Adam Heine's Blog, page 10
July 7, 2014
What is the numenera?
From the AMA pile, Surface rfl says:
In a recent interview, among lots of superb stuff (great companions concepts! can we call the ball of goo... Ballte? Goolte? no? ..damn...), - ive noticed this line:
- "Magic" in Numenera is performed by tapping into the ubiquitous numenera around you--even in the air and the dirt--and using it to reshape the world. -
I know thats most likely a convenient background lore explanation explanation and i dont expect "magic" to be realistically explained, but im c...
Published on July 07, 2014 06:45
June 5, 2014
Why are we drawn to magic?
From the AMA pile, Nameless One (though not the Nameless One . . . I don't think) asks:
Well, I can't tell you why you are drawn to the theme of magic. I can tell you that there are people who aren't drawn to the theme of magic, who fee...
Why are we so drawn to the theme of magic?
When viewing cravings, be it one for air, food, sex and something else...they are all based on things that we can observe and acquire, so why do we crave works of fiction that involve magical themes as strongly as we do?
Well, I can't tell you why you are drawn to the theme of magic. I can tell you that there are people who aren't drawn to the theme of magic, who fee...
Published on June 05, 2014 05:04
May 24, 2014
What It's Like Living in a Foreign Country
OCTOBER 2011 TO JANUARY 2012: 85% of the country is declared a disaster zone due to severe flooding.
WESTERN NEWS:
NOVEMBER 2013: Anti-government protesters seize government offices.
WESTERN NEWS:
JANUARY 2014: Elections fail due to protesters not allowing people to the polls. A leading pro-government figure is shot. The government declares a national state of emergency.
WESTERN NEWS:
MAY 2014: The military steps in to restore order.
WESTERN NEWS:
ME THE WHOLE TIME:
WESTERN NEWS:
NOVEMBER 2013: Anti-government protesters seize government offices.
WESTERN NEWS:
JANUARY 2014: Elections fail due to protesters not allowing people to the polls. A leading pro-government figure is shot. The government declares a national state of emergency.
WESTERN NEWS:
MAY 2014: The military steps in to restore order.
WESTERN NEWS:
ME THE WHOLE TIME:
Published on May 24, 2014 06:30
May 20, 2014
How to Become a Video Game Writer
From the AMA pile, Anonymous asks:
My super short advice is to do these in any order: (1) get a video game job and (2) learn to write well.
More in-depth (and hopefully useful) advice follows.
If you have a video game job, you need to learn to write well and squeeze yourself into positions where you have opportunity to write. You can learn to write anywhere: books, blogs, school, reading, but most importantly by actua...
If someone wants to become a writer for video games, what would your advice be?
My super short advice is to do these in any order: (1) get a video game job and (2) learn to write well.
More in-depth (and hopefully useful) advice follows.
If you have a video game job, you need to learn to write well and squeeze yourself into positions where you have opportunity to write. You can learn to write anywhere: books, blogs, school, reading, but most importantly by actua...
Published on May 20, 2014 04:43
May 14, 2014
So What Are You Working On Now?
Published on May 14, 2014 04:58
May 12, 2014
AMA: Torment Companion, "The Toy"
Garrett / Claive says:
Background: Early during our Kickstarter, we announced the following stretch goal: "Our initial plans for Torment included four possible compa...
I am fascinated with the idea of the "Toy" companion. How much "growth" will there be from when you first encounter this creature to when it is finished with you? How much influence will we as the player have on that growth? Will that "directed growth" be predictable, variable, random, feed it fire seeds and pray?
Background: Early during our Kickstarter, we announced the following stretch goal: "Our initial plans for Torment included four possible compa...
Published on May 12, 2014 06:09
April 28, 2014
AMA: If You Could Make Any Game...
The aftermath of my trip to California has kept me ridiculously busy, but I've finally snuck a little time to answer another question. And it's a good one.
Samuel asks:
(Clarification: I am not Torment's Project Lead. That di...
Samuel asks:
You are currently the project lead for Torment: Tides of Numenera for InXile Entertainment. With that in mind, if you could be the "boss"/project lead for any type of Compute role-playing game, and decide everything about it's setting and design, what would you make?
(Clarification: I am not Torment's Project Lead. That di...
Published on April 28, 2014 06:04
April 9, 2014
AMA on the Road
I am currently in Incheon Airport in Korea, awaiting the end of my 8-hour layover so I can finish another journey to Newport Beach and another week of design meetings, pizza, more design meetings, Greek food, brainstorming meetings (you know, where we brainstorm design), Mexican food, and the beach. Except for the part where I leave my family for 10 days (and, you know, kill 8 hours in an airport), I'm pretty excited about it.
But I do have some questions to answer! So let's get to these.
All t...
But I do have some questions to answer! So let's get to these.
All t...
Published on April 09, 2014 22:08
April 5, 2014
AMA: 7 Quick Answers
The lovely Authoress asks:
Brian Fargo (my boss's boss) has been quoted as saying that we have generated 800 pages of design documents, and I'm personally responsible for about 150,000 words of those documents. (That's an excuse, I know. I am writing a novel, but much more slowly than before.)
Sandra asks:
Why aren't you writing a novel right now? :)
Brian Fargo (my boss's boss) has been quoted as saying that we have generated 800 pages of design documents, and I'm personally responsible for about 150,000 words of those documents. (That's an excuse, I know. I am writing a novel, but much more slowly than before.)
Sandra asks:
What will you look for in an intern? What are some basic skills the intern must have? What kind of attitude should s/he have if they want to...
Published on April 05, 2014 08:22
March 27, 2014
AMA: Adapting Numenera to a CRPG (and what that means)
Thomas said:
Steve MC said:
A lot of Numenera's rules seem to be designed around a push-pull between the players and the GM. Are you finding that difficult to adapt to a cRPG where the "GM" is static content that is predetermined?This question I thought would be of broader interest to Torment backers, so it is answered in today's Kickstarter Update.
Steve MC said:
Can you explain the above question before you answer it?For my faithful blog readers (who are, perhaps, beginning to feel as...
Published on March 27, 2014 18:57


