As far back as about the year 400 A.D., St. Augustine, Bishop of Hippo in Africa and one of the great fathers of Christianity, had this to say: The good Christian should beware of mathematicians and all those who make empty prophecies. The
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“Interaction Designers, however, are required to balance issues of form with issues of time: An interaction occurs in the fourth dimension, and simply attending to aesthetics does not take into account the unfolding experience that a user has with a product.”
― Thoughts on Interaction Design
― Thoughts on Interaction Design
“As a corollary, beware of management maxims that stop information from flowing freely in your company. For example, consider the old management standard: “Don’t bring me a problem without bringing me a solution.” What if the employee cannot solve an important problem?”
― The Hard Thing About Hard Things: Building a Business When There Are No Easy Answers—Straight Talk on the Challenges of Entrepreneurship
― The Hard Thing About Hard Things: Building a Business When There Are No Easy Answers—Straight Talk on the Challenges of Entrepreneurship
“We shall have to stop thinking of technology as something invulnerable that is merely used by humans, and view it as part of a greater cybernetic ecology all around us. The key distinction in an environment is not between ‘natural’ and ‘artificial’, but between semantic and dynamic: intention and behaviour. Biology has already drawn these lines, and through us, it will integrate the inanimate with the animate in information systems, until we no longer see a pertinent difference between the two.”
― In Search of Certainty: The Science of Our Information Infrastructure
― In Search of Certainty: The Science of Our Information Infrastructure
“The most important thing I can teach you about information is that it isn't a thing. It's subjective, not objective. It's whatever a user interprets from the arrangement or sequence of things they encounter.”
― How to Make Sense of Any Mess
― How to Make Sense of Any Mess
“In many ways, the role of design in a corporation has shifted dramatically from one of craftsmanship—making artifacts—to one of facilitation—or driving an agenda. Designers find themselves operating in a space between project manager and consensus driver—and that's not a particularly creative or invigorating place to be. For those who end up in this role, the following may offer guidance to rekindle the creative embers that are beginning to burn out.”
― Thoughts on Interaction Design
― Thoughts on Interaction Design
Alan’s 2025 Year in Books
Take a look at Alan’s Year in Books, including some fun facts about their reading.
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