Video Game Theory Books
Showing 1-35 of 35
What Video Games Have to Teach Us About Learning and Literacy (Paperback)
by (shelved 2 times as video-game-theory)
avg rating 3.89 — 1,327 ratings — published 2003
The Video Game Theory Reader (Paperback)
by (shelved 2 times as video-game-theory)
avg rating 3.66 — 77 ratings — published 2003
The Routledge Companion to Video Game Studies (Routledge Media and Cultural Studies Companions)
by (shelved 1 time as video-game-theory)
avg rating 4.10 — 10 ratings — published 2013
Horror Video Games: Essays on the Fusion of Fear and Play (Paperback)
by (shelved 1 time as video-game-theory)
avg rating 3.68 — 40 ratings — published 2009
The Ambiguity of Play (Paperback)
by (shelved 1 time as video-game-theory)
avg rating 3.95 — 130 ratings — published 1998
Tetris: The Games People Play (Paperback)
by (shelved 1 time as video-game-theory)
avg rating 3.80 — 3,504 ratings — published 2016
All Your Base Are Belong to Us: How Fifty Years of Videogames Conquered Pop Culture (Paperback)
by (shelved 1 time as video-game-theory)
avg rating 3.59 — 890 ratings — published 2011
Extra Lives: Why Video Games Matter (Hardcover)
by (shelved 1 time as video-game-theory)
avg rating 3.52 — 3,703 ratings — published 2010
The State of Play: Creators and Critics on Video Game Culture (Hardcover)
by (shelved 1 time as video-game-theory)
avg rating 3.61 — 305 ratings — published 2015
Play Matters (Playful Thinking)
by (shelved 1 time as video-game-theory)
avg rating 3.59 — 260 ratings — published 2014
Values at Play in Digital Games (Hardcover)
by (shelved 1 time as video-game-theory)
avg rating 3.73 — 90 ratings — published 2014
Practical Game Development with Unity and Blender (Paperback)
by (shelved 1 time as video-game-theory)
avg rating 3.32 — 19 ratings — published 2014
Uncertainty in Games (Playful Thinking)
by (shelved 1 time as video-game-theory)
avg rating 3.53 — 363 ratings — published 2013
Video Game Storytelling: What Every Developer Needs to Know about Narrative Techniques (Paperback)
by (shelved 1 time as video-game-theory)
avg rating 4.00 — 496 ratings — published 2014
The Art of Failure: An Essay on the Pain of Playing Video Games (Playful Thinking Series)
by (shelved 1 time as video-game-theory)
avg rating 3.64 — 358 ratings — published 2013
Understanding Video Games: The Essential Introduction (Paperback)
by (shelved 1 time as video-game-theory)
avg rating 3.88 — 117 ratings — published 2007
Minecraft in the Classroom: Ideas, inspiration, and student projects for teachers (Paperback)
by (shelved 1 time as video-game-theory)
avg rating 4.07 — 14 ratings — published 2014
Wordplay and the Discourse of Video Games (Routledge Studies in New Media and Cyberculture)
by (shelved 1 time as video-game-theory)
avg rating 4.14 — 7 ratings — published 2012
A Casual Revolution: Reinventing Video Games and Their Players (Hardcover)
by (shelved 1 time as video-game-theory)
avg rating 3.50 — 177 ratings — published 2009
How Computer Games Help Children Learn (Hardcover)
by (shelved 1 time as video-game-theory)
avg rating 3.82 — 80 ratings — published 2006
Unified Discourse Analysis: Language, Reality, Virtual Worlds and Video Games (Paperback)
by (shelved 1 time as video-game-theory)
avg rating 3.40 — 10 ratings — published 2014
Games, Learning, and Society: Learning and Meaning in the Digital Age (Learning in Doing: Social, Cognitive and Computational Perspectives)
by (shelved 1 time as video-game-theory)
avg rating 3.67 — 24 ratings — published 2012
Good Video Games and Good Learning: Collected Essays on Video Games, Learning and Literacy (New Literacies and Digital Epistemologies)
by (shelved 1 time as video-game-theory)
avg rating 3.90 — 117 ratings — published 2007
The Video Game Theory Reader 2 (Paperback)
by (shelved 1 time as video-game-theory)
avg rating 3.84 — 37 ratings — published 2008
Communities of Play: Emergent Cultures in Multiplayer Games and Virtual Worlds (Hardcover)
by (shelved 1 time as video-game-theory)
avg rating 3.91 — 66 ratings — published 2009
Persuasive Games: The Expressive Power of Videogames (Hardcover)
by (shelved 1 time as video-game-theory)
avg rating 3.84 — 360 ratings — published 2007
Unit Operations: An Appoach to Videogame Criticism (Hardcover)
by (shelved 1 time as video-game-theory)
avg rating 3.68 — 216 ratings — published 2006
Flow: The Psychology of Optimal Experience (Paperback)
by (shelved 1 time as video-game-theory)
avg rating 4.11 — 87,677 ratings — published 1990
Handbook Of Computer Game Studies (Hardcover)
by (shelved 1 time as video-game-theory)
avg rating 3.88 — 26 ratings — published 2005
Play Between Worlds: Exploring Online Game Culture (Hardcover)
by (shelved 1 time as video-game-theory)
avg rating 3.78 — 151 ratings — published 2012
The Ultimate History of Video Games: From Pong to Pokemon - The Story Behind the Craze That Touched Our Lives and Changed the World (Paperback)
by (shelved 1 time as video-game-theory)
avg rating 4.14 — 2,992 ratings — published 2001
Man, Play and Games (Paperback)
by (shelved 1 time as video-game-theory)
avg rating 3.85 — 546 ratings — published 1958
Homo Ludens: A Study of the Play Element in Culture (Paperback)
by (shelved 1 time as video-game-theory)
avg rating 3.99 — 2,951 ratings — published 1938
Play Money: Or, How I Quit My Day Job and Made Millions Trading Virtual Loot (Hardcover)
by (shelved 1 time as video-game-theory)
avg rating 3.66 — 292 ratings — published 2006
My Tiny Life: Crime and Passion in a Virtual World (Paperback)
by (shelved 1 time as video-game-theory)
avg rating 3.74 — 149 ratings — published 1999
