A lot of you know I'm a multiclassed programmer/writer. Before I
drafted four novels and
got an agent, I had a Computer Science degree, scripted for
Planescape: Torment, and completed a few dozen
Project Euler problems (until they got too hard). Unfortunately, since I've been more focused on writing, my levels in programming have gone largely unused.
Until now. It turns out game dialogue is the perfect job for my class combination. It's nowhere near as complicated as writing
a program to sol...
Published on July 17, 2013 04:29