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Jason Sigler
is on page 92 of 278
I assumed that depression and other personal aspects of everyday life would come into play in the making of Stardew Valley given that it was created by one person, but it's also so good to hear the end result, that he made millions on the game and is at least satisfied with that part of the game. I also appreciate how honest the book and the creator are with the time that was simply wasted at some points.
— Feb 16, 2026 08:35AM
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Jason Sigler
is on page 71 of 278
After reading about AA and AAA games like Pillars of Eternity and Uncharted 4, it's good to read the other end of the game dev spectrum with the story behind Stardew Valley's one-man team.
— Feb 13, 2026 01:55PM
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Jason Sigler
is on page 63 of 278
Though I know the polish and quality of Naughty Dog games is very high in general, hearing the crunch that they go through towards the end of any game development and how it's just understood that it will be a part of the cycle is disheartening.
— Feb 12, 2026 12:24PM
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Jason Sigler
is on page 44 of 278
As I was hoping, while I don't care much about the game Pillars of Eternity itself, the story behind its creation is fascinating. I'm expecting more stories of the same ilk throughout the rest of the book.
— Feb 10, 2026 07:03AM
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