Procedural Generation in Game Design
Making a game can be an intensive process, and if not planned accurately can easily run over budget. The use of procedural generation in game design can help with the intricate and multifarious aspects of game development; thus facilitating cost reduction. This form of development enables games to create their play areas, objects and stories based on a set of rules, rather...more
2) "'Humans are natural pattern-finding machines, and a procedural generation algorithm is often a pattern-creating machine. [...] What's usually the aim of any generator is to mask the fact that it's a generator; we don't think of human authors as automatons who endlessly create a bunch of slightly varied versions of the same thing until they get something they like, despite the fact they sometimes do. We wan ...more
First, this is a pretty entry-level book. If you've been around for a while, won't be new. And it doesn't reflect the thinking that goes on in top-tier AAA studios.
Having said that, it's a nice to have some articles about what indies are actually doing out there.
The other factor is there are few books to be found on this subject. Some blogs, sure, some articles in journals, but little you can buy that scratches that itch for this topic. This book ...more
Helped a lot with writing my Bachelor's thesis. ...more
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