David Petersen's Blog, page 62
January 21, 2014
Jan 2013 Q & A

I apologize in advance that due to the nature of this topic, there will be very little in terms of visuals to spruce up the post.
Q: What is your timeline for books on the Weasel Wars?
-Katie Timko Bath

A: I have not yet started writing, plotting, or planning the schedule for my next full Mouse Guard series: The Weasel War of 1149 (which will most likely be an 8 issue arc instead of 6). After I finished Black Axe and Legends Vol 2, I decided the timing was right for me to take a break from Mouse Guard. I have another creator owned project I'm planning on releasing in 2014 as a one-shot 48-64 page graphic novel. Once I finish that project, I will start The Weasel War, but don't expect it to be solicited until I'm several issues into the series...for my sake and yours I don't want to be under the deadline gun every issue.Q: Have you started working on your "taking a break from Mouse Guard" project yet? If so how goes it?
-@almostahermit
A: Speaking of that project, no, I have not started yet. At least not in earnest. Due to various cover work, conventions, and some personal commitments, I have yet to get a real chance to dive in. However, I did sit down with two other creators (on separate occasions) and verbally walk them through the story and each were positive about it and what they thought I'd do with it. That is like a step zero for me, before I start a story, I'll often verbally tell it to a few trusted folks (tightening up the overall flow with each re-telling) and get their knee-jerk reaction. So step zero: check! Now to just do all the rest...and there is a chance I'll not get to it before getting back to more Mouse-work.
Q: What do you DO with all those elaborately constructed models when you're done with them? Do you keep them? Is there an entire replica of the Mouse Guard world in your home?-Barbara Guttmann

Q: Will there be Spring & Summer books?-Ben Farrow
A: I started a pattern there with those first two books that implied I was going to round out the year of 1152 (or carry over into 1153). However, the titles of Fall and Winter work as a homonym & metaphor respectively. Fall works as the Autumnal season, but also that there is an uprising with a potential potential fall of the Guard. Winter can be a metaphor for the end of someone's life, and that is a meaning I meant to imply in that book. As for why no Spring or Summer, I don't want to plan out every day of these character's lives (for your sake and mine). I'd rather leave some open space, for you to imagine your own adventures, for me to leave wiggle room for events if need be, and to suggest that not every season of the character's lives have something so important going on, it's worth writing and drawing a book about. When I do get to the 5th book, which is untitled for now, it will pick up with a post-Winter 1152 storyline....and 5 years or so will have elapsed. So there will be more books, but I don't know if any more will necessarily be seasonally titled.
Q: How much of the future direction for Mouse Guard do you already have planned out in your head?-Ronn Dech
A: Currently I have The Weasel War (which will be the 4th Mouse Guard book), a 5th, as-yet-untitled book, a few more of the Free Comic Book Day style stories, and a story about Saxon & Kenzie joining the Guard planned. Beyond that I have several ideas for stories directions already, but haven't spent too much time focusing on developing them since I already have a back log. Not to mention, with each story I write, I seem to open doors to characters, events, locations, and history, that I can spin out into if I ever feel stuck...one such example is I'd like to do a medieval Dickensian-style story set in Copperwood which not only is a good story, but explores all of Copperwood as a city.
Q: Is there any form of religion in the world of Mouse Guard? Midnight's Black Axe "following" could loosely have been called a sort of religious cult worshiping the weapon, but I wondered if any other religious sects push the medieval mice along much like Christianity and paganism were a major driving force in medieval Europe-Kyle Healy
A: For a wide variety of reasons, I have avoided religion in Mouse Guard stories. One of those reasons is that it can get messy both in the story and with fans and/or parents of fans. Perhaps if we change the word "religion" into "belief" in your question I'd say that I could explore that idea more...like a belief in certain superstitions, prophecies, or remedies, but I'd still like to avoid the mice (or any other species at this point) having a deity or dogma they focus on. And while this doesn't reflect my views at all, I think having the mice essentially "alone" with no form of life-line on which they rely but themselves, makes for a more interesting society and story in the books. Any time I deal with something, lets say "supernatural" in Mouse Guard, I'd like to offer no real proof either way to it's true existence, and when you start doing that with real world religions & beliefs, you are making statements I don't wish to make.
Q: Did you have any plans to do stories on the territories as they were before the guard and perhaps the determined mice who helped to start Lockhaven?
-Neil RickmondQ: Are there any plans for a story set in the distant past of the Mouse Guard world?
-Luis Enrique Aguilar
A: Do I have plans to tell those stories, no, but I certainly could mine those bits or use them as settings for a deeper story when one occurs. Each story I do has a purpose beyond just telling an adventure, so if I came up with a good reason to set a story at the founding of Lockhaven or to nail down the pre-history of the Guard, I would certainly do so. Seems like there are at least two fans wanting to know more about that era of the Mouse Guard world. And Jeremy Bastian gave a me an excellent story start of when mice banded together in his Legends of the Guard Volume 1 story.
I'll do another Q&A post next month...so if you submitted a question and don't see it here, you probably will next month.
2014 Appearances:MSU Comics Forum: February 22Emerald City Comic Con: March 28-30C2E2: April 25-27Motor City Comic Con: May 16-18Comicpalooza: May 23-25Phoenix Comic Con: June 5-8Heroes Con: June 20-22San Diego Comic Con: July 23-27Boston Comic Con: August 8-10Baltimore Comic Con: Sept. 5-7NY Comic Con: Oct. 9-12
Published on January 21, 2014 06:00
January 14, 2014
More Torchbearer Beasts

The new monsters in the Petersen Bestiary are available for a FREE download (fun for RPG players as well as for plain fantasy & world-building lovers) here:
at Luke's Site: http://www.burningwheel.com/store/index.php/torchbearer.html
& at DriveThruRPG: http://rpg.drivethrustuff.com/browse.php?manufacturers_id=2183
And the original inked pieces are also available in my online store.
Here is a look at the art for this set of monsters: *update-with background info on each piece*

I remember these types of monsters fondly from the 80's D&D cartoon. Neighborhood friends on my block and I would use these as our main bad-guys when playing pretend. Before starting this piece, I looked at a few of the various fantasy game illustrations of them and homogonized them into this. I liked the idea of drawing a mostly read frog head and then playing with the proportions so they didn't look physically as threatening. I then layered in jagged scraps of found-item gear and painfully broken weapons to add the menace these guys need.

Luke suggested I do my take on a D&D Stirge type creature. The jaw gave me a bit of trouble for a bit because the proboscis is rigid and would need to have a moth close around it. Friends suggested something like the Predator...and I must say I straight forwardly ripped off the design. My main regret with this was the crab/lobster-like claws. Seems like a silly design choice now.

The request from Luke was a merman/nixie. I didn't want to do something so humaniod as all that, and so the creaturey-ness of this creature took over completely. I branded it an Elder Nixie to suggest a variant of the nixie species, so that later either I or another illustrator can give Luke a proper nixie/merman. The mouth is an odd form, and I imagine the lower 'jaw' being all soft muscle tissue...it sort of looks like he's eating several squid, but that IS his lower jaw...which dangles like a beard.

This was a creature of my own invention. I wanted to do something more fairy-tale looking, but still a good go-to for a GM to use in an adventure. I was influenced in part by the devils from the Jim Henson's Storyteller episode "The Soldier & Death". When deciding not to clad him in clothes, I ran into a problem of how to not show genitals and not make him smooth like a Ken-doll. I opted to pepper his body with stippling to look like ash or the cool spots in a pit of embers.

My goal here was to not replicate Ray Harryhausen's Cyclops at all, but to make this more than a big guy with one eye. A basic human proportion coupled with a ton of texture and extra anatomy in the neck make this a successful deviation from both of my initial anti-goals. The human bone necklace just made for a nice way to end the drawing and provide a sense of scale and horror.
I already have a grouping of creatures in mind that I'd like to feature for the next set. I have not yet drawn them, so there is no release date in-sight, but I'll tease that it will be a themed grouping of beasts.
2014 Appearances:MSU Comics Forum: February 22Emerald City Comic Con: March 28-30C2E2: April 25-27Motor City Comic Con: May 16-18Comicpalooza: May 23-25Phoenix Comic Con: June 5-8Heroes Con: June 20-22San Diego Comic Con: July 23-27Boston Comic Con: August 8-10Baltimore Comic Con: Sept. 5-7NY Comic Con: Oct. 9-12
Published on January 14, 2014 06:00
January 7, 2014
Critiques & Portfolio Reviews



I developed this approach because of my experience in college being frustrated with some 300 & 400 level professors. Obviously when entering an art program the first few years of classes are to teach you (or re-teach you) the basics and for professors to "break" you of your bad artistic habits, to remold you and open your eyes and get you out of your comfort zone. But by the time you are a junior or senior in a college art program, I felt the professors should stop trying to break you, and focus on your work, and figuring out with you how to make what you are already doing better.

There is also something to be said for how to prepare a portfolio and how to receive a critique.

It should have a focus that gives the reviewer a sense of your voice as an artist. There is some merit in showing a wide range of all the varied styles, techniques, and mediums you can use, but ultimately, I find this can lead to too wide a variety of artistic voice that doesn't tell me who you are. It's ok to mix in some color and inks, and pencils, but a portfolio shouldn't be a Swiss-army knife of artistic deeds. Show the type of work you want to do: spot illustrations, comic storytelling, children's book illustrations, whatever the case is. And this should all be your best work to-date.


2014 Appearances:MSU Comics Forum: February 22Emerald City Comic Con: March 28-30C2E2: April 25-27Motor City Comic Con: May 16-18Comicpalooza: May 23-25Phoenix Comic Con: June 5-8Heroes Con: June 20-22San Diego Comic Con: July 23-27Boston Comic Con: August 8-10Baltimore Comic Con: Sept. 5-7NY Comic Con: Oct. 9-12
Published on January 07, 2014 06:00
December 31, 2013
Past Commissions






































2014 Appearances:MSU Comics Forum: February 22Emerald City Comic Con: March 28-30C2E2: April 25-27Motor City Comic Con: May 16-18Comicpalooza: May 23-25Phoenix Comic Con: June 5-8Heroes Con: June 20-22San Diego Comic Con: July 23-27Boston Comic Con: August 8-10Baltimore Comic Con: Sept. 5-7NY Comic Con: Oct. 9-12
Published on December 31, 2013 06:00
December 24, 2013
Blog Index
I've gone through and indexed the blog by adding consistent labels on every relevant post. It will now be much easier to go back and find old posts or discover things you may have missed since I started this blog in 2007. Here is a handy highlight list of posts and categories:
COVERS:
Muppet Snow White #1
Muppet Snow White #2
Muppet Snow White #3
Muppet Snow White #4
Muppet Peter Pan #4
Muppet Sherlock Holmes #1
Fraggle Rock Vol 2 #1
TMNT: Raphael
TMNT: Michelangelo
TMNT: Donatello
TMNT: Leonardo
TMNT: Splinter
TMNT: Casey Jones
TMNT: April O'Neil
TMNT: Fugitoid
Mouse Guard: Black Axe #5
Mouse Guard: Black Axe Hardcover
Mouse Guard: Baltimore Comic Con Program
Mouse Guard 2013 FCBD
Legends of the Guard Vol 2 #1
Legends of the Guard Vol 2 #2
Legends of the Guard Vol 2 #3
Legends of the Guard Vol 2 #4
Legends of the Guard Vol 2 Hardcover
Skyward
PINUPS
Monsters & Dames '09
Monsters & Dames '12
Monsters & Dames '13
Iron or the War After
Jim Henson's Storyteller
Usagi Yojimbo
Fish 'N Chips
Runners: Bad Goods
Runners: Snow Job
Gronk
Cursed Pirate Girl
Baltimore Yearbook '12
Bodie Troll
Mythbusters
Confederacy of Unprecedented Fellows
FREELANCE
Locke & Key: Head Games SE
Ramyan 3392 story
House of Mystery story
Mondo: Brave Poster
Asgard's Chosen Card Art
Torchbearer RPG Chapter Art
Torchbearer Beasts
Little Nemo Page
ILLUSTRATION
Snowy Valentine process part 1
Snowy Valentine process part 2
Snowy Valentine process part 3
Something New Under the Sun
Eleanor Oddbody
MOUSE GUARD
Pre- Mouse Guard: 1149
Mouse Development
Winter #3 Page Process
Winter #6 Panel Process
FCBD '10 Page Process
Black Axe #3 Page Process
Black Axe #4 Page Process
Black Axe: Em of Appleloft
FCBD 2009 Print Process
Vulture Print Process
UK Print Process
Peacock Print Process
Raspberry Print Process
Weasel War Print Process
FCBD '11 Story Video
FCBD '12 Story Video
FCBD '13 Story Video
FCBD '11 Story Process
FCBD '12 Story Process
Legends Vol 2 Storyteller Mice
Black Axe Hardcover Extras
2012 Bookplate Process
2013 Bookplate Process
INFO & ADVICE
Square Format
2-D Design
World Building Video
Drawing Like Yourself
Learning From Copying
Inking Grey Video
1st time Con Setup Notes
Genres & Diversity in Comics
Drawing Other People's Characters Part 1
Drawing Other People's Characters Part 2
FROM THE VAULT
Cats Trio
The Big One
R Wars
Art History Comic
The Space Between Us
Tower
Jesters
LEGENDS OF THE GUARD INTERVIEWS
Jeremy Bastian
Alex Sheikman
Gene Ha & Lowell Francis
Sean Rubin & Alex Kain
Terry Moore
Jason Shawn Alexander
Katie Cook
Nate Pride
Mark Smylie
Craig Rousseau
Karl Kerschl
Joao Lemos
Nick Tapalansky & Alex Eckman-Lawn
Ben Caldwell
Rick Geary
Christian Slade
Jemma Salume
Cory Godbey
Charles Paul Wilson III
Eric Canete
Jackson Sze
Justin Gerard
Bill Wilingham
Dirk Shearer
MODELS
Matriarch's Chamber
Ildur Hall
The Red Snapper
Upper Port Sumac
Lower Port Sumac
The Mariner's Bell
Library Arch
Darkheather part 1
Darkheather part 2
Darkheather part 3
A Ship of Shell & Timber Scrap
Shorestone Exterior
Shorestone Interior
Haven Guildroom
June Alley Inn
PRINTMAKING
Etching
Intaglio & Relief Combo
College Era Prints
Extinct Print
Anniversary Relief Print

Muppet Snow White #1
Muppet Snow White #2
Muppet Snow White #3
Muppet Snow White #4
Muppet Peter Pan #4
Muppet Sherlock Holmes #1
Fraggle Rock Vol 2 #1
TMNT: Raphael
TMNT: Michelangelo
TMNT: Donatello
TMNT: Leonardo
TMNT: Splinter
TMNT: Casey Jones
TMNT: April O'Neil
TMNT: Fugitoid
Mouse Guard: Black Axe #5
Mouse Guard: Black Axe Hardcover
Mouse Guard: Baltimore Comic Con Program

Legends of the Guard Vol 2 #1
Legends of the Guard Vol 2 #2
Legends of the Guard Vol 2 #3
Legends of the Guard Vol 2 #4
Legends of the Guard Vol 2 Hardcover
Skyward
PINUPS
Monsters & Dames '09

Monsters & Dames '13
Iron or the War After
Jim Henson's Storyteller
Usagi Yojimbo
Fish 'N Chips
Runners: Bad Goods
Runners: Snow Job
Gronk
Cursed Pirate Girl
Baltimore Yearbook '12
Bodie Troll
Mythbusters
Confederacy of Unprecedented Fellows
FREELANCE

Ramyan 3392 story
House of Mystery story
Mondo: Brave Poster
Asgard's Chosen Card Art
Torchbearer RPG Chapter Art
Torchbearer Beasts
Little Nemo Page
ILLUSTRATION
Snowy Valentine process part 1
Snowy Valentine process part 2
Snowy Valentine process part 3

Eleanor Oddbody
MOUSE GUARD
Pre- Mouse Guard: 1149
Mouse Development
Winter #3 Page Process

FCBD '10 Page Process
Black Axe #3 Page Process
Black Axe #4 Page Process
Black Axe: Em of Appleloft
FCBD 2009 Print Process
Vulture Print Process
UK Print Process
Peacock Print Process
Raspberry Print Process
Weasel War Print Process
FCBD '11 Story Video
FCBD '12 Story Video
FCBD '13 Story Video
FCBD '11 Story Process
FCBD '12 Story Process
Legends Vol 2 Storyteller Mice
Black Axe Hardcover Extras
2012 Bookplate Process
2013 Bookplate Process

Square Format
2-D Design
World Building Video
Drawing Like Yourself
Learning From Copying
Inking Grey Video
1st time Con Setup Notes
Genres & Diversity in Comics
Drawing Other People's Characters Part 1
Drawing Other People's Characters Part 2

FROM THE VAULT
Cats Trio
The Big One
R Wars
Art History Comic
The Space Between Us
Tower
Jesters
LEGENDS OF THE GUARD INTERVIEWS

Alex Sheikman
Gene Ha & Lowell Francis
Sean Rubin & Alex Kain
Terry Moore
Jason Shawn Alexander
Katie Cook
Nate Pride
Mark Smylie
Craig Rousseau
Karl Kerschl
Joao Lemos

Ben Caldwell
Rick Geary
Christian Slade
Jemma Salume
Cory Godbey
Charles Paul Wilson III
Eric Canete
Jackson Sze
Justin Gerard
Bill Wilingham
Dirk Shearer
MODELS
Matriarch's Chamber
Ildur Hall

Upper Port Sumac
Lower Port Sumac
The Mariner's Bell
Library Arch
Darkheather part 1
Darkheather part 2
Darkheather part 3
A Ship of Shell & Timber Scrap
Shorestone Exterior
Shorestone Interior
Haven Guildroom
June Alley Inn
PRINTMAKING

Intaglio & Relief Combo
College Era Prints
Extinct Print
Anniversary Relief Print
Published on December 24, 2013 06:00
December 17, 2013
Little Nemo in Slumberland page process

Concept/Layout/Pencils:

Inks:

Color:

This book is going to be fantastic and is scheduled to be available in early 2014.
2014 Appearances:
MSU Comics Forum: February 22
Emerald City Comic Con: March 28-30
C2E2: April 25-27
Motor City Comic Con: May 16-18
Comicpalooza: May 23-25
Phoenix Comic Con: June 5-8
Heroes Con: June 20-22
San Diego Comic Con: July 23-27
Boston Comic Con: August 8-10
Baltimore Comic Con: Sept. 5-7
NY Comic Con: Oct. 9-12
Published on December 17, 2013 06:00
December 10, 2013
The June Alley Inn Model

I built this model before starting the first volume back in '09 when starting work on the first Legends series.

Since all of my pages were going to occur in a tavern, and I wanted to have a clear idea of what this tavern looked like. I also wanted to establish areas of the tavern that would be easily recognizable, that way, when I was introducing 12 new mice, the reader may be able to help tell them apart not only by their clothes and fur color, but also by where in the tavern they were sitting.


As is my normal custom for designing locations, I work best when building them by hand from scraps of chipboard, cardboard, basswood, and other misc stuff in the studio. I started with the staircase and the bar in the center of the tavern space and built out from there tying to be somewhat symmetrical with regard to the placement of beams and doors.






For Legends of the Guard Volume 2, I had thought about showing (either in my tavern pages, the epilogue, or just in the extras) the 2nd floor of the June Alley Inn. I made a model which sat on top of the existing model, was also modular in 2 pieces (mainly for transport & storage) and worked with the existing exterior elevation I'd drawn of the Inn. Once I had the floors in and the stairway cut out, I placed popsicle sticks down as temporary walls until I found a floorplan I liked.

The large room (back of the photo, but front of the inn) was to be June & Alistair's chambers, while some of the other rooms were to be private & communal guest rooms. Ultimately, the plan for including a second floor in Volume 2 was scrapped...but who knows...there may be a Volume 3....
2014 Appearances:MSU Comics Forum: February 22Emerald City Comic Con: March 28-30C2E2: April 25-27Motor City Comic Con: May 16-18Comicpalooza: May 23-25Phoenix Comic Con: June 5-8Heroes Con: June 20-22San Diego Comic Con: July 23-27Boston Comic Con: August 8-10Baltimore Comic Con: Sept. 5-7NY Comic Con: Oct. 9-12
Published on December 10, 2013 06:00
December 3, 2013
Spotlight on Legends of the Guard contributor Dirk Shearer:

David: Dirk, Thank you for doing this interview and for contributing such a great epilogue to the Legends Volume 2 Hardcover! Let’s start with your background in art. Did you start showing an interest in art early? Any formal training?

I'm one of those "drawing back when tricycles were cool" types, and, being raised by wonderful grandparents who fostered my growth, having a half-sister 4 years older with a more consistent drawing style, along with other family and friends, I was often challenged to do more, which all just kept me interested, growing, and producing. Outside of the people who influenced me, cartoons, animated films, superhero comics, illustrated books, and my interest in the natural world all had quite the influence on my growth as a young artist. For the latter half of my public education, I was friends with another artist who was also big into comics, and simply put, was better than me, which pushed me to spend time on my work to create equally good art.

Dirk: Jokingly, but perhaps not, I'd say my fear of painting and strength in value, focusing on the lights and darks. Although I love to view good artwork in color or black and white, my forté has leaned toward drawing than color. I'm improving that with myself, and maybe I'm not as bad at it as I think I am, but it's something I'm always conscious of.


David: This isn’t your first panel by panel comic work, but is this the first time doing a comic all in scratchboard?

David: For the epilogue story, I gave you a seed of it being about a printer who changes the course of mouse events with his humble trade, but you took it from there and put shape to the story with narration & images. How did you approach the writing portion?
Dirk: Ha, the high school kid who sucked at conceptual writing in me would respond with "um... in English, with paper, and a mechanical pencil."

David: For your script, you broke down the panels with descriptions and narration for each. Were you just visualizing the pages as you typed? or did you do some thumbnailing to figure out panel shapes or the number of panels per-page?

Once that script was written, what is your process for developing your roughs/pencils? And how do you transfer that work onto the scratchboard? Is each panel its own piece of scratchboard?
I might create a couple more thumbs to secure my confidence with the page layout. Once I'm satisfied, I'll create a larger sketch, often at print size. Or, I may skip that and go straight to final work size, which in the case of my scratchboards, is a hair larger than print- I don't want to work much larger than print size, lest I lose my smallest line detail.

I had large enough boards to design each page onto one board, with panels for the most part laid out as they were sequentially in the story.

Dirk: I use the two standard scratchboard tools that you can get from Ampersand- their diamond blade and wide blade. They may have different names than what I just gave, but basically, there's one for small to medium lines, and I use the wide blade to scratch off much wider or areas, similar using a standard crow quill pen nib and a brush when inking. I also use a clay needle tool for my smallest lines. The diamond blade has the most versatility, while the other two take the line widths a little bit further in variety. Sometimes I'll use X-Acto blades, but I often resort back to the aforementioned, eventually. It's all decently cheap.
David: How long (on average) did it take to do the scratchboard work for a single panel?

David: Creating tone in scratchboard is a trick of fooling the eye with optical mixes of line thickness and spacing. Do you have any mental process for how you want to approach making those tonal values as you work?

David: What other projects do you have coming up?

David: Where can fans find out about you and your work and keep up with your projects?

Dirk's story Just a Printer appears in the Hardcover of Legends of the Guard Volume 2 along with stories by Stan Sakai, Nick Tapalansky, Alex Eckman-Lawn, Ben Caldwell, Christian Slade, Rick Geary, Jemma Salume, Eric Canete, C.P. Wilson III, Cory Godbey, Bill Willingham, Jackson Sze, Justin Gerard, &Cliff Monear.I encourage you to pick up the hardcover collection of this new anthology & all this wonderful work.
2014 Appearances:MSU Comics Forum: February 22Emerald City Comic Con: March 28-30C2E2: April 25-27Motor City Comic Con: May 16-18Comicpalooza: May 23-25Phoenix Comic Con: June 5-8Heroes Con: June 20-22San Diego Comic Con: July 23-27Boston Comic Con: August 8-10Baltimore Comic Con: Sept. 5-7NY Comic Con: Oct. 9-12
Published on December 03, 2013 06:00
November 26, 2013
Torchbearer Beasts

The original inked pieces are up for sale in my online store.
Here is a look at each of the finished illustrations.





And it looks like I'll be doing more pieces for the "Petersen Beastiary" down the line. And like these, I'll offer up the originals for sale the day the .PDF is released.
2014 Appearances:MSU Comics Forum: February 22Emerald City Comic Con: March 28-30C2E2: April 25-27Motor City Comic Con: May 16-18Comicpalooza: May 23-25Phoenix Comic Con: June 5-8Heroes Con: June 20-22San Diego Comic Con: July 23-27Boston Comic Con: August 8-10Baltimore Comic Con: Sept. 5-7NY Comic Con: Oct. 9-12
Published on November 26, 2013 06:00
November 19, 2013
Animal Avengers Cover Process

First up, Steve gave me open permission to use any animals I wanted for Captain America, Thor, & the Hulk. He'd said I could even do all-mouse versions if I'd like, but I thought it would be more fun to go outside of the mouse world on this one...



Rendering the characters using the dodge and burn tools, I pushed the texture and the shadows so the characters each could be read apart from one another.
Here is the final art again. This will be featured on the cover of Avengers #24 NOW. I do not yet have a in-store date, but keep checking with Marvel on Twitter for news.

2014 Appearances:MSU Comics Forum: February 22Emerald City Comic Con: March 28-30C2E2: April 25-27Motor City Comic Con: May 16-18Comicpalooza: May 23-25Phoenix Comic Con: June 5-8Heroes Con: June 20-22San Diego Comic Con: July 23-27Boston Comic Con: August 8-10Baltimore Comic Con: Sept. 5-7NY Comic Con: Oct. 9-12
Published on November 19, 2013 06:00
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