Monte Cook's Blog, page 69

August 24, 2017

I’m a Guide!

I’m a Guide! Ready to run your own adventures? I’m a Guide! is a hands-on, step-by-step kit for kids who are ready to take on the role of a Guide.
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Published on August 24, 2017 13:55

November: PAX Unplugged

November: PAX Unplugged We’re pleased to announce that Monte Cook Games will have a table at PAX Unplugged! We’re still in the planning stages, but we may even run the popular Invisible Sun character creation & worldbuilding seminar that debuted at Gen Con. PAX Unplugged is an exciting analog-focused extension of PAX conventions, and we hope to see you there.
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Published on August 24, 2017 09:37

August 22, 2017

A Very Merry Gen Con 2017

A Very Merry Gen Con 2017 We had a fantastic time at Gen Con 2017. It was the convention’s 50th anniversary, and its first sold out show. Numenera, The Strange, Cypher System, and No Thank You, Evil!
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Published on August 22, 2017 11:46

August 19, 2017

Introducing Numenera 2: Discovery and Destiny

Introducing Numenera 2: Discovery and Destiny Thursday at Gen Con we announced the forthcoming Numenera 2 set of core rulebooks: Numenera Discovery and Numenera Destiny. Numenera is a game in which the player characters explore the ruins of aeons past to gather amazing treasures and help build a new future for a world struggling in darkness.
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Published on August 19, 2017 09:08

August 17, 2017

Invisible Sun: Changing the Way RPGs are Played

Invisible Sun: Changing the Way RPGs are Played We’ve been revealing much about the rules and setting of Invisible Sun in the months since the Kickstarter campaign. Here, however, we just wanted to hit some of the highlights to convey what a different game this is. Monte had this to say:
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Published on August 17, 2017 11:34

August 11, 2017

Cypher Chronicles, vol. 30-2017

Cypher Chronicles, vol. 30-2017 Iadace, and welcome to Cypher Chronicles! Get Cypher Chronicles, and other MCG news, delivered right to your inbox! Enter your email address and click the Subscribe button in the right-hand column, and you’ll never miss a post.
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Published on August 11, 2017 14:38

August 10, 2017

Invisible Sun: The Directed Campaign

Invisible Sun: The Directed Campaign Imagine this: you’ve decided to run an Invisible Sun campaign. The rules aren’t too hard to learn, the setting material is easy to reference, and there’s some great introductory stuff, so you’re off to a great start.
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Published on August 10, 2017 10:00

August 8, 2017

Invisible Sun: Games as a Group Purchase

Invisible Sun: Games as a Group Purchase Tabletop RPG groups of all stripes always have a “thought leader.” You know the one—the person who learns about new games, buys all the games, brings them to the table, and teaches the rules. (And often, hosts the game as well.
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Published on August 08, 2017 12:00

August 4, 2017

Cypher Chronicles, vol. 29-2017

Cypher Chronicles, vol. 29-2017 Iadace, and welcome to Cypher Chronicles! Get Cypher Chronicles, and other MCG news, delivered right to your inbox! Enter your email address and click the Subscribe button in the right-hand column, and you’ll never miss a post.
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Published on August 04, 2017 12:24

August 3, 2017

Player Perspectives: Learning Through Play

Player Perspectives: Learning Through Play Player Perspectives is a regular feature here on the Monte Cook Games website, penned by guest writers—players of Numenera, The Strange, and the Cypher System. In this article, Brian Kurtz shares how he came to become a GM and what he’s learned from his first few sessions of the Cypher System and Fate. His recommendation?
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Published on August 03, 2017 14:35

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