Monte Cook's Blog, page 126
October 4, 2013
Fantastic Reception, Wonderful Resources
We’ve seen a lot of fantastic Numenera-related stuff lately. So much that it’s hard to stay on top of everything. But just because it’s hard doesn’t mean we shouldn’t try!So let’s look as some of the many wonderful things people have been saying about Numenera, including a few retailers who supported the Kickstarter. After that, …
Published on October 04, 2013 13:31
October 1, 2013
The State of the Kickstarter
I thought I would bring everyone up to date on where we are with fulfillment of Numenera Kickstarter rewards. It’s been a lot of work, but things are looking really quite good and I’m proud of the whole Monte Cook Games team for getting all this stuff delivered. Products It, of course, all started with …
Published on October 01, 2013 08:04
September 24, 2013
Numenera Gamemastering Tips
One of the things that makes me happiest about Numenera is that I hear again and again that people who’ve never tried to run an RPG feel that Numenera has inspired them to give it a go. And that those people who have tried GMing the game have really enjoyed it. As ol’ Mr. Kenobi …
Published on September 24, 2013 10:36
September 17, 2013
Kickstarter Fulfillment
Packages are all finally shipped. The last of the domestic shipments left the warehouse last week, and a small handful of international packages will finish up this week (and we are expediting the shipping methods on those). This means that if you are in the US, and don’t have your initial Kickstarter physical rewards by …
Published on September 17, 2013 02:10
September 10, 2013
ULTIMATE RETAILER: Astral Games
This past Saturday, Shanna and I visited Astral Games in Medford, Oregon as the first of our tour of the retailers that backed the Numenera Kickstarter at the ULTIMATE RETAILER level. I’d never been to Astral Games, and I’ll be honest, you never really know what you’re going to get in a situation like that …
Published on September 10, 2013 15:20
September 4, 2013
Introducing: Glimmers
Page 38 of the Numenera corebook has this to say about glimmers: “Throughout the Ninth World, people of all walks of life report random glimmers of images or information that seem to come from nowhere… While some call them visions, nanos and other experts in the numenera believe that the ‘glimmers’ are malfunctions of the …
Published on September 04, 2013 12:56
August 28, 2013
The Devil’s Spine Going to Layout
Even if you don’t normally like published adventures, you’re going to want to check out the Devil’s Spine, just for the art. Imagine being able to pull out this illustration and say to your players, “You see this…” (Art by Jason Engle. And that’s low-res. Wait ’till you see it for real.) The Devil’s Spine …
Published on August 28, 2013 18:21
August 27, 2013
Numenera FAQ
You can read about the premise and overview to Numenerahere, but here’s some quick answers to very frequently asked questions: What products are there? Right now, first and foremost, there is the 416-page full color rulebook, which we call the corebook. There’s also the 64-page Player’s Guide. We also have two card decks, the XP …
Published on August 27, 2013 14:24
August 21, 2013
Post-GenCon Thanks
Thank you to all the wonderful gamers who came to our Numenera launch and our booth. It was particularly nice to hear from those of you who are Kickstarter supporters. Some of you were so kind, so understanding, and so supportive that it blew me away. A few of you touched me so deeply that …
Published on August 21, 2013 16:07
August 16, 2013
Iadace
As Shanna explained at the start of the Numenera Launch event at GenCon, “Iadace” is a word coined by the Order of Truth as a shibboleth. A shibboleth is a word, sound, or custom that a person unfamiliar with its significance may not pronounce or perform correctly relative to those who are familiar with it. …
Published on August 16, 2013 07:27
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