Interaction Design


About Face 3: The Essentials of Interaction Design
Designing Interactions
The Design of Everyday Things
Seductive Interaction Design: Creating Playful, Fun, and Effective User Experiences
Designing for Interaction: Creating Smart Applications and Clever Devices
The Inmates Are Running the Asylum: Why High Tech Products Drive Us Crazy and How to Restore the Sanity
Don't Make Me Think, Revisited: A Common Sense Approach to Web Usability (Voices That Matter)
The Humane Interface: New Directions for Designing Interactive Systems
Sketching User Experiences:  Getting the Design Right and the Right Design
Emotional Design: Why We Love (or Hate) Everyday Things
The Elements of User Experience: User-Centered Design for the Web
Interaction Design: Beyond Human-Computer Interaction
Designing Interfaces
Microinteractions: Designing with Details
Designing with the Mind in Mind: Simple Guide to Understanding User Interface Design Rules
Made to Stick by Chip HeathThe Design of Everyday Things by Donald A. NormanDesigning Interfaces by Jenifer TidwellZero to One by Blake  MastersThinking, Fast and Slow by Daniel Kahneman
Design Bookshelf
36 books — 1 voter
The Design of Everyday Things by Donald A. NormanDon't Make Me Think, Revisited by Steve KrugEducational Game Design Fundamentals by George KalmpourtzisThe Elements of User Experience by Jesse James GarrettJust Enough Research by Erika Hall
The Only UX Reading List Ever
81 books — 50 voters

The Design of Everyday Things by Donald A. NormanEducational Game Design Fundamentals by George KalmpourtzisUniversal Principles of Design by William LidwellDon't Make Me Think by Steve KrugAbout Face 3 by Alan Cooper
The Best in UX
21 books — 26 voters
The Design of Everyday Things by Donald A. NormanDon't Make Me Think by Steve KrugThe Elements of User Experience by Jesse James Garrett100 Things Every Designer Needs to Know About People by Susan M. WeinschenkAbout Face 3 by Alan Cooper
Must Read UX Books
50 books — 95 voters

eXtended Reality (XR) and spatial computing are inherently familiar to humans, with the potential to reshape not only our social interactions but also human-computer interaction.
Norbertus Krisnu Prabowo

Donald A. Norman
We must design for the way people behave, not for how we would wish them to behave.
Donald A. Norman, Living With Complexity

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