Monte Cook's Blog, page 2
July 24, 2025
Cypher Design Diaries: Injurious Rules
As I wrote a bit ago, our own experiences as designers, alongside what we’ve heard from players, have prompted some […]
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July 23, 2025
Magnus Institute File Folders
Store your game documents in true Magnus Institute style! Here’s something roleplaying gamers and archives staff have in common: managing […]
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The Magnus Archives XP Deck
Track and trade XP without wearing a hole in your character sheet! In The Magnus Archives Roleplaying Game, players earn experience […]
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July 22, 2025
Cypher Design Diary: Hanging on Tight
When modifying a rules set, most people focus on what’s changing, but just as— if not more—important is what remains […]
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July 9, 2025
Cash and Chrome
Cash and Chrome is a handy zine-format supplement loaded with prompts for a fast-paced, immersive cyberpunk adventures. Use it alongside […]
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July 8, 2025
Cypher Design Diary: What’s in a Genre?
One of the hallmarks of the Cypher System is how we designed it to work with almost any genre. As […]
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July 2, 2025
Dig Your Own Grave
Who are you? Where did you come from? Who relies on you—and who can you rely on? Here, hold this […]
The post Dig Your Own Grave appeared first on Monte Cook Games.
July 1, 2025
Cypher Design Diary: Designing the Game We Want to Play
When you drive a car and something doesn’t work precisely the way you think it should, you notice. Maybe you […]
The post Cypher Design Diary: Designing the Game We Want to Play appeared first on Monte Cook Games.
Designing the Game We Want to Play
When you drive a car and something doesn’t work precisely the way you think it should, you notice. Maybe you […]
The post Designing the Game We Want to Play appeared first on Monte Cook Games.
June 19, 2025
The MCG Asset Team Calls YOU!
An Asset eases the difficulty of any task. Calling All Monte Cook Games Fans! Do You: Join the MCG Asset Team […]
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