Programming

A programming language is a formal constructed language designed to communicate instructions to a machine, particularly a computer. Programming languages can be used to create programs to control the behavior of a machine or to express algorithms.

Genius Makers: The Mavericks Who Brought AI to Google, Facebook, and the World
Fancy Bear Goes Phishing: The Dark History of the Information Age, in Five Extraordinary Hacks
The Staff Engineer's Path: A Guide for Individual Contributors Navigating Growth and Change
The Software Engineer's Guidebook: Navigating senior, tech lead, and staff engineer positions at tech companies and startups
Why Machines Learn: The Elegant Math Behind Modern AI
A Hacker's Mind: How the Powerful Bend Society's Rules, and How to Bend them Back
Designing Machine Learning Systems: An Iterative Process for Production-Ready Applications
Doom Guy: Life in First Person: Building DOOM and a Gaming Revolution
Engineering Management for the Rest of Us
More than a Glitch: Confronting Race, Gender, and Ability Bias in Tech
Proving Ground: The Untold Story of the Six Women Who Programmed the World’s First Modern Computer
Fundamentals of Data Engineering: Plan and Build Robust Data Systems
Learning Modern Linux: A Handbook for the Cloud Native Practitioner
Androids: The Team That Built the Android Operating System
Facilitating Software Architecture
The Pragmatic Programmer: From Journeyman to Master
Clean Code: A Handbook of Agile Software Craftsmanship
Code Complete: A Practical Handbook of Software Construction
Design Patterns: Elements of Reusable Object-Oriented Software
Refactoring: Improving the Design of Existing Code (Addison-wesley Object Technology Series)
The Mythical Man-Month: Essays on Software Engineering
Structure and Interpretation of Computer Programs
Head First Design Patterns
The C Programming Language
The Clean Coder: A Code of Conduct for Professional Programmers
Introduction to Algorithms
Designing Data-Intensive Applications
Code: The Hidden Language of Computer Hardware and Software
JavaScript: The Good Parts
Domain-Driven Design: Tackling Complexity in the Heart of Software
The C Programming Language by Brian W. KernighanIntroduction to Algorithms by Thomas H. CormenClean Code by Robert C. MartinCode Complete by Steve McConnellDesign Patterns by Erich Gamma
software-development
71 books — 91 voters

Python for Data Analysis by Wes McKinneyFluent Python by Luciano RamalhoLearning Python by Mark LutzPenguin Random House Python Crash Course by Eric MatthesViolent Python by T.J. O'Connor
Best Python programming books
30 books — 54 voters
HTML and CSS by Jon DuckettEloquent JavaScript by Marijn HaverbekeScratch 2.0 Programming by Denis GolikovCode by Charles PetzoldSingle Page Web Applications by Michael S. Mikowski
Learn to be a web developer
14 books — 10 voters


Marvin Minsky
A computer is like a violin. You can imagine a novice trying first a phonograph and then a violin. The latter, he says, sounds terrible. That is the argument we have heard from our humanists and most of our computer scientists. Computer programs are good, they say, for particular purposes, but they aren’t flexible. Neither is a violin, or a typewriter, until you learn how to use it.
Marvin Minsky

Kent Beck
I'm not a great programmer; I'm just a good programmer with great habits. ...more
Kent Beck

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