Nothing But Reading Challenges discussion

1743 views
A Novel Role-Playing Game > The Local Tavern

Comments Showing 7,251-7,300 of 9,658 (9658 new)    post a comment »

message 7251: by Cathy M. (new)

Cathy M. (mccathy77) | 5976 comments How I read that was the earth magic causes the summoning. So you have to use the earth spell in the 1st round for the squirrel to summon a 2nd squirrel. If you use staff 1st you kill it so it doesn't have the same effect - it won't freeze and summon the 2nd squirrel because it's already dead.

Although thinking it through again, if you freeze the 1st squirrel with earth, does that mean your attack is void or does it die after the summoning in the 1st round?


message 7252: by Cathy M. (new)

Cathy M. (mccathy77) | 5976 comments Sorry last question for tonight. Based on earlier note:

The base attack will be modified based on strength or weakness of a creature to a particular element. Unless otherwise noted, if weak to a spell the monster will take twice base damage, if strong to a spell the monster will take half base damage.

And

Earth is strong against Air

Since the squirrel is listed as Element Air, does that mean earth spell is doubled?


message 7253: by Rebecca (new)

Rebecca (rebeccasg) | 3798 comments So apparently I took the squirrel to be much simpler than it is. So I can attack the first one, but need to cast a spell for another to appear? It's not a regular weekly re-appearing monster? Or can you make it appear faster with magick?


message 7254: by Reva (new)

Reva (revans) | 2481 comments RebeccaS wrote: "So apparently I took the squirrel to be much simpler than it is. So I can attack the first one, but need to cast a spell for another to appear? It's not a regular weekly re-appearing monster? Or ca..."

I think it's like the drop bear -- only once per week.


message 7255: by Rebecca (new)

Rebecca (rebeccasg) | 3798 comments Reva wrote: "RebeccaS wrote: "So apparently I took the squirrel to be much simpler than it is. So I can attack the first one, but need to cast a spell for another to appear? It's not a regular weekly re-appeari..."

So I don't actually need the magick to attack it?


message 7256: by Kelly (new)

Kelly (ladykatala) | 5020 comments Going to be answering questions slowly (takes a bit of time while I'm at work)

Basically, the earth spell is an attack. It uses a turn. If you happen to use the earth spell it causes a second squirrel to be added to the attack. The earth spell will still cause damage.

If you attack it normally, that's fine, but the second squirrel won't appear.


message 7257: by Alyssa (new)

Alyssa Lane I think the idea is you don't have to use the earth attack, but since you want the carcasses and you can only fight the squirrel once a week this way you get 2 per week instead of one. But you don't have to if you don't want to or can't cast the spell yet etc


message 7258: by Rebecca (new)

Rebecca (rebeccasg) | 3798 comments Ok phew! Sorry my Monday brain (even tho it's Tuesday) is tired and I just wanted to make sure I did it correctly. Thanks!

Also yay a for Pipsqueak challenge! Thank you thank you thank you. :)


message 7259: by Reva (new)

Reva (revans) | 2481 comments So is this correct now?

Nook Squirrel - (Element Air) (Weekly) Reward: (Per Squirrel) 2 experience, 1 Nook Squirrel Carcass


10 attack 20 HP - (Per Squirrel) - The squirrels must be attacked separately unless using area of effect abilities. Only one squirrel will ever come to the aid of another (multiple uses of earth magik does not continue to summon them. The squirrels both attack independently during the monster attack around when both are alive.

Pet Plus Potion in effect
Twins in Effect


Round 1:

Hero Attacks Nook Squirrel #1
Earth Magic Cast 1 Bird Feather, 1 Dirt
Rug Thrown

10 x 2 = 20 - 20 = Nook Squirrel #1 Dead


Hero Attacks Nook Squirrel #2

18 + 2 +2 Horse +4 Pup + 4 Cat + 3 Orb +1 Bauble = 34 - 20 = Nook Squirrel #2 Dead


Reward: 4 experience, 4 Nook Squirrel Carcasses

OR

Am I restricted to using magic for both attacks?


message 7260: by Kelly (new)

Kelly (ladykatala) | 5020 comments You're not restricted to using magic for both attacks. The second you're free to do as you wish since it won't make a third squirrel appear.

Since you have the rug, the earth spell will hit both at the same time so you don't need the second attack.

However, if you didn't have a rug then the second squirrel would attack in the middle.


message 7261: by Reva (new)

Reva (revans) | 2481 comments Kelly wrote: "You're not restricted to using magic for both attacks. The second you're free to do as you wish since it won't make a third squirrel appear.

Since you have the rug, the earth spell will hit both a..."


Good to know. Saves an extra Dirt and Bird Feather each week.


message 7262: by Zuzana (last edited Sep 06, 2016 10:56AM) (new)

Zuzana | 2570 comments Kelly wrote: "You're not restricted to using magic for both attacks. The second you're free to do as you wish since it won't make a third squirrel appear.

Since you have the rug, the earth spell will hit both a..."


But it doesn't make sense.

Why use rug in the first round when there is only one squirrel? The second one appears AFTER you cast a spell (and by casting the spell you damaged/killed the first squirrel). Because the second squirrel appears AFTER the hero's 1st round attack it is unhurt and it can attack you. Then you have to kill it in the second round and you can use spell or a weapon whatever you choose.

Kelly, if the rug can be used in the way Reva did it above then why is she using/ should she use her weapon to attack the second squirrel? Rug means you attack all the creatures at once - so the spell attack in this case should be doubled. There is no need for additional attack.

What do you think?

BTW Love the update. Gret job!


message 7263: by Reva (last edited Sep 06, 2016 02:13PM) (new)

Reva (revans) | 2481 comments Zuzana wrote: "Kelly wrote: "You're not restricted to using magic for both attacks. The second you're free to do as you wish since it won't make a third squirrel appear.

Since you have the rug, the earth spell w..."


By casting the spell it freezes the first squirrel and attracts the second squirrel. Throwing the rug allows simultaneous attacks in Round 1. But you need to address each squirrel separately.

Think about the Swarm.


message 7264: by Zuzana (new)

Zuzana | 2570 comments Yes, Reva. But you can't use the spell and attack with your weapon in one round. You can either or.


message 7265: by Reva (new)

Reva (revans) | 2481 comments Zuzana wrote: "Yes, Reva. But you can't use the spell and attack with your weapon in one round. You can either or."

Not according to Kelly in her above statement.


message 7266: by Reva (new)

Reva (revans) | 2481 comments After Eisdrake is defeated, everyone who participates will receive a token of the event.

Is this like one of those useless Green Leprechaun tokens or the statue from Killli?


message 7267: by Reva (last edited Sep 06, 2016 06:53PM) (new)

Reva (revans) | 2481 comments TO GET THIS STARTED WE NEED TO CLARIFY HOW THE ATTACK CAN WORK.

KELLY, WOULD YOU PLEASE ANSWER THE FOLLOWING QUESTIONS?


The Battle
This battle will require the efforts of everyone in Novel Kingdom. Unlike normal battles, the Great White Dragon can be battled in parts.

You may engage in battle at any point when your health is above 0. You may drop to 0 health during the battle however, as soon as that occurs you are knocked out and must remain out of any battles for the next 3 days. You may also disengage from the dragon early with no penalty. Leaving the battle or being knocked out does not count as an end of battle for items that provide benefits for that, it does reset any growing benefits as the turn count will return to 1.

Eisdrake - The Great White Dragon

20 Attack 20,000 Health - Last health count remains for the next attacker.

Spell Effects:

ROUND 1

Earth Magik - Roots Eisdrake in place for one round to freeze an attack. May only be used once per day per hero.

1. DOES THIS ACT LIKE A RED GEM SO THAT WE CAN STRIKE TWICE BEFORE Eisdrake CAN ATTACK?

2. IS THE SIZE OF THE EARTH MAGIK ATTACK 10 OR 20?

3. WOULD YOU PLEASE CONFIRM THAT THE SECOND STRIKE CAN BE WITH SWORD OR STAFF?

******************************

ROUND 2

Fire Magik - Increases the next hit (next turn) by 20% attack power.

4. IS THE SIZE OF THE FIRE MAGIK ATTACK 10 OR 20?

5. IS THE 20% INCREASE APPLIED TO ROUND 2 OR ROUND 3?

*************************

ROUND 3 or more

Air Magik - Lowers the return attack of Eisdrake by half.

6. IS THE SIZE OF THE AIR MAGIK ATTACK 10 OR 20?

7. CAN WE USE ALL THREE MAGIKS EACH DAY (assuming we don't hit 0 )

Reward: For every 10 health that you remove from Eisdrake receive 1 experience. (Partials are kept until the next attack and health is tracked per hero).

After Eisdrake is defeated, everyone who participates will receive a token of the event.


message 7268: by Kelly (new)

Kelly (ladykatala) | 5020 comments Reva wrote: "After Eisdrake is defeated, everyone who participates will receive a token of the event.

Is this like one of those useless Green Leprechaun tokens or the statue from Killli?"


No, it will be something useful.


message 7269: by Kelly (new)

Kelly (ladykatala) | 5020 comments Reva wrote: "TO GET THIS STARTED WE NEED TO CLARIFY HOW THE ATTACK CAN WORK.

KELLY, WOULD YOU PLEASE ANSWER THE FOLLOWING QUESTIONS?


The Battle
This battle will require the efforts of everyone in Novel King..."


ROUND 1

Earth Magik - Roots Eisdrake in place for one round to freeze an attack. May only be used once per day per hero.

1. DOES THIS ACT LIKE A RED GEM SO THAT WE CAN STRIKE TWICE BEFORE Eisdrake CAN ATTACK?

The Earth Magik acts as an attack, so you get the Earth Magik attack plus one regular attack (or a different magik attack. Magik spells aren't like potions, they use up an attack round.

2. IS THE SIZE OF THE EARTH MAGIK ATTACK 10 OR 20?
The Great White Dragon is weak against Earth, Fire and Air magiks. So they would double to 20.

3. WOULD YOU PLEASE CONFIRM THAT THE SECOND STRIKE CAN BE WITH SWORD OR STAFF?
The second strike after an earth strike can be whatever you want

******************************

ROUND 2

Fire Magik - Increases the next hit (next turn) by 20% attack power.

4. IS THE SIZE OF THE FIRE MAGIK ATTACK 10 OR 20?
See above.

5. IS THE 20% INCREASE APPLIED TO ROUND 2 OR ROUND 3?
It would be the hit you do immediately after this one, whatever attack that would be. So if it was a second round fire spell then the third round would have one attack doubled.

*************************

ROUND 3 or more

Air Magik - Lowers the return attack of Eisdrake by half.

6. IS THE SIZE OF THE AIR MAGIK ATTACK 10 OR 20?
See above

7. CAN WE USE ALL THREE MAGIKS EACH DAY (assuming we don't hit 0 )
Earth magik is the only one limited to once a day (just so people can't lock him in perpetual locks) If you happen to have absurd amounts of supplies then go free with the spell casting otherwise. You could cast more than one earth magik spell a day but only the first one has the effect with it.


Does that help?



message 7270: by Kelly (last edited Sep 06, 2016 08:39PM) (new)

Kelly (ladykatala) | 5020 comments Reva wrote: "Zuzana wrote: "Yes, Reva. But you can't use the spell and attack with your weapon in one round. You can either or."

Not according to Kelly in her above statement."


Ahh, I think this is the part that's confusing people.

The magik spell takes the place of an attack but it still does damage.

I'm going to re-word the little critters to where they duplicate as the earth magik is cast so an area of effect one will hit both. If you don't have area of effect it hits one, the second would hit back, then you can kill the second the next round.

BTW: The rug you should probably mention in a specific attack. Then it's clear which attack is being made area of effect.
e.g. "Casts Earth Magik for 20 damage (AOE - Rug) - Squirrel Duplicates, Hits Squirrel 1 20 damage, Hits Squirrel 2 20 damage"

Does that wrap up remaining questions about the squirrels?


message 7271: by Zuzana (new)

Zuzana | 2570 comments It's 6 in the morning, and I've just woken up. I hope that after I have a morning coffee this would start making sense to me. :-) Otherwise I'll wait if other people have question, too and if it clears things up a little bit.


message 7272: by Kelly (new)

Kelly (ladykatala) | 5020 comments Ohh. I think I see where the swarm confusion came in.

I have:
"Queen Bee + 2 Drones - Round 3
Hero throws Acorn for -1 point => Queen Bee 27 Health
Hero activates rug
Hero attacks Queen Bee for 35 attack => Queen Bee Dead
Hero attacks Drone 1 for 35 attack => Drone 1 Dead
Hero attacks Drone 2 for 35 attack => Drone 2 Dead"
in my previous example.

This was pre-spell so I wasn't thinking so much about components. The attack there is a duplicated attack not individual ones. So you initiate one attack and it hits all creatures in the battle.


message 7273: by Reva (last edited Sep 06, 2016 08:46PM) (new)

Reva (revans) | 2481 comments I'm sure we'll still makes mistakes but all of the above helps.

Many thanks


message 7274: by Kelly (new)

Kelly (ladykatala) | 5020 comments RebeccaS wrote: "Reva wrote: "RebeccaS wrote: "So apparently I took the squirrel to be much simpler than it is. So I can attack the first one, but need to cast a spell for another to appear? It's not a regular week..."

Squirrel appears once per week on Sunday (so not a timer, you can kill it anytime during the week and it will reappear on sunday the following week).

You don't need magik to kill them but you don't get two of them unless you use the earth magik spell.


message 7275: by Kelly (new)

Kelly (ladykatala) | 5020 comments Zuzana wrote: "It's 6 in the morning, and I've just woken up. I hope that after I have a morning coffee this would start making sense to me. :-) Otherwise I'll wait if other people have question, too and if it cl..."

That's ok, it's 10:45 at night and I've been drinking a bit so you might be on the better side of the fuzzy brain :P


message 7276: by Kelly (new)

Kelly (ladykatala) | 5020 comments RebeccaS wrote: "Also yay a for Pipsqueak challenge! Thank you thank you thank you. :) "

Heh, I really don't remember how that one came into my head. Something about small books and mice are small and then there's just been so many disney movies and books with little kids.


message 7277: by Zuzana (new)

Zuzana | 2570 comments Kelly wrote: "The magik spell takes the place of an attack but it still does damage.

I'm going to re-word the little critters to where they duplicate as the earth magik is cast so an area of effect one will hit both.
If you don't have area of effect it hits one, the second would hit back, then you can kill the second the next round.

BTW: The rug you should probably mention in a specific attack. Then it's clear which attack is being made area of effect.
e.g. "Casts Earth Magik for 20 damage (AOE - Rug) - Squirrel Duplicates, Hits Squirrel 1 20 damage, Hits Squirrel 2 20 damage"

Does that wrap up remaining questions about the squirrels? .


This helped tremendously! I think that now the Squirrel attacks are clear.

So the rule that during one round you can use either a spell or a weapon but not both still stands. Great! That's what I thought.


message 7278: by Zuzana (new)

Zuzana | 2570 comments Kelly wrote: "5. IS THE 20% INCREASE APPLIED TO ROUND 2 OR ROUND 3?
It would be the hit you do immediately after this one, whatever attack that would be. So if it was a second round fire spell then the third round would have one attack doubled."


Doubled?! That's 200% (or 100% increase if you like).
Shouldn't it be 120% of the attack (as it would have been in that particular round)?


message 7279: by Zuzana (last edited Sep 07, 2016 01:05AM) (new)

Zuzana | 2570 comments Earth Magik - Roots Eisdrake in place for one round to freeze an attack. May only be used once per day per hero.

1. DOES THIS ACT LIKE A RED GEM SO THAT WE CAN STRIKE TWICE BEFORE Eisdrake CAN ATTACK?

The Earth Magik acts as an attack, so you get the Earth Magik attack plus one regular attack (or a different magik attack. Magik spells aren't like potions, they use up an attack round.


1. If I understand it correctly you don't get to attack two times in one round but rather the dragon misses his attack in the round you casted the spell and then another round starts (where both you and then the dragon attack). Right?

Reva, I didn't get your red gem analogy. I take it that when using red gem you don't strike twice (hence only some of the bonuses double) but your weapon's attack power doubles, i.e. your strike is more powerful. But it's still only one strike.

2. And it takes me to another question. Re: Fire MAgik: The 20% increase is taken from the result attack power (potions, pets, orbs, bonuses and all)? Yes or no?


message 7280: by Reva (new)

Reva (revans) | 2481 comments This is giving me a headache it's so bloody complicated.

I'm going to put together a battle scenario which we can pick apart. Once we've got it right, I think that we can start attacking Eisdrake.


message 7281: by Zuzana (new)

Zuzana | 2570 comments Lol! Don't lose faith, Reva. We'll figure it out (eventually). ;)


message 7282: by Reva (last edited Sep 07, 2016 08:29AM) (new)

Reva (revans) | 2481 comments OK FOLKS. HERE'S THE PROPOSED TEMPLATE FOR THE ATTACK. PLEASE FEEL FREE TO PULL IT APART AS REQUIRED.

.
The Battle
This battle will require the efforts of everyone in Novel Kingdom. Unlike normal battles, the Great White Dragon can be battled in parts.

You may engage in battle at any point when your health is above 0. You may drop to 0 health during the battle however, as soon as that occurs you are knocked out and must remain out of any battles for the next 3 days. You may also disengage from the dragon early with no penalty. Leaving the battle or being knocked out does not count as an end of battle for items that provide benefits for that, it does reset any growing benefits as the turn count will return to 1.
*****************************************************************

Attack #1 -- Sept. 7/16 (Reva's Attack # 582). Eisdrake - The Great White Dragon

20 Attack 20,000 Health - Last health count remains for the next attacker.

Spell Effects
Earth Magik - Roots Eisdrake in place for one round to freeze an attack. May only be used once per day per hero.
Fire Magik - Increases the next hit (next turn) by 20% attack power.
Air Magik - Lowers the return attack of Eisdrake by half.

Reward: For every 10 health that you remove from Eisdrake receive 1 experience. (Partials are kept until the next attack and health is tracked per hero).

After Eisdrake is defeated, everyone who participates will receive a token of the event.

Supply Package Claimed 7/9/16
- 3 Potion Tokens
- 3 Major Heal Potions
- 2 Mercenary Coupons


✯Hero Lvl 13 ✯HP: 34+2 ✯Sword Lvl 6 (+6)=12+B✯Staff Level 18(+6) =24+B ✯Exp 2592

Pet Plus Potion in effect
Damage Potion in effect
Enhanced weapon Potion in effect
Growing strength Potion
Wizarding Hat
Lady Ysmay Hired

Spells Trained In
Earth Magik Strength 10 x 2 = 20
Fire Magik Strength 10 x 2 = 20
Air Magik Strength 10 x 2 = 20

Casting Materials Earth- 1 Bird Feather, 1 Clump of Dirt
Casting Materials - 1 Phoenix Feather, 1 Ball of Wool
Casting Materials Air - 1 Carrot , 1 Snap Pea

Round 1
Hero attacks Eisdrake with Earth Magik 20 +2 Horse + 4 Pup + 4 Cat + 2 Minor Poison = 32 - 20,000 = 19,968 HP
Eisdrake attack Frozen

Round 2
Hero attacks Eisdrake with Fire Magik 20 +2 Horse + 4 Pup +2 Minor Poison = 28 - 19,968 = 19,940 HP
Eisdrake attacks Hero 20 -2 Rock -1 Shield = 17- 36 = 19 HP
Lady Ysmay Heals 5 + 19 = 24 HP

Round 3
Hero attacks Eisdrake with Staff: 18 + 1(Hat) + 2 +2 Horse + 4 Pup + 3 Orb +1 Bauble + 1 Growing Strength + 3 Damage + 3 Enhanced + 2 Minor Poison = 40 x 1.2 = 48 - 19,940 = 19,892 HP
Eisdrake attacks Hero 20 -2 Rock -1 Shield = 17 - 24 = 7 HP
Lady Ysmay Heals 5 + 7 = 12 HP

Round 4
Takes 1 Major Heal Potion 15 + 12 = 27 HP

Hero attacks Eisdrake with Staff: 18 + 1(Hat) + 2 +2 Horse + 4 Pup + 3 Orb +2 Bauble + 2 Growing Strength + 3 Damage + 3 Enhanced + 2 Minor Poison = 42 - 19,892 = 18, 850 HP
Eisdrake attacks Hero 20 -2 Rock -1 Shield = 17 - 27 = 10 HP
Lady Ysmay Heals 5 + 10 = 15 HP

Round 5
Takes 1 Major Heal Potion 15 + 15 = 30 HP

Hero attacks Eisdrake with Staff: 18 + 1(Hat) + 2 +2 Horse + 4 Pup + 3 Orb +3 Bauble + 3 Growing Strength + 3 Damage + 3 Enhanced + 2 Minor Poison = 44 - 19, 850 = 19, 806 HP
Eisdrake attacks Hero 20 -2 Rock -1 Shield = 17 - 30 = 13 HP
Lady Ysmay Heals 5 + 13 = 18 HP

Round 6
Takes 1 Major Heal Potion 15 + 18 = 33 HP

Hero attacks Eisdrake with Staff: 18 + 1(Hat) + 2 +2 Horse + 4 Pup + 3 Orb +4 Bauble + 4 Growing Strength + 3 Damage + 3 Enhanced + 2 Minor Poison = 46 - 19, 806 = 19, 760 HP
Eisdrake attacks Hero 20 -2 Rock -1 Shield = 17 - 33 = 16 HP
Lady Ysmay Heals 5 + 16 = 21 HP

Round 7

Hero attacks Eisdrake with Staff: 18 + 1(Hat) + 2 +2 Horse + 4 Pup + 3 Orb +5 Bauble + 5 Growing Strength + 3 Damage + 3 Enhanced + 2 Minor Poison = 48 - 19, 760 = 19, 712 HP
Employs Red Gem:
Hero attacks Eisdrake with Staff: 18 + 1(Hat) + 2 + 3 Orb +5 Bauble + 5 Growing Strength + 3 Damage + 3 Enhanced = 40 - 19, 712 = 19, 672 HP
Eisdrake attacks Hero 20 -2 Rock -1 Shield = 17 - 21 = 4 HP
Lady Ysmay Heals 5 + 4 = 9 HP


Round 8
Takes 1 Major Heal Potion 15 + 9 = 24 HP

Hero attacks Eisdrake with Air Magik 20 +2 Horse + 4 Pup +2 Minor Poison = 28 -19, 672 = 19, 644 HP
Eisdrake attacks Hero 20 -2 Rock -1 Shield = 17 -- 18/2 = 9 - 24 = 11 HP
Lady Ysmay Heals 5 + 11 = 16 HP
Attack Broken Off

Reward Claimed (See Calculations Below): 35 Exp + 2 HP (Orb)

✯Hero Lvl 13 ✯HP: 16+2 ✯Sword Lvl 6 (+6)=12+B✯Staff Level 18(+6) =24+B ✯Exp 2627

****************************************************************

Attack Summary For Reva

Eisdrake Health 20,000 HP at START OF ATTACK
Eisdrake Health 19, 644 HP at END OF ATTACK

TOTAL DAMAGE 356 HP
EXP POINTS CLAIMED 350/10 = 35 exp.
RESIDUAL POINTS TO BE CLAIMED NEXT ATTACK = 6

*****************************************************************

EISDRAKE HEALTH COUNT FOR NEXT ATTACKER: 19, 644 HP


message 7283: by Rebecca (new)

Rebecca (rebeccasg) | 3798 comments So if I do one round of attack today today and use a pet plus potion.... (Hp not zero yet) Then come back in a week and do another round of attack, does the pet plus potion still work? Since it's the same "battle"?


message 7284: by Reva (last edited Sep 07, 2016 07:16AM) (new)

Reva (revans) | 2481 comments RebeccaS wrote: "So if I do one round of attack today today and use a pet plus potion.... (Hp not zero yet) Then come back in a week and do another round of attack, does the pet plus potion still work? Since it's t..."

If you employ the Pet Plus Potion today it's good for an additional six days.

From 7/9/16 to 13/9/16

You'd have to use another PPP starting Sept 14 /16


As long as you have the health points and haven't been knocked down to Zero, you could attack every day.

Don't forget you've been given a starter pack which includes 3 Major Heal Potions, 3 Potion Tokens and 2 Mercenary Coupons. Hiring Ysmay would be a good move if you plan for multiple rounds. Hiring Kili for +2 attack for fewer rounds.


message 7285: by Zuzana (new)

Zuzana | 2570 comments Reva, you miscalculated your spell attacks. Refer back to the zombie discussion, which potions and bonuses combine with spells and which do not.

I made a list of potions and Kelly decided which of them are o.k. All of the pets count, too.


message 7286: by Zuzana (new)

Zuzana | 2570 comments You also forgot your shield and Rocky. Dragons AP should be 20 - 3 (shield, rocky, ppp).


message 7287: by Reva (new)

Reva (revans) | 2481 comments Zuzana wrote: "Reva, you miscalculated your spell attacks. Refer back to the zombie discussion, which potions and bonuses combine with spells and which do not.

I made a list of potions and Kelly decided which of..."


Would you please repost the list. Thanks


message 7288: by Zuzana (new)

Zuzana | 2570 comments At the end of the fight your HP should be +3 (1 orb + 2 rocky and ppp)


message 7289: by Reva (new)

Reva (revans) | 2481 comments Zuzana wrote: "You also forgot your shield and Rocky. Dragons AP should be 20 - 3 (shield, rocky, ppp)."

See that's why we need fresh eyes on the obvious. LOL

THANKS AGAIN


message 7290: by Zuzana (new)

Zuzana | 2570 comments Sorry Reva I'm on my phone. Just go back to the time of the August update. It was then we discussed how to calculate attack power of spells and bonuses. I remember you participated in the discussion, too.


message 7291: by Zuzana (new)

Zuzana | 2570 comments You're welcome. I appreciate you took it on yourself to make the first attack. This way we all can use it as a template. TY!


message 7292: by Reva (new)

Reva (revans) | 2481 comments Ok I adjusted the above template for rocky and shield.


message 7293: by Zuzana (new)

Zuzana | 2570 comments I calculated your first round attack power to be 36 (spell + pets + ppp + damage + minor poison).

You plan to use minor poison in latter rounds so you can as well employ it in the beginning to get the most of it.


message 7294: by Reva (last edited Sep 07, 2016 07:48AM) (new)

Reva (revans) | 2481 comments Zuzana wrote: "You're welcome. I appreciate you took it on yourself to make the first attack. This way we all can use it as a template. TY!"

I figure this will show everyone the typical use of attacks. Not every will have all the spells, casting materials required, Gems, potions, HP, ETC. but it's a way to earn Experience points.

If you're already using Pet Plus Potion to double the Pets' Sunday outputs, then it's no biggy to continue to use it on Eisdrake. I'll finally have a use for my surplus Sunday Health points and Eggs.


message 7295: by Zuzana (new)

Zuzana | 2570 comments This is how I calculated your 1st round AP:

It's easier for me to write it down, take a photo and upload it to imgur than type it on the phone. Here is the link: Round1 http://imgur.com/AXQUlWP

Does it work?


message 7296: by Zuzana (new)

Zuzana | 2570 comments Sorry it shoul be 35 (minor poison is only 2, not 3 AP)


message 7297: by Reva (new)

Reva (revans) | 2481 comments Your photo worked well!

LOL The things we do!


message 7298: by Reva (new)

Reva (revans) | 2481 comments • Enhanced Weapon Potion - 9 Gold - Increases the damage of a weapon by 3 for the remainder of the week.
• Damage Potion - 12 Gold - For the remainder of the week attack and magic power are increased by 3 points each.

(At the beginning attack referenced the sword and magic referenced the staff)


Don't both these potions affect weapons?


message 7299: by Zuzana (new)

Zuzana | 2570 comments Fortunately, damage potion talks about magic power not magic staff or weapon. The wording is ambiguous enough for Kelly to approve its use in combination with spells.


message 7300: by Zuzana (new)

Zuzana | 2570 comments Just look 1 month back and find the post. I found it but I can't re-post. The phone app doesn't have the quote feature.


back to top