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Listopia
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Dang-Khoa Le Tan
's votes on the list
Gave Development and Design
(23 Books)
1
The Art of Game Design: A Book of Lenses
by
Jesse Schell
4.39 avg rating — 3,417 ratings
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2
A Theory Of Fun For Game Design
by
Ralph Koster
3.90 avg rating — 3,461 ratings
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3
Essential Mathematics for Games and Interactive Applications: A Programmer's Guide (The Morgan Kaufmann Series in Interactive 3D Technology)
by
James M. Van Verth
really liked it
4.00 avg rating — 71 ratings
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4
Mazes for Programmers: Code Your Own Twisty Little Passages
by
Jamis Buck
(Goodreads Author)
4.32 avg rating — 112 ratings
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5
Game Physics (Interactive 3d Technology Series)
by
David H. Eberly
3.71 avg rating — 52 ratings
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6
Procedural Generation in Game Design
by
Tanya X. Short
(Goodreads Author)
(editor)
4.03 avg rating — 110 ratings
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7
Advanced Game Design: A Systems Approach
by
Michael Sellers
4.30 avg rating — 83 ratings
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8
Level Up!: The Guide to Great Video Game Design
by
Scott Rogers
4.09 avg rating — 1,135 ratings
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9
Game Programming Patterns
by
Robert Nystrom
(Goodreads Author)
4.48 avg rating — 1,585 ratings
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10
Game Mechanics: Advanced Game Design
by
Ernest Adams
4.12 avg rating — 184 ratings
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11
An Architectural Approach to Level Design
by
Christopher W. Totten
(Goodreads Author)
4.31 avg rating — 137 ratings
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12
Game Physics Engine Development
by
Ian Millington
4.21 avg rating — 73 ratings
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13
Game Engine Architecture
by
Jason Gregory
4.40 avg rating — 589 ratings
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14
Foundations of Game Engine Development, Volume 2: Rendering
by
Eric Lengyel
4.19 avg rating — 21 ratings
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15
Mathematics for 3D Game Programming and Computer Graphics, Third Edition
by
Eric Lengyel
really liked it
4.00 avg rating — 2 ratings
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16
AI for Games, Third Edition
by
Ian Millington
4.20 avg rating — 160 ratings
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17
Game AI Pro: Collected Wisdom of Game AI Professionals
by
Steven Rabin
(Editor)
4.43 avg rating — 35 ratings
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18
Game AI Pro 2: Collected Wisdom of Game AI Professionals
by
Steven Rabin
(Editor)
4.53 avg rating — 17 ratings
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19
Game AI Pro 3: Collected Wisdom of Game AI Professionals
by
Steve Rabin
(Editor)
4.29 avg rating — 7 ratings
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20
The Gamer's Brain: How Neuroscience and UX Can Impact Video Game Design
by
Celia Hodent
4.29 avg rating — 228 ratings
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21
Getting Gamers: The Psychology of Video Games and Their Impact on the People who Play Them
by
Jamie Madigan
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4.01 avg rating — 484 ratings
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22
Unity in Action: Multiplatform game development in C#
by
Joseph Hocking
3.65 avg rating — 34 ratings
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23
Programming Game AI by Example
by
Mat Buckland
4.03 avg rating — 270 ratings
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