Creative Selection: Inside Apple's Design Process During the Golden Age of Steve Jobs
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“I’m not remotely interested in being just good,”
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We needed concrete and specific demos to guide our work, since even an unsophisticated idea is hard to discuss constructively without an artifact to illustrate it.
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Demos made us react, and the reactions were essential. Direct feedback on one demo provided the impetus to transform it into the next.
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Taste is developing a refined sense of judgment and finding the balance that produces a pleasing and integrated whole.