Adam Heine's Blog, page 6
April 14, 2016
Izanami's Choice excerpt and update
The fine folks at Broken Eye are working on the last edits for Izanami's Choice. Next steps after that are me addressing the edits and then all the fun stuff they get to do to finalize the whole thing and make it a For Real Book.
There's also a cover coming. Watch for that.
Izanami's Choice is my samurai, sci-fi novella set in a Meiji-era Japan that has adopted androids and other ridiculously advanced technology. Here's an excerpt:
There's also a cover coming. Watch for that.
Izanami's Choice is my samurai, sci-fi novella set in a Meiji-era Japan that has adopted androids and other ridiculously advanced technology. Here's an excerpt:
The droid was a newer model. It did not wear a wooden mask, nor...
Published on April 14, 2016 05:55
February 25, 2016
Izanami's Choice -- a story about samurai, robots, and AI singularities
I've been head down writing Torment conversations, but I have an important announcement to make: my new novella, Izanami's Choice, is coming soon from Broken Eye Books.
It's a book. That you can buy. About samurai and robots in a cybernetic Meiji-era Japan.
If any of that sounds remotely interesting to you, I recommend you sign up for my newsletter so you'll know when it comes out.
Not sure? Read on!
Tokyo, at the dawn of the 20th century. The Empire has gone through an industrial and political r...
It's a book. That you can buy. About samurai and robots in a cybernetic Meiji-era Japan.
If any of that sounds remotely interesting to you, I recommend you sign up for my newsletter so you'll know when it comes out.
Not sure? Read on!
Tokyo, at the dawn of the 20th century. The Empire has gone through an industrial and political r...
Published on February 25, 2016 05:41
February 3, 2016
Want a free story of mine?
Want to read a free fantasy story of mine? One you've never read before? I have one for you.
There's a string: you gotta sign up for my mailing list.
But hold on, because there's a better string attached to that string. Once you're on that mailing list, you'll be notified the moment there's new Adam Heine fiction to read.
And there will be new fiction to read. I can't officially say much yet, but you may recall me hinting about a novella? It's coming. Maybe more than that is coming. We'll see!
If...
There's a string: you gotta sign up for my mailing list.
But hold on, because there's a better string attached to that string. Once you're on that mailing list, you'll be notified the moment there's new Adam Heine fiction to read.
And there will be new fiction to read. I can't officially say much yet, but you may recall me hinting about a novella? It's coming. Maybe more than that is coming. We'll see!
If...
Published on February 03, 2016 04:54
January 21, 2016
Torment Beta is going live
As you read this, either the Torment Beta is live or it will be very soon. A few thousand of our backers (everyone who pledged for it) will get to play the opening and first major location in the game I've been working on for over three years.
Better than that, the Beta will go public on Steam Early Access next week. Anyone -- even you -- can see what I've been working on, and why I haven't talked much about writing (or anything really), for so long.
Am I excited? You bet. I love creating, and...
Better than that, the Beta will go public on Steam Early Access next week. Anyone -- even you -- can see what I've been working on, and why I haven't talked much about writing (or anything really), for so long.
Am I excited? You bet. I love creating, and...
Published on January 21, 2016 06:16
December 31, 2015
Accomplished this year; expect to accomplish next year
My head has been deep in Torment for so long that I feel like I haven't done anything else this year. Turns out I have!
The public got to see part of that game I'm working on. I got two new short stories published: "The Patch Man" and "Curiosity."I officially met the requirements to be an active member of SFWA (not that I've joined yet, but I can!).I read 11 books. (That's not a good reading year for me, but a couple of those books were part of James Clavell's enormous Asian Saga, and I also c...
The public got to see part of that game I'm working on. I got two new short stories published: "The Patch Man" and "Curiosity."I officially met the requirements to be an active member of SFWA (not that I've joined yet, but I can!).I read 11 books. (That's not a good reading year for me, but a couple of those books were part of James Clavell's enormous Asian Saga, and I also c...
Published on December 31, 2015 19:08
December 11, 2015
In which you can read a new story of mine
On December 21st, there's a new anthology out which includes "Curiosity," my Cthulhu space story you may have heard me mention, alongside stories from several other fine authors -- including Monte Cook Games's Bruce Cordell.
If you have any love in your heart at all, you will pre-order your copy right now!
Super science. Madness. Transhumanism.
This is the dawn of posthumanity. Some things can’t be unlearned.
Gleaming labs whir with the hum of servers as scientists unravel the secrets of the...
If you have any love in your heart at all, you will pre-order your copy right now!
Super science. Madness. Transhumanism.This is the dawn of posthumanity. Some things can’t be unlearned.
Gleaming labs whir with the hum of servers as scientists unravel the secrets of the...
Published on December 11, 2015 19:42
October 14, 2015
Writing Status
Those of you who saw my post about my super ridiculous September may want to know how I made out. Here are where things stand on all things writing and a few other things.
I'm on schedule for Torment. At least I should be. I'm pretty happy with what I've gotten done, anyway!
I wrote a novella. Specifically, I drafted and revised the novella known as "Post-Edo Bladerunner" on the Works in Progress page. It is out of my hands for now. With luck, this will be a thing you can read in the near futur...
I'm on schedule for Torment. At least I should be. I'm pretty happy with what I've gotten done, anyway!
I wrote a novella. Specifically, I drafted and revised the novella known as "Post-Edo Bladerunner" on the Works in Progress page. It is out of my hands for now. With luck, this will be a thing you can read in the near futur...
Published on October 14, 2015 06:37
October 10, 2015
Super Late PAX Post
PAX Prime was over a month ago, but I know several of you guys want to know what it was like. I have more time than I did in September, but I'm still short on it, so I'll do what I can.
As I've said before, I had never been on a panel, or even seen a panel, or even been to a convention before. I knew about PAX, of course -- even when I was separated from all things games, I still read my beloved Penny Arcade and witnessed the birth of their Gamer's Mecca -- but I had no idea what to expect.
But...
As I've said before, I had never been on a panel, or even seen a panel, or even been to a convention before. I knew about PAX, of course -- even when I was separated from all things games, I still read my beloved Penny Arcade and witnessed the birth of their Gamer's Mecca -- but I had no idea what to expect.
But...
Published on October 10, 2015 05:59
September 8, 2015
Fix All The Things!
I know some of you want to hear what my time at PAX was like. I intend to write that post, but you'll have to wait a little longer. I have a crapload of work to do, including but not limited to:
Write Torment conversationsDesign Torment conversations for others to writeReview Torment conversations others have writtenFix a number of problems created by the most recent round of Torment cutsFinish a novella by OctoberWrite a newsletter by October Give the Thai government a bunch of documents they...
Write Torment conversationsDesign Torment conversations for others to writeReview Torment conversations others have writtenFix a number of problems created by the most recent round of Torment cutsFinish a novella by OctoberWrite a newsletter by October Give the Thai government a bunch of documents they...
Published on September 08, 2015 16:44
August 15, 2015
What I've been doing since 1999
On Friday, the Torment team released the first Alpha Systems Test, a look at the opening scene of the game and its most essential systems (conversation, mostly).
Shortly after I tweeted that out, some folks wondered what I've been doing, game design-wise, since 1999 (other folks wondered what happened in 1999 which,...
This is the first time the public has gotten to play (part of) a game I'm making since 1999. The terror and excitement is exactly the same.— Adam Heine (@adamheine) August 15, 2015
Shortly after I tweeted that out, some folks wondered what I've been doing, game design-wise, since 1999 (other folks wondered what happened in 1999 which,...
Published on August 15, 2015 07:24


