Nothing But Reading Challenges discussion
A Novel Role-Playing Game
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The base attack will be modified based on strength or weakness of a creature to a particular element. Unless otherwise noted, if weak to a spell the monster will take twice base damage, if strong to a spell the monster will take half base damage.
And
Earth is strong against Air
Since the squirrel is listed as Element Air, does that mean earth spell is doubled?


I think it's like the drop bear -- only once per week.

So I don't actually need the magick to attack it?

Basically, the earth spell is an attack. It uses a turn. If you happen to use the earth spell it causes a second squirrel to be added to the attack. The earth spell will still cause damage.
If you attack it normally, that's fine, but the second squirrel won't appear.


Also yay a for Pipsqueak challenge! Thank you thank you thank you. :)

Nook Squirrel - (Element Air) (Weekly) Reward: (Per Squirrel) 2 experience, 1 Nook Squirrel Carcass
10 attack 20 HP - (Per Squirrel) - The squirrels must be attacked separately unless using area of effect abilities. Only one squirrel will ever come to the aid of another (multiple uses of earth magik does not continue to summon them. The squirrels both attack independently during the monster attack around when both are alive.
Pet Plus Potion in effect
Twins in Effect
Round 1:
Hero Attacks Nook Squirrel #1
Earth Magic Cast 1 Bird Feather, 1 Dirt
Rug Thrown
10 x 2 = 20 - 20 = Nook Squirrel #1 Dead
Hero Attacks Nook Squirrel #2
18 + 2 +2 Horse +4 Pup + 4 Cat + 3 Orb +1 Bauble = 34 - 20 = Nook Squirrel #2 Dead
Reward: 4 experience, 4 Nook Squirrel Carcasses
OR
Am I restricted to using magic for both attacks?

Since you have the rug, the earth spell will hit both at the same time so you don't need the second attack.
However, if you didn't have a rug then the second squirrel would attack in the middle.

Since you have the rug, the earth spell will hit both a..."
Good to know. Saves an extra Dirt and Bird Feather each week.

Since you have the rug, the earth spell will hit both a..."
But it doesn't make sense.
Why use rug in the first round when there is only one squirrel? The second one appears AFTER you cast a spell (and by casting the spell you damaged/killed the first squirrel). Because the second squirrel appears AFTER the hero's 1st round attack it is unhurt and it can attack you. Then you have to kill it in the second round and you can use spell or a weapon whatever you choose.
Kelly, if the rug can be used in the way Reva did it above then why is she using/ should she use her weapon to attack the second squirrel? Rug means you attack all the creatures at once - so the spell attack in this case should be doubled. There is no need for additional attack.
What do you think?
BTW Love the update. Gret job!

Since you have the rug, the earth spell w..."
By casting the spell it freezes the first squirrel and attracts the second squirrel. Throwing the rug allows simultaneous attacks in Round 1. But you need to address each squirrel separately.
Think about the Swarm.

Not according to Kelly in her above statement.

Is this like one of those useless Green Leprechaun tokens or the statue from Killli?

KELLY, WOULD YOU PLEASE ANSWER THE FOLLOWING QUESTIONS?
The Battle
This battle will require the efforts of everyone in Novel Kingdom. Unlike normal battles, the Great White Dragon can be battled in parts.
You may engage in battle at any point when your health is above 0. You may drop to 0 health during the battle however, as soon as that occurs you are knocked out and must remain out of any battles for the next 3 days. You may also disengage from the dragon early with no penalty. Leaving the battle or being knocked out does not count as an end of battle for items that provide benefits for that, it does reset any growing benefits as the turn count will return to 1.
Eisdrake - The Great White Dragon
20 Attack 20,000 Health - Last health count remains for the next attacker.
Spell Effects:
ROUND 1
Earth Magik - Roots Eisdrake in place for one round to freeze an attack. May only be used once per day per hero.
1. DOES THIS ACT LIKE A RED GEM SO THAT WE CAN STRIKE TWICE BEFORE Eisdrake CAN ATTACK?
2. IS THE SIZE OF THE EARTH MAGIK ATTACK 10 OR 20?
3. WOULD YOU PLEASE CONFIRM THAT THE SECOND STRIKE CAN BE WITH SWORD OR STAFF?
******************************
ROUND 2
Fire Magik - Increases the next hit (next turn) by 20% attack power.
4. IS THE SIZE OF THE FIRE MAGIK ATTACK 10 OR 20?
5. IS THE 20% INCREASE APPLIED TO ROUND 2 OR ROUND 3?
*************************
ROUND 3 or more
Air Magik - Lowers the return attack of Eisdrake by half.
6. IS THE SIZE OF THE AIR MAGIK ATTACK 10 OR 20?
7. CAN WE USE ALL THREE MAGIKS EACH DAY (assuming we don't hit 0 )
Reward: For every 10 health that you remove from Eisdrake receive 1 experience. (Partials are kept until the next attack and health is tracked per hero).
After Eisdrake is defeated, everyone who participates will receive a token of the event.

Is this like one of those useless Green Leprechaun tokens or the statue from Killli?"
No, it will be something useful.

KELLY, WOULD YOU PLEASE ANSWER THE FOLLOWING QUESTIONS?
The Battle
This battle will require the efforts of everyone in Novel King..."
ROUND 1
Earth Magik - Roots Eisdrake in place for one round to freeze an attack. May only be used once per day per hero.
1. DOES THIS ACT LIKE A RED GEM SO THAT WE CAN STRIKE TWICE BEFORE Eisdrake CAN ATTACK?
The Earth Magik acts as an attack, so you get the Earth Magik attack plus one regular attack (or a different magik attack. Magik spells aren't like potions, they use up an attack round.
2. IS THE SIZE OF THE EARTH MAGIK ATTACK 10 OR 20?
The Great White Dragon is weak against Earth, Fire and Air magiks. So they would double to 20.
3. WOULD YOU PLEASE CONFIRM THAT THE SECOND STRIKE CAN BE WITH SWORD OR STAFF?
The second strike after an earth strike can be whatever you want
******************************
ROUND 2
Fire Magik - Increases the next hit (next turn) by 20% attack power.
4. IS THE SIZE OF THE FIRE MAGIK ATTACK 10 OR 20?
See above.
5. IS THE 20% INCREASE APPLIED TO ROUND 2 OR ROUND 3?
It would be the hit you do immediately after this one, whatever attack that would be. So if it was a second round fire spell then the third round would have one attack doubled.
*************************
ROUND 3 or more
Air Magik - Lowers the return attack of Eisdrake by half.
6. IS THE SIZE OF THE AIR MAGIK ATTACK 10 OR 20?
See above
7. CAN WE USE ALL THREE MAGIKS EACH DAY (assuming we don't hit 0 )
Earth magik is the only one limited to once a day (just so people can't lock him in perpetual locks) If you happen to have absurd amounts of supplies then go free with the spell casting otherwise. You could cast more than one earth magik spell a day but only the first one has the effect with it.
Does that help?

Not according to Kelly in her above statement."
Ahh, I think this is the part that's confusing people.
The magik spell takes the place of an attack but it still does damage.
I'm going to re-word the little critters to where they duplicate as the earth magik is cast so an area of effect one will hit both. If you don't have area of effect it hits one, the second would hit back, then you can kill the second the next round.
BTW: The rug you should probably mention in a specific attack. Then it's clear which attack is being made area of effect.
e.g. "Casts Earth Magik for 20 damage (AOE - Rug) - Squirrel Duplicates, Hits Squirrel 1 20 damage, Hits Squirrel 2 20 damage"
Does that wrap up remaining questions about the squirrels?


I have:
"Queen Bee + 2 Drones - Round 3
Hero throws Acorn for -1 point => Queen Bee 27 Health
Hero activates rug
Hero attacks Queen Bee for 35 attack => Queen Bee Dead
Hero attacks Drone 1 for 35 attack => Drone 1 Dead
Hero attacks Drone 2 for 35 attack => Drone 2 Dead"
in my previous example.
This was pre-spell so I wasn't thinking so much about components. The attack there is a duplicated attack not individual ones. So you initiate one attack and it hits all creatures in the battle.

Squirrel appears once per week on Sunday (so not a timer, you can kill it anytime during the week and it will reappear on sunday the following week).
You don't need magik to kill them but you don't get two of them unless you use the earth magik spell.

That's ok, it's 10:45 at night and I've been drinking a bit so you might be on the better side of the fuzzy brain :P

Heh, I really don't remember how that one came into my head. Something about small books and mice are small and then there's just been so many disney movies and books with little kids.

I'm going to re-word the little critters to where they duplicate as the earth magik is cast so an area of effect one will hit both. If you don't have area of effect it hits one, the second would hit back, then you can kill the second the next round.
BTW: The rug you should probably mention in a specific attack. Then it's clear which attack is being made area of effect.
e.g. "Casts Earth Magik for 20 damage (AOE - Rug) - Squirrel Duplicates, Hits Squirrel 1 20 damage, Hits Squirrel 2 20 damage"
Does that wrap up remaining questions about the squirrels? .
This helped tremendously! I think that now the Squirrel attacks are clear.
So the rule that during one round you can use either a spell or a weapon but not both still stands. Great! That's what I thought.

It would be the hit you do immediately after this one, whatever attack that would be. So if it was a second round fire spell then the third round would have one attack doubled."
Doubled?! That's 200% (or 100% increase if you like).
Shouldn't it be 120% of the attack (as it would have been in that particular round)?

1. DOES THIS ACT LIKE A RED GEM SO THAT WE CAN STRIKE TWICE BEFORE Eisdrake CAN ATTACK?
The Earth Magik acts as an attack, so you get the Earth Magik attack plus one regular attack (or a different magik attack. Magik spells aren't like potions, they use up an attack round.
1. If I understand it correctly you don't get to attack two times in one round but rather the dragon misses his attack in the round you casted the spell and then another round starts (where both you and then the dragon attack). Right?
Reva, I didn't get your red gem analogy. I take it that when using red gem you don't strike twice (hence only some of the bonuses double) but your weapon's attack power doubles, i.e. your strike is more powerful. But it's still only one strike.
2. And it takes me to another question. Re: Fire MAgik: The 20% increase is taken from the result attack power (potions, pets, orbs, bonuses and all)? Yes or no?

I'm going to put together a battle scenario which we can pick apart. Once we've got it right, I think that we can start attacking Eisdrake.

.
The Battle
This battle will require the efforts of everyone in Novel Kingdom. Unlike normal battles, the Great White Dragon can be battled in parts.
You may engage in battle at any point when your health is above 0. You may drop to 0 health during the battle however, as soon as that occurs you are knocked out and must remain out of any battles for the next 3 days. You may also disengage from the dragon early with no penalty. Leaving the battle or being knocked out does not count as an end of battle for items that provide benefits for that, it does reset any growing benefits as the turn count will return to 1.
*****************************************************************
Attack #1 -- Sept. 7/16 (Reva's Attack # 582). Eisdrake - The Great White Dragon
20 Attack 20,000 Health - Last health count remains for the next attacker.
Spell Effects
Earth Magik - Roots Eisdrake in place for one round to freeze an attack. May only be used once per day per hero.
Fire Magik - Increases the next hit (next turn) by 20% attack power.
Air Magik - Lowers the return attack of Eisdrake by half.
Reward: For every 10 health that you remove from Eisdrake receive 1 experience. (Partials are kept until the next attack and health is tracked per hero).
After Eisdrake is defeated, everyone who participates will receive a token of the event.
Supply Package Claimed 7/9/16
- 3 Potion Tokens
- 3 Major Heal Potions
- 2 Mercenary Coupons
✯Hero Lvl 13 ✯HP: 34+2 ✯Sword Lvl 6 (+6)=12+B✯Staff Level 18(+6) =24+B ✯Exp 2592
Pet Plus Potion in effect
Damage Potion in effect
Enhanced weapon Potion in effect
Growing strength Potion
Wizarding Hat
Lady Ysmay Hired
Spells Trained In
Earth Magik Strength 10 x 2 = 20
Fire Magik Strength 10 x 2 = 20
Air Magik Strength 10 x 2 = 20
Casting Materials Earth- 1 Bird Feather, 1 Clump of Dirt
Casting Materials - 1 Phoenix Feather, 1 Ball of Wool
Casting Materials Air - 1 Carrot , 1 Snap Pea
Round 1
Hero attacks Eisdrake with Earth Magik 20 +2 Horse + 4 Pup + 4 Cat + 2 Minor Poison = 32 - 20,000 = 19,968 HP
Eisdrake attack Frozen
Round 2
Hero attacks Eisdrake with Fire Magik 20 +2 Horse + 4 Pup +2 Minor Poison = 28 - 19,968 = 19,940 HP
Eisdrake attacks Hero 20 -2 Rock -1 Shield = 17- 36 = 19 HP
Lady Ysmay Heals 5 + 19 = 24 HP
Round 3
Hero attacks Eisdrake with Staff: 18 + 1(Hat) + 2 +2 Horse + 4 Pup + 3 Orb +1 Bauble + 1 Growing Strength + 3 Damage + 3 Enhanced + 2 Minor Poison = 40 x 1.2 = 48 - 19,940 = 19,892 HP
Eisdrake attacks Hero 20 -2 Rock -1 Shield = 17 - 24 = 7 HP
Lady Ysmay Heals 5 + 7 = 12 HP
Round 4
Takes 1 Major Heal Potion 15 + 12 = 27 HP
Hero attacks Eisdrake with Staff: 18 + 1(Hat) + 2 +2 Horse + 4 Pup + 3 Orb +2 Bauble + 2 Growing Strength + 3 Damage + 3 Enhanced + 2 Minor Poison = 42 - 19,892 = 18, 850 HP
Eisdrake attacks Hero 20 -2 Rock -1 Shield = 17 - 27 = 10 HP
Lady Ysmay Heals 5 + 10 = 15 HP
Round 5
Takes 1 Major Heal Potion 15 + 15 = 30 HP
Hero attacks Eisdrake with Staff: 18 + 1(Hat) + 2 +2 Horse + 4 Pup + 3 Orb +3 Bauble + 3 Growing Strength + 3 Damage + 3 Enhanced + 2 Minor Poison = 44 - 19, 850 = 19, 806 HP
Eisdrake attacks Hero 20 -2 Rock -1 Shield = 17 - 30 = 13 HP
Lady Ysmay Heals 5 + 13 = 18 HP
Round 6
Takes 1 Major Heal Potion 15 + 18 = 33 HP
Hero attacks Eisdrake with Staff: 18 + 1(Hat) + 2 +2 Horse + 4 Pup + 3 Orb +4 Bauble + 4 Growing Strength + 3 Damage + 3 Enhanced + 2 Minor Poison = 46 - 19, 806 = 19, 760 HP
Eisdrake attacks Hero 20 -2 Rock -1 Shield = 17 - 33 = 16 HP
Lady Ysmay Heals 5 + 16 = 21 HP
Round 7
Hero attacks Eisdrake with Staff: 18 + 1(Hat) + 2 +2 Horse + 4 Pup + 3 Orb +5 Bauble + 5 Growing Strength + 3 Damage + 3 Enhanced + 2 Minor Poison = 48 - 19, 760 = 19, 712 HP
Employs Red Gem:
Hero attacks Eisdrake with Staff: 18 + 1(Hat) + 2 + 3 Orb +5 Bauble + 5 Growing Strength + 3 Damage + 3 Enhanced = 40 - 19, 712 = 19, 672 HP
Eisdrake attacks Hero 20 -2 Rock -1 Shield = 17 - 21 = 4 HP
Lady Ysmay Heals 5 + 4 = 9 HP
Round 8
Takes 1 Major Heal Potion 15 + 9 = 24 HP
Hero attacks Eisdrake with Air Magik 20 +2 Horse + 4 Pup +2 Minor Poison = 28 -19, 672 = 19, 644 HP
Eisdrake attacks Hero 20 -2 Rock -1 Shield = 17 -- 18/2 = 9 - 24 = 11 HP
Lady Ysmay Heals 5 + 11 = 16 HP
Attack Broken Off
Reward Claimed (See Calculations Below): 35 Exp + 2 HP (Orb)
✯Hero Lvl 13 ✯HP: 16+2 ✯Sword Lvl 6 (+6)=12+B✯Staff Level 18(+6) =24+B ✯Exp 2627
****************************************************************
Attack Summary For Reva
Eisdrake Health 20,000 HP at START OF ATTACK
Eisdrake Health 19, 644 HP at END OF ATTACK
TOTAL DAMAGE 356 HP
EXP POINTS CLAIMED 350/10 = 35 exp.
RESIDUAL POINTS TO BE CLAIMED NEXT ATTACK = 6
*****************************************************************
EISDRAKE HEALTH COUNT FOR NEXT ATTACKER: 19, 644 HP


If you employ the Pet Plus Potion today it's good for an additional six days.
From 7/9/16 to 13/9/16
You'd have to use another PPP starting Sept 14 /16
As long as you have the health points and haven't been knocked down to Zero, you could attack every day.
Don't forget you've been given a starter pack which includes 3 Major Heal Potions, 3 Potion Tokens and 2 Mercenary Coupons. Hiring Ysmay would be a good move if you plan for multiple rounds. Hiring Kili for +2 attack for fewer rounds.

I made a list of potions and Kelly decided which of them are o.k. All of the pets count, too.

I made a list of potions and Kelly decided which of..."
Would you please repost the list. Thanks

See that's why we need fresh eyes on the obvious. LOL
THANKS AGAIN



You plan to use minor poison in latter rounds so you can as well employ it in the beginning to get the most of it.

I figure this will show everyone the typical use of attacks. Not every will have all the spells, casting materials required, Gems, potions, HP, ETC. but it's a way to earn Experience points.
If you're already using Pet Plus Potion to double the Pets' Sunday outputs, then it's no biggy to continue to use it on Eisdrake. I'll finally have a use for my surplus Sunday Health points and Eggs.

It's easier for me to write it down, take a photo and upload it to imgur than type it on the phone. Here is the link: Round1 http://imgur.com/AXQUlWP
Does it work?

• Damage Potion - 12 Gold - For the remainder of the week attack and magic power are increased by 3 points each.
(At the beginning attack referenced the sword and magic referenced the staff)
Don't both these potions affect weapons?

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Although thinking it through again, if you freeze the 1st squirrel with earth, does that mean your attack is void or does it die after the summoning in the 1st round?