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M
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game design
(14 Books)
1
Game Feel (Morgan Kaufmann Game Design Books)
by
Steve Swink
3.91 avg rating — 381 ratings
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2
Better Game Characters by Design: A Psychological Approach
by
Katherine Isbister
3.85 avg rating — 46 ratings
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3
Game Mechanics: Advanced Game Design
by
Ernest Adams
4.12 avg rating — 184 ratings
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4
Characteristics of Games
by
George Skaff Elias
4.12 avg rating — 242 ratings
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5
Rules of Play: Game Design Fundamentals
by
Katie Salen Tekinbaş
3.99 avg rating — 1,013 ratings
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6
Challenges for Game Designers
by
Brenda Brathwaite
3.99 avg rating — 309 ratings
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7
Game Design Workshop: A Playcentric Approach to Creating Innovative Games
by
Tracy Fullerton
4.11 avg rating — 511 ratings
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8
The Art of Game Design: A Book of Lenses
by
Jesse Schell
4.39 avg rating — 3,417 ratings
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9
Virtual World Design
by
Ann Latham Cudworth
4.60 avg rating — 5 ratings
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10
Designing with the Mind in Mind: Simple Guide to Understanding User Interface Design Rules
by
Jeff Johnson
4.10 avg rating — 1,579 ratings
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11
100 Things Every Designer Needs to Know About People
by
Susan M. Weinschenk
(Goodreads Author)
4.09 avg rating — 6,263 ratings
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12
Universal Principles of Design
by
William Lidwell
4.16 avg rating — 5,884 ratings
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13
The Design of Everyday Things
by
Donald A. Norman
4.15 avg rating — 47,673 ratings
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14
User Interface Design for Programmers
by
Joel Spolsky
3.86 avg rating — 258 ratings
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