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Games and Gameful Design Bookshelf
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Hamlet on the Holodeck: The Future of Narrative in Cyberspace
Murray, Janet H.
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Vanissa
2017/11/04
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Inventing the Medium: Principles of Interaction Design as a Cultural Practice
Murray, Janet H.
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Vanissa
2017/11/04
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Patterns in Game Design
Björk, Staffan
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Vanissa
2017/11/04
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Game Programming Patterns
Nystrom, Robert
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Vanissa
2017/11/04
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Works of Game: On the Aesthetics of Games and Art
Sharp, John
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Vanissa
2017/11/04
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How Games Move Us: Emotion by Design
Isbister, Katherine
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Vanissa
2017/11/04
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Play Matters
Sicart, Miguel
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Vanissa
2017/11/04
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The Art of Failure: An Essay on the Pain of Playing Video Games
Juul, Jesper
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Vanissa
2017/11/04
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Uncertainty in Games
Costikyan, Greg
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Vanissa
2017/11/04
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The Ambiguity of Play
Sutton-Smith, Brian
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Vanissa
2016/10/22
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Game Frame: Using Games as a Strategy for Success
Dignan, Aaron
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Vanissa
2016/10/22
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Game Feel (Morgan Kaufmann Game Design Books)
Swink, Steve
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Vanissa
2016/10/22
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Designing Virtual Worlds
Bartle, Richard
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Vanissa
2016/10/22
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Challenges for Game Designers
Brathwaite, Brenda
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Vanissa
2016/10/22
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The Making of Prince of Persia
Mechner, Jordan
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Vanissa
2016/10/22
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Gamification by Design: Implementing Game Mechanics in Web and Mobile Apps
Zichermann, Gabe
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Vanissa
2016/10/22
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Racing the Beam: The Atari Video Computer System
Montfort, Nick
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Vanissa
2016/10/22
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For the Win: How Game Thinking Can Revolutionize Your Business
Werbach, Kevin
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Vanissa
2016/10/22
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Homo Ludens: A Study of the Play Element in Culture
Huizinga, Johan
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Vanissa
2016/10/22
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Play: How It Shapes the Brain, Opens the Imagination, and Invigorates the Soul
Jr., Stuart M. Brown
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Vanissa
2016/10/22
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Drive: The Surprising Truth About What Motivates Us
Pink, Daniel H.
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Vanissa
2016/10/22
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Evaluating User Experience in Games: Concepts and Methods (Human–Computer Interaction Series)
Bernhaupt, Regina
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Vanissa
2015/05/10
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Learning through Digital Game Design and Building in a Participatory Culture: An Enactivist Approach
Li, Qing
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Vanissa
2015/05/10
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Routledge International Handbook of Participatory Design (Routledge International Handbooks)
Simonsen, Jesper
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Vanissa
2015/05/10
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Participatory Design: Principles and Practices
Schuler, Douglas
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Vanissa
2015/05/10
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A Theory Of Fun For Game Design
Koster, Ralph
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Vanissa
2015/05/10
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Level Up!: The Guide to Great Video Game Design
Rogers, Scott
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Vanissa
2015/05/10
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Mental Models: Aligning Design Strategy with Human Behavior
Young, Indi
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Vanissa
2015/05/10
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The Game Changer: How to Use the Science of Motivation with the Power of Game Design to Shift Behaviour, Shape Culture and Make Clever Happen
Fox, Jason
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Vanissa
2015/05/10
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The Art of Failure: An Essay on the Pain of Playing Video Games (Playful Thinking Series)
Juul, Jesper
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Vanissa
2015/05/10
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