Adam Heine's Blog, page 14

March 8, 2013

First Impact: INGENICIDE by Joan He (Query)

Despite all the noise ($2M in two days, guys! Keep it going!), it's time for another First Impact Critique,
where we take a look at your queries, first pages, back cover copy, and more.
You want to make an impact right from the start. We're here to help
you do that.



If you'd like to submit your first impact material, send it to firstimpactAE@gmail.com. Details here.



The random numbers have favored critiquer Melodie Wright for February's prize. Congratulations, Melodie! And the rest of you r...
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Published on March 08, 2013 03:53

March 6, 2013

TORMENT KICKSTARTER IS LIVE!




We have 30 days to raise almost a million dollars, so go pledge now! GO! GO! GO!



Wait. What is this? Where are we?

You may recall I'm a designer/writer for a computer game called Torment: Tides of Numenera, which is a successor to a game I helped make 14 years ago called Planescape: Torment. The new Torment will only happen if we reach our funding goal on Kickstarter. Hence the noise.





Planescape what now?

Planescape: Torment. A computer role-playing game from 1999 that won a lot of awar...
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Published on March 06, 2013 05:52

March 1, 2013

8 Things That Are True

1. There is only one flavor of Pop Tart.



2. Firefly is still on the air. Wash is fine.



3. No one's ever made a live-action version of Avatar. Also I am an Earth Bender.



4. Bacon is good for me.



5. Eventually, my logical, well-supported arguments will convince people I am right.



6. There are only three Star Wars movies, but they might be making a fourth (WE'LL SEE, ABRAMS).



7. Rivendell is real. It looks exactly like this. It's in New Zealand, and I will visit Elrond there someday.



8. A...
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Published on March 01, 2013 04:36

February 26, 2013

First Impact: SHADOWCATCHERS by Kimberly Callard

It's time for another First Impact Critique,
where we take a look at your queries, first pages, back cover copy, and more.
You want to make an impact right from the start. We're here to help
you do that.



If you'd like to submit your first impact material, send it to firstimpactAE@gmail.com. Details here.



Remember, anyone who offers their comments this month is eligible for either $10 for Amazon or B&N OR a 20-page critique from me.









This
week we have the query for an upper-MG fantas...
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Published on February 26, 2013 03:22

February 25, 2013

Chicken Little Gets Some Real Help




Cross-posted from Anthdrawlogy's Chicken Little week.
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Published on February 25, 2013 03:06

February 22, 2013

What I've Been Doing Instead of Blogging

I hate having only First Impact posts go up, but I am trying to make money at this writing thing, so. Anyway, here are some of the things I've been doing in the last few weeks instead of blogging.



ON TORMENT...

Designing an alignment system. Basically codifying all of human experience and emotion into little boxes so we can tell the player things like, "You're Lawful Good." (Note: We're not using Lawful Good.) FUN LEVEL: High.



Thinking about what makes RPG combat interesting. There is quite...
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Published on February 22, 2013 04:17

February 20, 2013

First Impact: WANDERERS by KayC

It's time for another First Impact Critique,
where we take a look at your queries, first pages, back cover copy, and more.
You want to make an impact right from the start. We're here to help
you do that.



If you'd like to submit your first impact material, send it to firstimpactAE@gmail.com. Details here.



Remember, anyone who offers their comments this month is eligible for either $10 for Amazon or B&N OR a 20-page critique from me.








This
week we have the first page of a YA fantasy f...
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Published on February 20, 2013 03:36

February 12, 2013

First Impact: DRUID'S MOON by Deniz Bevan

It's time for another First Impact Critique,
where we take a look at your queries, first pages, back cover copy, and more.
You want to make an impact right from the start. We're here to help
you do that.



BUT BEFORE WE GET THERE, I neglected to announce a winner for January. That winner is . . . . . . . . . K Callard! E-mail me at adamheine@gmail.com, and let me know if you'd like the gift card or the critique.



The rest of you remember, anyone who offers their comments this month is eligible...
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Published on February 12, 2013 03:54

February 6, 2013

First Impact: THE LEGACY OF THE EYE (first page) by Patricia Moussatche

It's time for another First Impact Critique,
where we take a look at your queries, first pages, back cover copy, and more.
You want to make an impact right from the start. We're here to help
you do that.



If you'd like to submit your first impact material, send it to firstimpactAE@gmail.com. Details here.



Remember, anyone who offers their comments this month is eligible for either $10 for Amazon or B&N OR a 20-page critique from me.






This
week we have the first page of a sci-fi novel...
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Published on February 06, 2013 03:32

February 4, 2013

Torment Concept Art

Hey, if you're interested in that game I'm working on, we've got some concept art up.



This first shot is a work-in-progress picture of The Bloom, a literally living city, with tendrils creeping through other dimensions. The concept artist who did this is one of my (new) favorite artists ever. His name's Chang Yuan, and you can see more of his work here.







This next shot is one of the weapons in the game. Our setting is kind of a Dying Earth setting, where the highly advanced technology of...
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Published on February 04, 2013 05:34