Compute Books

Showing 1-50 of 165
Introduction to Algorithms Introduction to Algorithms (Hardcover)
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avg rating 4.35 — 9,335 ratings — published 1989
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The Pragmatic Programmer: From Journeyman to Master The Pragmatic Programmer: From Journeyman to Master (Paperback)
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avg rating 4.33 — 24,178 ratings — published 1999
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Compilers: Principles, Techniques, and Tools Compilers: Principles, Techniques, and Tools (Hardcover)
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avg rating 4.10 — 3,026 ratings — published 1986
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The Dream Machine: J.C.R. Licklider and the Revolution That Made Computing Personal The Dream Machine: J.C.R. Licklider and the Revolution That Made Computing Personal (Paperback)
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avg rating 4.54 — 1,643 ratings — published 2001
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A Philosophy of Software Design A Philosophy of Software Design (Paperback)
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avg rating 4.22 — 4,575 ratings — published 2018
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Designing Data-Intensive Applications Designing Data-Intensive Applications (ebook)
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avg rating 4.70 — 10,707 ratings — published 2015
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Mesh Free Methods: Moving Beyond the Finite Element Method Mesh Free Methods: Moving Beyond the Finite Element Method (Hardcover)
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avg rating 3.75 — 4 ratings — published 2002
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Numerical Linear Algebra on High-Performance Computers (Software, Environments and Tools, Series Number 7) Numerical Linear Algebra on High-Performance Computers (Software, Environments and Tools, Series Number 7)
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avg rating 4.40 — 5 ratings — published 1987
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Polygon Mesh Processing Polygon Mesh Processing (Hardcover)
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avg rating 4.35 — 23 ratings — published 2010
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A Sampler of Useful Computational Tools for Applied Geometry, Computer Graphics, and Image Processing A Sampler of Useful Computational Tools for Applied Geometry, Computer Graphics, and Image Processing (Kindle Edition)
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avg rating 4.17 — 6 ratings — published 2015
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Finite Difference Schemes and Partial Differential Equations Finite Difference Schemes and Partial Differential Equations (Paperback)
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avg rating 3.75 — 4 ratings — published 2004
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Game Physics (Interactive 3d Technology Series) Game Physics (Interactive 3d Technology Series)
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avg rating 3.71 — 52 ratings — published 2003
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Fundamentals of Computer Aided Geometric Design Fundamentals of Computer Aided Geometric Design (Hardcover)
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avg rating 4.00 — 2 ratings — published 1996
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Computer Graphics: Principles and Practice Computer Graphics: Principles and Practice (Hardcover)
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avg rating 4.22 — 369 ratings — published 1990
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Finite Elements: Theory, Fast Solvers, and Applications in Solid Mechanics Finite Elements: Theory, Fast Solvers, and Applications in Solid Mechanics (Paperback)
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avg rating 4.60 — 5 ratings — published 1997
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Numerical Methods for Engineers and Scientists Numerical Methods for Engineers and Scientists (Hardcover)
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avg rating 4.42 — 19 ratings — published 2014
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Scientific Computing and Differential Equations: An Introduction to Numerical Methods Scientific Computing and Differential Equations: An Introduction to Numerical Methods (Kindle Edition)
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avg rating 3.60 — 5 ratings — published 1991
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Computer Visualization: Graphics Techniques for Engineering and Scientific Analysis Computer Visualization: Graphics Techniques for Engineering and Scientific Analysis (Hardcover)
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avg rating 3.00 — 1 rating — published 1994
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Numerical Linear Algebra Numerical Linear Algebra (Paperback)
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avg rating 4.29 — 153 ratings — published 1997
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Introduction to Implicit Surfaces Introduction to Implicit Surfaces (Kindle Edition)
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avg rating 4.00 — 1 rating — published 1997
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Parallel Programming: for Multicore and Cluster Systems Parallel Programming: for Multicore and Cluster Systems (Hardcover)
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avg rating 3.36 — 11 ratings — published 2010
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Iterative Methods for Linear and Nonlinear Equations (Frontiers in Applied Mathematics, Series Number 18) Iterative Methods for Linear and Nonlinear Equations (Frontiers in Applied Mathematics, Series Number 18)
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avg rating 2.75 — 4 ratings — published 1987
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High Performance Computing: Programming and Applications (Chapman & Hall/CRC Computational Science) High Performance Computing: Programming and Applications (Chapman & Hall/CRC Computational Science)
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avg rating 4.00 — 4 ratings — published 2009
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Geometric Transformations for 3D Modeling Geometric Transformations for 3D Modeling (Hardcover)
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avg rating 3.25 — 4 ratings — published 2007
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Applied Numerical Linear Algebra Applied Numerical Linear Algebra (Paperback)
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avg rating 4.00 — 29 ratings — published 1997
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Iterative Methods for Sparse Linear Systems Iterative Methods for Sparse Linear Systems (Paperback)
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avg rating 4.11 — 19 ratings — published 1996
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Afternotes on Numerical Analysis Afternotes on Numerical Analysis (Paperback)
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avg rating 3.86 — 7 ratings — published 1987
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Iterative Methods for Optimization (Frontiers in Applied Mathematics, Series Number 18) Iterative Methods for Optimization (Frontiers in Applied Mathematics, Series Number 18)
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avg rating 3.00 — 2 ratings — published 1987
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Fluid Simulation for Computer Graphics Fluid Simulation for Computer Graphics (Hardcover)
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avg rating 4.18 — 33 ratings — published 2008
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Advanced Animation and Rendering Techniques: Theory and Practice Advanced Animation and Rendering Techniques: Theory and Practice (Hardcover)
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avg rating 4.29 — 14 ratings — published 1992
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Numerical Linear Algebra and Applications Numerical Linear Algebra and Applications (Hardcover)
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avg rating 4.19 — 21 ratings — published 1995
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Scientific Computing Scientific Computing (Hardcover)
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avg rating 3.54 — 50 ratings — published 1996
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The Algorithm Design Manual The Algorithm Design Manual (Hardcover)
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avg rating 4.34 — 2,685 ratings — published 1997
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Matrix Computations (Johns Hopkins Studies in Mathematical Sciences)(3rd Edition) Matrix Computations (Johns Hopkins Studies in Mathematical Sciences)(3rd Edition)
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avg rating 4.26 — 151 ratings — published 1983
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Understanding Digital Signal Processing Understanding Digital Signal Processing (Hardcover)
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avg rating 4.47 — 193 ratings — published 1996
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Computational Geometry for Design and Manufacture Computational Geometry for Design and Manufacture (Paperback)
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avg rating 4.20 — 5 ratings — published
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C++ Concurrency in Action: Practical Multithreading C++ Concurrency in Action: Practical Multithreading (Paperback)
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avg rating 4.27 — 340 ratings — published 2009
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CUDA Programming: A Developer's Guide to Parallel Computing with GPUs (Applications of Gpu Computing) CUDA Programming: A Developer's Guide to Parallel Computing with GPUs (Applications of Gpu Computing)
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avg rating 4.24 — 21 ratings — published 2012
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Geometric Modeling Geometric Modeling (Hardcover)
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avg rating 4.00 — 4 ratings — published 1985
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An Introduction to Solid Modeling An Introduction to Solid Modeling (Hardcover)
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avg rating 4.00 — 1 rating — published
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Computational Geometry: An Introduction (Texts and Monographs in Computer Science) Computational Geometry: An Introduction (Texts and Monographs in Computer Science)
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avg rating 4.10 — 21 ratings — published 1985
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CUDA by Example: An Introduction to General-Purpose GPU Programming CUDA by Example: An Introduction to General-Purpose GPU Programming (Paperback)
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avg rating 4.12 — 186 ratings — published 2010
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Discrete and Computational Geometry Discrete and Computational Geometry (Hardcover)
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avg rating 4.44 — 16 ratings — published 2011
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Computational Geometry in C (Cambridge Tracts in Theoretical Computer Science (Paperback)) Computational Geometry in C (Cambridge Tracts in Theoretical Computer Science (Paperback))
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avg rating 4.00 — 64 ratings — published 1994
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Beautiful C++: 30 Core Guidelines for Writing Clean, Safe, and Fast Code Beautiful C++: 30 Core Guidelines for Writing Clean, Safe, and Fast Code (Kindle Edition)
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avg rating 4.15 — 62 ratings — published
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