual-reality)
avg rating 4.15 — 16,153 ratings — published 2012
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The Rule of Thoughts (The Mortality Doctrine, #2) The Rule of Thoughts (The Mortality Doctrine, #2)
by (shelved 14 times as virtual-reality)
avg rating 3.94 — 20,297 ratings — published 2014
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Epic (Epic, #1) Epic (Epic, #1)
by (shelved 13 times as virtual-reality)
avg rating 3.96 — 6,847 ratings — published 2004
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Solarversia Solarversia (Paperback)
by (shelved 12 times as virtual-reality)
avg rating 3.58 — 267 ratings — published 2015
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AlterWorld (Play to Live, #1) AlterWorld (Play to Live, #1)
by (shelved 12 times as virtual-reality)
avg rating 4.13 — 7,028 ratings — published 2013
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Ender’s Game (Ender's Saga, #1) Ender’s Game (Ender's Saga, #1)
by (shelved 12 times as virtual-reality)
avg rating 4.31 — 1,469,736 ratings — published 1985
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Slay Slay (Hardcover)
by (shelved 11 times as virtual-reality)
avg rating 4.18 — 15,871 ratings — published 2019
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Catharsis (Awaken Online, #1) Catharsis (Awaken Online, #1)
by (shelved 11 times as virtual-reality)
avg rating 4.38 — 16,639 ratings — published 2016
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The Clan (Play to Live, #2) The Clan (Play to Live, #2)
by (shelved 11 times as virtual-reality)
avg rating 4.21 — 5,037 ratings — published 2013
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Daemon (Daemon, #1) Daemon (Daemon, #1)
by (shelved 11 times as virtual-reality)
avg rating 4.16 — 48,468 ratings — published 2006
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Inferno (Play to Live, #4) Inferno (Play to Live, #4)
by (shelved 10 times as virtual-reality)
avg rating 4.15 — 3,713 ratings — published
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Reality+: Virtual Worlds and the Problems of Philosophy Reality+: Virtual Worlds and the Problems of Philosophy (Hardcover)
by (shelved 9 times as virtual-reality)
avg rating 3.71 — 1,267 ratings — published 2022
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Precipice (Awaken Online, #2) Precipice (Awaken Online, #2)
by (shelved 9 times as virtual-reality)
avg rating 4.42 — 11,068 ratings — published 2017
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Survival Quest (The Way of the Shaman, #1) Survival Quest (The Way of the Shaman, #1)
by (shelved 9 times as virtual-reality)
avg rating 4.16 — 10,989 ratings — published 2012
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The Game (The Game is Life, #1) The Game (The Game is Life, #1)
by (shelved 9 times as virtual-reality)
avg rating 3.93 — 8,983 ratings — published 2012
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Mountain of Black Glass (Otherland, #3) Mountain of Black Glass (Otherland, #3)
by (shelved 9 times as virtual-reality)
avg rating 4.08 — 16,472 ratings — published 1999
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Permutation City Permutation City (Mass Market Paperback)
by (shelved 9 times as virtual-reality)
avg rating 4.05 — 12,887 ratings — published 1994
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River of Blue Fire (Otherland, #2) River of Blue Fire (Otherland, #2)
by (shelved 9 times as virtual-reality)
avg rating 4.04 — 16,920 ratings — published 1998
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Dawn of the New Everything: Encounters with Reality and Virtual Reality Dawn of the New Everything: Encounters with Reality and Virtual Reality (Hardcover)
by (shelved 8 times as virtual-reality)
avg rating 3.91 — 1,151 ratings — published 2017
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The Ultimation (Play to Live, #7) The Ultimation (Play to Live, #7)
by (shelved 8 times as virtual-reality)
avg rating 4.02 — 1,849 ratings — published 2015
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The War (Play to Live, #6) The War (Play to Live, #6)
by (shelved 8 times as virtual-reality)
avg rating 3.91 — 2,366 ratings — published 2014
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The Duty (Play to Live, #3) The Duty (Play to Live, #3)
by (shelved 8 times as virtual-reality)
avg rating 4.20 — 4,280 ratings — published 2013
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The Leveller (The Leveller, #1) The Leveller (The Leveller, #1)
by (shelved 8 times as virtual-reality)
avg rating 3.66 — 2,719 ratings — published 2015
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Vortex (Insignia, #2) Vortex (Insignia, #2)
by (shelved 8 times as virtual-reality)
avg rating 4.27 — 7,916 ratings — published 2013
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Erebos (Erebos, #1) Erebos (Erebos, #1)
by (shelved 8 times as virtual-reality)
avg rating 4.08 — 28,755 ratings — published 2010
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Mona Lisa Overdrive (Sprawl, #3) Mona Lisa Overdrive (Sprawl, #3)
by (shelved 8 times as virtual-reality)
avg rating 4.02 — 48,295 ratings — published 1988
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Count Zero (Sprawl, #2) Count Zero (Sprawl, #2)
by (shelved 8 times as virtual-reality)
avg rating 4.02 — 59,486 ratings — published 1986
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Sea of Silver Light (Otherland, #4) Sea of Silver Light (Otherland, #4)
by (shelved 8 times as virtual-reality)
avg rating 4.15 — 14,837 ratings — published 2001
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Lo and Behold (Lo and Behold #1) Lo and Behold (Lo and Behold #1)
by (shelved 7 times as virtual-reality)
avg rating 4.13 — 1,597 ratings — published 2023
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The Game of Lives (The Mortality Doctrine, #3) The Game of Lives (The Mortality Doctrine, #3)
by (shelved 7 times as virtual-reality)
avg rating 3.87 — 12,270 ratings — published 2015
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Bluescreen (Mirador, #1) Bluescreen (Mirador, #1)
by (shelved 7 times as virtual-reality)
avg rating 3.70 — 2,848 ratings — published 2016
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Altered Carbon (Takeshi Kovacs, #1) Altered Carbon (Takeshi Kovacs, #1)
by (shelved 7 times as virtual-reality)
avg rating 4.04 — 114,654 ratings — published 2002
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The Battle (Play to Live, #5) The Battle (Play to Live, #5)
by (shelved 7 times as virtual-reality)
avg rating 3.93 — 3,102 ratings — published 2014
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The Peripheral (Jackpot, #1) The Peripheral (Jackpot, #1)
by (shelved 7 times as virtual-reality)
avg rating 3.89 — 33,216 ratings — published 2014
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For the Win For the Win (Hardcover)
by (shelved 7 times as virtual-reality)
avg rating 3.80 — 6,565 ratings — published 2010
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Elusion (Elusion, #1) Elusion (Elusion, #1)
by (shelved 7 times as virtual-reality)
avg rating 3.56 — 3,408 ratings — published 2014
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Saga (Epic #2) Saga (Epic #2)
by (shelved 7 times as virtual-reality)
avg rating 3.87 — 2,195 ratings — published 2006
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A Virtual Dream (The Dragon's Wrath, #1) A Virtual Dream (The Dragon's Wrath, #1)
by (shelved 6 times as virtual-reality)
avg rating 4.12 — 2,301 ratings — published 2015
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The Land: Founding (Chaos Seeds, #1) The Land: Founding (Chaos Seeds, #1)
by (shelved 6 times as virtual-reality)
avg rating 4.17 — 25,761 ratings — published 2015
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Abhijit Naskar
“Paralyzed Reality (The Sonnet)

Newspaper to smartphone,
rabbit r1 to apple vision pro,
social disconnection only
changes face, nothing more.

Nobody is busy enough
to need VR while walking.
People are meant to own tech,
Yet the opposite is happening.

Every tech has its place and purpose,
How many reminders are enough reminder!
First you buried your head in your phone,
Now you walk around as donkeys with blinker.

Companies are not to blame,
Real culprit is consumer idiocy.
In a world of unawareness,
VR and AR make paralyzed reality.”
Abhijit Naskar, Visvavatan: 100 Demilitarization Sonnets

Abhaidev
“In this twenty-first century, reality is virtual and truth is broader.”
Abhaidev, The Gods Are Not Dead

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The following shelves are listed as duplicates of this shelf:
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