Programming and Tech Books

Showing 1-41 of 41
Coding All-in-One For Dummies (For Dummies (Computers)) Coding All-in-One For Dummies (For Dummies (Computers))
by (shelved 1 time as programming-and-tech)
avg rating 3.65 — 26 ratings — published
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The Nature of Code The Nature of Code (Paperback)
by (shelved 1 time as programming-and-tech)
avg rating 4.57 — 498 ratings — published 2012
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Introduction to Algorithms Introduction to Algorithms (Hardcover)
by (shelved 1 time as programming-and-tech)
avg rating 4.35 — 9,288 ratings — published 1989
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Ray Tracing: the Next Week (Ray Tracing Minibooks Book 2) Ray Tracing: the Next Week (Ray Tracing Minibooks Book 2)
by (shelved 1 time as programming-and-tech)
avg rating 4.42 — 64 ratings — published
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Ray Tracing in One Weekend (Ray Tracing Minibooks Book 1) Ray Tracing in One Weekend (Ray Tracing Minibooks Book 1)
by (shelved 1 time as programming-and-tech)
avg rating 4.53 — 222 ratings — published
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C++ Best Practices (Full Color Syntax Highlighting): 45ish Simple Rules with Specific Action Items for Better C++ C++ Best Practices (Full Color Syntax Highlighting): 45ish Simple Rules with Specific Action Items for Better C++
by (shelved 1 time as programming-and-tech)
avg rating 4.80 — 5 ratings — published
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Learn OpenGL: Learn modern OpenGL graphics programming in a step-by-step fashion. Learn OpenGL: Learn modern OpenGL graphics programming in a step-by-step fashion. (Paperback)
by (shelved 1 time as programming-and-tech)
avg rating 4.67 — 21 ratings — published
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Foundations of Game Engine Development, Volume 2: Rendering Foundations of Game Engine Development, Volume 2: Rendering (Paperback)
by (shelved 1 time as programming-and-tech)
avg rating 4.20 — 20 ratings — published
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Fundamentals of Software Architecture: An Engineering Approach Fundamentals of Software Architecture: An Engineering Approach (Paperback)
by (shelved 1 time as programming-and-tech)
avg rating 4.25 — 2,167 ratings — published 2020
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The Ray Tracer Challenge: A Test-Driven Guide to Your First 3D Renderer (Pragmatic Bookshelf) The Ray Tracer Challenge: A Test-Driven Guide to Your First 3D Renderer (Pragmatic Bookshelf)
by (shelved 1 time as programming-and-tech)
avg rating 4.65 — 68 ratings — published 2018
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Getting Clojure Getting Clojure (Paperback)
by (shelved 1 time as programming-and-tech)
avg rating 4.48 — 130 ratings — published
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Modern Vim: Craft Your Development Environment with Vim 8 and Neovim Modern Vim: Craft Your Development Environment with Vim 8 and Neovim (ebook)
by (shelved 1 time as programming-and-tech)
avg rating 3.69 — 165 ratings — published 2018
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Serious Cryptography: A Practical Introduction to Modern Encryption Serious Cryptography: A Practical Introduction to Modern Encryption (Kindle Edition)
by (shelved 1 time as programming-and-tech)
avg rating 4.27 — 376 ratings — published
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Crafting Interpreters Crafting Interpreters (Paperback)
by (shelved 1 time as programming-and-tech)
avg rating 4.71 — 437 ratings — published 2021
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Foundations of Game Engine Development, Volume 1: Mathematics Foundations of Game Engine Development, Volume 1: Mathematics (Paperback)
by (shelved 1 time as programming-and-tech)
avg rating 4.24 — 63 ratings — published
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Data-oriented design: software engineering for limited resources and short schedules Data-oriented design: software engineering for limited resources and short schedules (Paperback)
by (shelved 1 time as programming-and-tech)
avg rating 3.61 — 111 ratings — published
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Fluent Python: Clear, Concise, and Effective Programming Fluent Python: Clear, Concise, and Effective Programming (Paperback)
by (shelved 1 time as programming-and-tech)
avg rating 4.62 — 1,763 ratings — published 2015
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Effective Modern C++: 42 Specific Ways to Improve Your Use of C++11 and C++14 Effective Modern C++: 42 Specific Ways to Improve Your Use of C++11 and C++14 (Paperback)
by (shelved 1 time as programming-and-tech)
avg rating 4.56 — 1,578 ratings — published 2014
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Effective Unit Testing Effective Unit Testing (ebook)
by (shelved 1 time as programming-and-tech)
avg rating 3.80 — 118 ratings — published 2012
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Designing Games: A Guide to Engineering Experiences Designing Games: A Guide to Engineering Experiences (Paperback)
by (shelved 1 time as programming-and-tech)
avg rating 4.47 — 497 ratings — published 2013
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Game Programming Patterns Game Programming Patterns (Paperback)
by (shelved 1 time as programming-and-tech)
avg rating 4.48 — 1,571 ratings — published 2011
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Practical Vim: Edit Text at the Speed of Thought Practical Vim: Edit Text at the Speed of Thought (Paperback)
by (shelved 1 time as programming-and-tech)
avg rating 4.50 — 1,435 ratings — published 2012
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Quantum Computing: A Gentle Introduction (Scientific and Engineering Computation) Quantum Computing: A Gentle Introduction (Scientific and Engineering Computation)
by (shelved 1 time as programming-and-tech)
avg rating 3.97 — 61 ratings — published 2011
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Game Engine Architecture Game Engine Architecture (Hardcover)
by (shelved 1 time as programming-and-tech)
avg rating 4.40 — 586 ratings — published 2009
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Clean Code: A Handbook of Agile Software Craftsmanship Clean Code: A Handbook of Agile Software Craftsmanship (Paperback)
by (shelved 1 time as programming-and-tech)
avg rating 4.36 — 23,331 ratings — published 2007
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Real-Time Rendering, Third Edition Real-Time Rendering, Third Edition (Hardcover)
by (shelved 1 time as programming-and-tech)
avg rating 4.52 — 342 ratings — published
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The Art of Game Design: A Book of Lenses The Art of Game Design: A Book of Lenses (Paperback)
by (shelved 1 time as programming-and-tech)
avg rating 4.39 — 3,393 ratings — published 2008
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The Mythical Man-Month: Essays on Software Engineering The Mythical Man-Month: Essays on Software Engineering (Paperback)
by (shelved 1 time as programming-and-tech)
avg rating 4.01 — 15,019 ratings — published 1975
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Game Coding Complete Game Coding Complete (Paperback)
by (shelved 1 time as programming-and-tech)
avg rating 3.97 — 252 ratings — published 2003
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How Linux Works: What Every Superuser Should Know How Linux Works: What Every Superuser Should Know (Paperback)
by (shelved 1 time as programming-and-tech)
avg rating 4.17 — 1,220 ratings — published 2004
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Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture (Paperback)
by (shelved 1 time as programming-and-tech)
avg rating 4.29 — 20,000 ratings — published 2003
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Effective Java Effective Java (Paperback)
by (shelved 1 time as programming-and-tech)
avg rating 4.51 — 8,055 ratings — published 2001
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Working Effectively with Legacy Code Working Effectively with Legacy Code (Paperback)
by (shelved 1 time as programming-and-tech)
avg rating 4.14 — 4,675 ratings — published 2004
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The Pragmatic Programmer: From Journeyman to Master The Pragmatic Programmer: From Journeyman to Master (Paperback)
by (shelved 1 time as programming-and-tech)
avg rating 4.33 — 23,907 ratings — published 1999
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Penguin Random House Python Crash Course Penguin Random House Python Crash Course (Paperback)
by (shelved 1 time as programming-and-tech)
avg rating 4.36 — 3,097 ratings — published 2015
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C# 7.0 in a Nutshell: The Definitive Reference C# 7.0 in a Nutshell: The Definitive Reference (Paperback)
by (shelved 1 time as programming-and-tech)
avg rating 4.50 — 101 ratings — published
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Coding For Dummies (For Dummies (Computers)) Coding For Dummies (For Dummies (Computers))
by (shelved 1 time as programming-and-tech)
avg rating 3.93 — 28 ratings — published
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Becoming a Better Programmer: A Handbook for People Who Care About Code Becoming a Better Programmer: A Handbook for People Who Care About Code (Paperback)
by (shelved 1 time as programming-and-tech)
avg rating 3.53 — 253 ratings — published 2014
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CompTIA A+ Complete Study Guide, Deluxe Edition CompTIA A+ Complete Study Guide, Deluxe Edition (Hardcover)
by (shelved 1 time as programming-and-tech)
avg rating 3.57 — 14 ratings — published 2007
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PHP and MySQL Web Development (Developer's Library) PHP and MySQL Web Development (Developer's Library)
by (shelved 1 time as programming-and-tech)
avg rating 3.96 — 971 ratings — published 2003
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