What I've been doing since 1999

On Friday, the Torment team released the first Alpha Systems Test, a look at the opening scene of the game and its most essential systems (conversation, mostly).
This is the first time the public has gotten to play (part of) a game I'm making since 1999. The terror and excitement is exactly the same.— Adam Heine (@adamheine) August 15, 2015

Shortly after I tweeted that out, some folks wondered what I've been doing, game design-wise, since 1999 (other folks wondered what happened in 1999 which,...
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Published on August 15, 2015 07:24
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