Programming

A programming language is a formal constructed language designed to communicate instructions to a machine, particularly a computer. Programming languages can be used to create programs to control the behavior of a machine or to express algorithms.

Why Machines Learn: The Elegant Math Behind Modern AI
Genius Makers: The Mavericks Who Brought AI to Google, Facebook, and the World
Doom Guy: Life in First Person: Building DOOM and a Gaming Revolution
A Hacker's Mind: How the Powerful Bend Society's Rules, and How to Bend them Back
The Staff Engineer's Path: A Guide for Individual Contributors Navigating Growth and Change
Designing Machine Learning Systems: An Iterative Process for Production-Ready Applications
Data Mesh: Delivering Data-Driven Value at Scale
Devil in the Stack: A Coding Odyssey
Engineering Management for the Rest of Us
The Software Engineer's Guidebook: Navigating senior, tech lead, and staff engineer positions at tech companies and startups
Practical UI
Fancy Bear Goes Phishing: The Dark History of the Information Age, in Five Extraordinary Hacks
More than a Glitch: Confronting Race, Gender, and Ability Bias in Tech
Fundamentals of Data Engineering: Plan and Build Robust Data Systems
Software Architecture: The Hard Parts: Modern Trade-Off Analyses for Distributed Architectures
The Pragmatic Programmer: From Journeyman to Master
Clean Code: A Handbook of Agile Software Craftsmanship
Code Complete: A Practical Handbook of Software Construction
Design Patterns: Elements of Reusable Object-Oriented Software
Refactoring: Improving the Design of Existing Code (Addison-wesley Object Technology Series)
The Mythical Man-Month: Essays on Software Engineering
Structure and Interpretation of Computer Programs
Head First Design Patterns
The C Programming Language
The Clean Coder: A Code of Conduct for Professional Programmers
Introduction to Algorithms
Designing Data-Intensive Applications
Code: The Hidden Language of Computer Hardware and Software
JavaScript: The Good Parts
Domain-Driven Design: Tackling Complexity in the Heart of Software

Donald Ervin Knuth
The best programs are written so that computing machines can perform them quickly and so that human beings can understand them clearly. A programmer is ideally an essayist who works with traditional aesthetic and literary forms as well as mathematical concepts, to communicate the way that an algorithm works and to convince a reader that the results will be correct.
Donald E. Knuth, Selected Papers on Computer Science

Chuck Palahniuk
Big Brother fills us all with the same crap. My guess is he was clever the same way everybody thinks they're clever. I tell her to type in 'password ...more
Chuck Palahniuk, Lullaby

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