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Human Computer Interaction
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| 1 |
Human-Computer Interaction: An Empirical Research Perspective
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4.24 avg rating — 49 ratings
score: 100,
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1 person voted
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| 2 |
Human-Computer Interaction
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3.78 avg rating — 185 ratings
score: 99,
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1 person voted
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| 3 |
Human-Computer Interaction: Developing Effective Organizational Information Systems
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3.60 avg rating — 5 ratings
score: 98,
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1 person voted
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| 4 |
Encyclopedia Of Human Computer Interaction
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really liked it 4.00 avg rating — 2 ratings
score: 97,
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1 person voted
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| 5 |
Human–Computer Interaction: Fundamentals and Practice
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3.80 avg rating — 5 ratings
score: 96,
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1 person voted
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| 6 |
Human Computer Interaction Development and Management
by
Tonya Barrier (Editor)
really liked it 4.00 avg rating — 1 rating
score: 95,
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1 person voted
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| 7 |
Experimental Human-Computer Interaction: A Practical Guide with Visual Examples
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4.67 avg rating — 3 ratings
score: 94,
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1 person voted
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| 8 |
Brain-Computer Interfaces: Revolutionizing Human-Computer Interaction
by
Bernhard Graimann (Editor)
really liked it 4.00 avg rating — 5 ratings
score: 93,
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1 person voted
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| 9 |
Fundamentals of Human-Computer Interaction
by
Andrew F. Monk (editor)
4.50 avg rating — 2 ratings
score: 92,
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1 person voted
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| 10 |
Human-Computer Interaction
by
Michael Lew (Editor)
0.00 avg rating — 0 ratings
score: 91,
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1 person voted
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| 11 |
Designing with Blends: Conceptual Foundations of Human-Computer Interaction and Software Engineering
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3.67 avg rating — 3 ratings
score: 90,
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1 person voted
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| 12 |
Human-Computer Interaction
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3.75 avg rating — 28 ratings
score: 89,
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1 person voted
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| 13 |
The Encyclopedia of Human-Computer Interaction
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4.10 avg rating — 10 ratings
score: 88,
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1 person voted
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| 14 |
The Shallows: What the Internet Is Doing to Our Brains
by
Nicholas Carr (Goodreads Author)
3.89 avg rating — 33,120 ratings
score: 87,
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1 person voted
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| 15 |
The Psychology of Human-Computer Interaction
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4.19 avg rating — 21 ratings
score: 86,
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1 person voted
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| 16 |
Research Methods in Human-Computer Interaction
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4.39 avg rating — 18 ratings
score: 85,
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1 person voted
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| 17 |
Designing with the Mind in Mind: Simple Guide to Understanding User Interface Design Guidelines
by
4.10 avg rating — 1,579 ratings
score: 84,
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1 person voted
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| 18 |
The Elements of User Experience: User-Centered Design for the Web
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4.01 avg rating — 4,133 ratings
score: 83,
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1 person voted
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| 19 |
A Theory Of Fun For Game Design
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3.90 avg rating — 3,468 ratings
score: 82,
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1 person voted
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| 20 |
Designing Interactions
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3.98 avg rating — 2,459 ratings
score: 81,
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1 person voted
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| 21 |
Mobile Technology for Children: Designing for Interaction and Learning (Morgan Kaufmann Series in Interactive Technologies)
by
4.25 avg rating — 4 ratings
score: 80,
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1 person voted
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| 22 |
Designing Interaction: Psychology at the Human-Computer Interface (Cambridge Series on Human-Computer Interaction, Series Number 4)
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3.33 avg rating — 3 ratings
score: 79,
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1 person voted
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| 23 |
Designing Inclusive Interactions: Inclusive Interactions Between People and Products in Their Contexts of Use
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really liked it 4.00 avg rating — 1 rating
score: 78,
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1 person voted
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| 24 |
Engagement Design: Designing for Interaction Motivations
by
Nelson Zagalo (Goodreads Author)
4.60 avg rating — 5 ratings
score: 77,
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1 person voted
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| 25 |
Designing the User Interface: Strategies for Effective Human-Computer Interaction
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3.51 avg rating — 179 ratings
score: 76,
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1 person voted
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| 26 |
The Big Nine: How the Tech Titans and Their Thinking Machines Could Warp Humanity
by
Amy Webb (Goodreads Author)
3.75 avg rating — 2,012 ratings
score: 75,
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1 person voted
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| 27 |
Handbook Of Usability Testing: How To Plan, Design And Conduct Effective Tests
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4.10 avg rating — 21 ratings
score: 74,
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1 person voted
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| 28 |
Emotional Design: Why We Love (or Hate) Everyday Things
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3.95 avg rating — 5,508 ratings
score: 73,
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1 person voted
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| 29 |
The Design of Everyday Things
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4.15 avg rating — 47,746 ratings
score: 72,
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1 person voted
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| 30 |
Think Like a UX Researcher: How to Observe Users, Influence Design, and Shape Business Strategy
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4.57 avg rating — 327 ratings
score: 71,
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1 person voted
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| 31 |
Our Final Invention: Artificial Intelligence and the End of the Human Era
by
James Barrat (Goodreads Author)
3.72 avg rating — 3,927 ratings
score: 70,
and
1 person voted
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| 32 |
Human Factors in Simple and Complex Systems
by
3.32 avg rating — 25 ratings
score: 69,
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1 person voted
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| 33 |
The Handbook of Formal Methods in Human-Computer Interaction (Human–Computer Interaction Series)
by
Benjamin Weyers (Editor)
0.00 avg rating — 0 ratings
score: 68,
and
1 person voted
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| 34 |
Don't Make Me Think, Revisited: A Common Sense Approach to Web Usability
by
Steve Krug (Goodreads Author)
4.24 avg rating — 30,760 ratings
score: 67,
and
1 person voted
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| 35 |
Mental Models: Aligning Design Strategy with Human Behavior
by
Indi Young (Goodreads Author)
3.86 avg rating — 1,081 ratings
score: 66,
and
1 person voted
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| 36 |
Educational Game Design Fundamentals: A Journey to Creating Intrinsically Motivating Learning Experiences
by
George Kalmpourtzis (Goodreads Author)
4.31 avg rating — 45 ratings
score: 65,
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1 person voted
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| 37 |
Seductive Interaction Design: Creating Playful, Fun, and Effective User Experiences
by
4.08 avg rating — 1,374 ratings
score: 64,
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1 person voted
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| 38 |
100 Things Every Designer Needs to Know About People
by
Susan M. Weinschenk (Goodreads Author)
4.09 avg rating — 6,265 ratings
score: 63,
and
1 person voted
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| 39 |
The Laws of Simplicity
by
3.89 avg rating — 7,018 ratings
score: 62,
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1 person voted
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| 40 |
Microinteractions: Designing with Details
by
4.01 avg rating — 1,014 ratings
score: 61,
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1 person voted
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| 41 |
Interviewing Users: How to Uncover Compelling Insights
by
Steve Portigal (Goodreads Author)
4.13 avg rating — 1,446 ratings
score: 60,
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1 person voted
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| 42 |
Designing for the Digital Age: How to Create Human-Centered Products and Services
by
4.15 avg rating — 688 ratings
score: 59,
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1 person voted
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| 43 |
Just Enough Research
by
Erika Hall (Goodreads Author)
4.19 avg rating — 2,139 ratings
score: 58,
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1 person voted
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| 44 |
About Face 3: The Essentials of Interaction Design
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4.07 avg rating — 3,529 ratings
score: 57,
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1 person voted
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| 45 |
Irresistible: The Rise of Addictive Technology and the Business of Keeping Us Hooked
by
3.85 avg rating — 12,881 ratings
score: 56,
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1 person voted
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| 46 |
The Wiley Handbook of Human Computer Interaction Set
by
Kent L. Norman (Editor)
0.00 avg rating — 0 ratings
score: 55,
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1 person voted
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| 47 |
A Theory of Computer Semiotics: Semiotic Approaches to Construction and Assessment of Computer Systems (Cambridge Series on Human-Computer Interaction, Series Number 3)
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4.67 avg rating — 3 ratings
score: 53,
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1 person voted
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| 48 |
The Semiotic Engineering Of Human-computer Interaction (ACTING WITH TECHNOLOGY)
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3.77 avg rating — 13 ratings
score: 52,
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1 person voted
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| 49 |
Handling Digital Brains: A Laboratory Study of Multimodal Semiotic Interaction in the Age of Computers (Inside Technology)
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really liked it 4.00 avg rating — 8 ratings
score: 51,
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1 person voted
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| 50 |
Cross-Cultural Human-Computer Interaction and User Experience Design: A Semiotic Perspective
by
Jan Brejcha (Goodreads Author)
4.50 avg rating — 2 ratings
score: 50,
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1 person voted
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| 51 |
Semiotic Engineering Methods for Scientific Research in Hci
by
did not like it 1.00 avg rating — 1 rating
score: 49,
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1 person voted
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| 52 |
Computer-Human Interaction Research and Applications: First International Conference, Chira 2017, Funchal, Madeira, Portugal, October 31-November 2, 2017, Revised Selected Papers
by
Andreas Holzinger (Editor)
0.00 avg rating — 0 ratings
score: 48,
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1 person voted
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