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Level Art & Design - Basics and Advanced Topics
Collection of the books that can be recommended to beginner and experienced Level Designers and Artists. Started by Mateusz Piaskiewicz from LEVEL-DESIGN.org
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1 |
101 Things I Learned in Architecture School
by
Matthew Frederick (Goodreads Author)
4.08 avg rating — 5,677 ratings
score: 480,
and
5 people voted
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2 |
An Architectural Approach to Level Design
by
Christopher W. Totten (Goodreads Author)
4.31 avg rating — 129 ratings
score: 370,
and
4 people voted
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3 |
Architecture: Form, Space, & Order
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4.29 avg rating — 4,015 ratings
score: 299,
and
3 people voted
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4 |
The Timeless Way of Building
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4.37 avg rating — 2,588 ratings
score: 292,
and
3 people voted
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5 |
A Theory Of Fun For Game Design
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3.90 avg rating — 3,419 ratings
score: 290,
and
3 people voted
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6 |
A Pattern Language: Towns, Buildings, Construction (Center for Environmental Structure Series)
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4.42 avg rating — 5,351 ratings
score: 287,
and
3 people voted
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7 |
Game Feel (Morgan Kaufmann Game Design Books)
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3.91 avg rating — 376 ratings
score: 196,
and
2 people voted
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8 |
Emotional Design: Why We Love (or Hate) Everyday Things
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3.95 avg rating — 5,421 ratings
score: 194,
and
2 people voted
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9 |
The Design of Everyday Things
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4.15 avg rating — 46,767 ratings
score: 190,
and
2 people voted
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10 |
The Aesthetics of Architecture
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3.83 avg rating — 115 ratings
score: 184,
and
2 people voted
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11 |
Uncertainty in Games
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3.53 avg rating — 358 ratings
score: 174,
and
2 people voted
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11 |
Level Design: Concept, Theory, and Practice
by
Rudolf Kremers (Goodreads Author)
3.74 avg rating — 50 ratings
score: 174,
and
2 people voted
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13 |
Quests: Design, Theory, and History in Games and Narratives
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3.51 avg rating — 41 ratings
score: 167,
and
2 people voted
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14 |
The Image of the City
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4.05 avg rating — 4,139 ratings
score: 97,
and
1 person voted
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15 |
Environmental Psychology
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really liked it 4.00 avg rating — 39 ratings
score: 96,
and
1 person voted
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16 |
Psychology 7th edition
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3.70 avg rating — 105 ratings
score: 95,
and
1 person voted
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17 |
Designing Virtual Worlds
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4.04 avg rating — 174 ratings
score: 94,
and
1 person voted
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18 |
100 Things Every Designer Needs to Know About People
by
Susan M. Weinschenk (Goodreads Author)
4.10 avg rating — 6,202 ratings
score: 93,
and
1 person voted
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18 |
Neufert Architects' Data, Third Edition
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4.40 avg rating — 1,851 ratings
score: 93,
and
1 person voted
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20 |
The Perception of the Visual World
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4.53 avg rating — 17 ratings
score: 92,
and
1 person voted
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21 |
Experience of Landscape
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4.06 avg rating — 18 ratings
score: 91,
and
1 person voted
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22 |
Experiencing Architecture
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4.03 avg rating — 2,119 ratings
score: 89,
and
1 person voted
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23 |
Getting Gamers: The Psychology of Video Games and Their Impact on the People who Play Them
by
Jamie Madigan (Goodreads Author)
4.03 avg rating — 470 ratings
score: 85,
and
1 person voted
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24 |
100 More Things Every Designer Needs to Know About People
by
Susan M. Weinschenk (Goodreads Author)
4.11 avg rating — 290 ratings
score: 84,
and
1 person voted
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25 |
101 Things I Learned in Urban Design School
by
Matthew Frederick (Goodreads Author)
4.24 avg rating — 301 ratings
score: 83,
and
1 person voted
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26 |
Level Design: Processes and Experiences
by
Christopher W. Totten (Goodreads Author)
3.92 avg rating — 13 ratings
score: 82,
and
1 person voted
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27 |
Level Design for Games: Creating Compelling Game Experiences
by
3.49 avg rating — 37 ratings
score: 79,
and
1 person voted
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28 |
Game Development Essentials: Game Level Design
by
Jeannie Novak (Goodreads Author)
3.67 avg rating — 24 ratings
score: 78,
and
1 person voted
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29 |
The Art of Game Design: A Book of Lenses
by
4.39 avg rating — 3,353 ratings
score: 77,
and
1 person voted
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30 |
Game Level Design (Game Development Series)
by
3.36 avg rating — 28 ratings
score: 76,
and
1 person voted
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31 |
Level Up!: The Guide to Great Video Game Design
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4.09 avg rating — 1,121 ratings
score: 74,
and
1 person voted
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32 |
Beginning Game Level Design
by
3.48 avg rating — 33 ratings
score: 73,
and
1 person voted
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33 |
The Hows and Whys Of Level Design
by
3.50 avg rating — 12 ratings
score: 72,
and
1 person voted
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34 |
Origins of Architectural Pleasure
by
4.19 avg rating — 26 ratings
score: 71,
and
1 person voted
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35 |
The Gamer's Brain: How Neuroscience and UX Can Impact Video Game Design
by
4.30 avg rating — 220 ratings
score: 70,
and
1 person voted
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36 |
Inżynieria Gier. Level design dla początkujących
by
3.83 avg rating — 6 ratings
score: 68,
and
1 person voted
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37 |
The Gamer's Brain: How Neuroscience and UX Can Impact Video Game Design
by
4.30 avg rating — 220 ratings
score: 67,
and
1 person voted
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