Josh Clark's Blog, page 34
June 22, 2010
Tips for iPhone Visual Identity
Over at O'Reilly Answers, I posted a slew of pointers for designing a unique visual identity for iPhone apps. That's the topic of Tapworthy's Chapter 6, which I boiled down to 10 tips for that post. You can find the full details on the Answers page, but here's the quick rundown:
Choose a personality Favor standard controls Add a fresh coat of paint You stay classy Keep it real Borrow interface metaphors from the physical world Don't be afraid to take risks The app icon is your...
June 21, 2010
Effortless Ain't Easy
You know that exciting feeling of possibility when you start a new project? Fresh ideas! World-conquering ambition! Ah, but how quickly that energy gives way to the reality of the long, hard work necessary to make it happen. Ideas, as they say, are cheap; it's the perspiration and execution that matter, and those things never come easy.
The middle of a project, especially a very long project, is without a doubt the toughest — when you're in the thick of it...
Number Three!
Well. This is outrageously flattering. Seems my talk about designing tapworthy apps ranked in the top five most popular talks at South by Southwest, tied for third out of over 300 sessions. What an honor, bronze never looked so good! Many thanks to everyone who came to the talk and gave such positive feedback. Having such a sensational audience makes all the difference.
Even better, the guy...
"iPad Headaches": Presentation at Design For Mobile (D4M)
Come join me in Chicago, where I'll be speaking at the Design For Mobile (D4M) conference, held September 20-24, 2010. Conference curator Barbara Ballard of Little Springs Design has pulled together a staggeringly impressive lineup of speakers. Really excited to be in such bright company.
Here's the lowdown on the conference:
Design For Mobile (D4M) is a multi-faceted conference aimed at engaging the mobile community in a shared discussion about the future of mobile and 'the mobile now.'...