Readers who enjoyed

Battle Strategies (Learn to Play Go, #4)
Learn to play Go - the elegant game that has enthralled millions of people around the world for millennia. In Volume 4 of this award-winning series, professional Go player Janice Kim 3 dan teaches you…
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In the Beginning  (Elementary Go Series, #1)
The opening is theoretically the hardest part of the game of go. To professional players, it is the hardest part in practice, as well; in championship games that last two days, for instance, the first…
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Tesuji (Elementary Go Series, #3)
4.25 avg. rating
· 125 Ratings
Tesujis are the tactics of short-range combat in the game of go. This book presents over 300 examples and problems of them, aimed at training the reader to analyze and spot the right move in all sorts…
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Opening Theory Made Easy: Twenty Strategic Principles to Improve Your Opening Game
AA
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Lessons in the Fundamentals of Go
4.40 avg. rating
· 370 Ratings
The book’s main themes are the importance of fundamentals, the philosophy of go, and how to study. All the author asks is that the reader not do anything so foolish as to finish it in one day. It shou…
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The Direction of Play (Intermediate to Advanced Go Books)
This book is a lucid exposition of the basic principles of Kajiwara's go theory and a guide to applying these principles in your own game. Above all else, Kajiwara emphasizes the importance of careful…
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Rogue Protocol (The Murderbot Diaries, #3)
4.21 avg. rating
· 124406 Ratings
SciFi’s favorite antisocial A.I. is again on a mission. The case against the too-big-to-fail GrayCris Corporation is floundering, and more importantly, authorities are beginning to ask more questions …
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Attack and Defense (Elementary Go Series, #5)
The middle game of go often appears chaotic, but there is order in the chaos, as this book plainly reveals. The result of a joint effort by a tournament-winning Japanese professional player and an exp…
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Artificial Condition (The Murderbot Diaries, #2)
alternate cover for ISBN 9781250186928

It has a dark past – one in which a number of humans were killed. A past that caused it to christen itself “Murderbot." But it has only vague memories of the mass…
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The Master of Go
3.87 avg. rating
· 3982 Ratings
From the Nobel Prize-winning author and acclaimed writer of Thousand Cranes comes the luminous chronicle of a match of the Japanese game Go played between a master and a younger, more modern challenge…
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Oliver Twist
3.88 avg. rating
· 378512 Ratings
A gripping portrayal of London's dark criminal underbelly, published in Penguin Classics with an introduction by Philip Horne.

The story of Oliver Twist - orphaned, and set upon by evil and adversity f…
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All Systems Red (The Murderbot Diaries, #1)
4.09 avg. rating
· 258714 Ratings
"As a heartless killing machine, I was a complete failure."

In a corporate-dominated space-faring future, planetary missions must be approved and supplied by the Company. For their own safety, explorat…
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Exit Strategy (The Murderbot Diaries, #4)
4.37 avg. rating
· 135415 Ratings
Murderbot wasn’t programmed to care. So, its decision to help the only human who ever showed it respect must be a system glitch, right?

Having traveled the width of the galaxy to unearth details of its…
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Fuseki Revolution
4.42 avg. rating
· 12 Ratings
Go-playing AI programs have changed the very nature of professional go. In the half-decade since the emergence of AlphaGo in 2016, the conventional wisdom of go has been transformed. Opening patterns …
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Life and Death (Elementary Go Series, #4)
Book by Davies, James
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On Writing: A Memoir of the Craft
4.33 avg. rating
· 256281 Ratings
"Long live the King" hailed Entertainment Weekly upon the publication of Stephen King's On Writing. Part memoir, part master class by one of the bestselling authors of all time, this superb volume is …
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Batman: The Long Halloween
4.33 avg. rating
· 97386 Ratings
Taking place during Batman's early days of crime fighting, this new edition of the classic mystery tells the story of a mysterious killer who murders his prey only on holidays. Working with District A…
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The Second Book of Go: What you need to know after you've learned the rules (Beginner and Elementary Go Books)
This book is written for players who have acquired an understanding of the rules of go and some of its most elementary tactics and strategies by having read an introductory book and having played a fe…
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