Monte Cook's Blog, page 72

June 23, 2017

MCG Got a New Warehouse, and All I Got Was—MASSIVE SAVINGS AND COOL FREE STUFF!

MCG Got a New Warehouse, and All I Got Was—MASSIVE SAVINGS AND COOL FREE STUFF! We recently opened a new warehouse, from which we fulfill Kickstarter rewards and ship MCG Shop orders. (We posted a tour of it recently, if you’d like a look.) It’s not actually brand new—we started moving into it after Gen Con last year—but we put the finishing touches on it few weeks ago, and did a bit of spring cleaning at the same time.
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Published on June 23, 2017 05:30

June 22, 2017

What Does the Dinosaur Say? Coo, Quack, Bellow, and Buzz

What Does the Dinosaur Say? Coo, Quack, Bellow, and Buzz What Does the Dinosaur Say? Coo, Quack, Bellow, and Buzz When we think of dinosaur sounds, most of us think of that iconic Jurassic Park-style roar: open mouth, teeth dripping with blood and saliva, a blast of air filled with the most ferocious of sounds.
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Published on June 22, 2017 13:32

June 20, 2017

Take a Tour of Our New Warehouse

Take a Tour of Our New Warehouse MCG makes lots of products, so of course we have lots of stuff to store. We’ve always maintained a facility near Atlanta, Georgia, which handles shipments to distributors and stores. It’s a very big warehouse (we aren’t the only company that uses it), and the staff there does a great job.
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Published on June 20, 2017 12:43

June 19, 2017

No Thank You, Evil! Won an Origins Award!

No Thank You, Evil! Won an Origins Award! Every year, the Academy of Adventure Gaming Arts and Design announces the nominees for the Origins Awards, recognizing outstanding games in the hobby industry. This weekend, No Thank You, Evil! won the Origins Award in the roleplaying game category!
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Published on June 19, 2017 16:57

June 16, 2017

Cypher Chronicles, vol. 23-2017

Cypher Chronicles, vol. 23-2017 Iadace and welcome to Cypher Chronicles! MCG News Predation is loose in the wild…rawr! And not just the main book.
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Published on June 16, 2017 13:03

June 15, 2017

Invisible Sun Design Diary 8: Emergent Story

Invisible Sun Design Diary 8: Emergent Story When designing a roleplaying game (or setting), one of the first questions you ask yourself is, “What do characters do in this game?” You need to have a good answer for that. For most games, the answer suggests the kind of adventures the group will have.
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Published on June 15, 2017 13:07

June 9, 2017

Cypher Chronicles, vol. 22-2017

Cypher Chronicles, vol. 22-2017 Iadace and welcome to Cypher Chronicles! MCG News Uh-Oh, Monsters! is now available for preorder!
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Published on June 09, 2017 12:28

June 8, 2017

The Amazing MCG Asset Team

The Amazing MCG Asset Team Monte Cook Games is a small company, and we can only be in so many places at once. That’s why we rely on the MCG Asset Team to help us reach new players and show people our newest products. The Asset Team is a group of more than a hundred GMs all over the world who run game demos for us at game stores, conventions, campus game clubs, and libraries.
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Published on June 08, 2017 12:58

June 7, 2017

Uh-Oh, Monsters!

Uh-Oh, Monsters! Claws and Paws and Lairs and Scares! Set out into adventure with Uh-Oh, Monsters!, an expansion to the No Thank You, Evil!
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Published on June 07, 2017 10:20

June 6, 2017

June: Origins Game Fair

June: Origins Game Fair   Members of the MCG Asset Team will be running games at Origins Game Fair in Columbus, Ohio! • Chris Renshaw (OCD podcast), Cypher System • Mike G. is running a Gods of the Fall game on Friday at noon and a The Strange game Saturday at noon.
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Published on June 06, 2017 16:01

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