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Books that every game designer will find valuable.
Score
A book’s total score is based on multiple factors, including the number of people who have voted for it and how highly those voters ranked the book.
| 101 |
Invisible Cities
by
4.10 avg rating — 95,647 ratings
score: 85,
and
1 person voted
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| 101 |
The Infinite Playground: A Player's Guide to Imagination
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3.84 avg rating — 51 ratings
score: 85,
and
1 person voted
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| 103 |
Man, Play and Games
by
3.85 avg rating — 544 ratings
score: 84,
and
1 person voted
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| 103 |
A Playful Path
by
3.47 avg rating — 17 ratings
score: 84,
and
1 person voted
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| 105 |
Third Person: Authoring and Exploring Vast Narratives
by
4.07 avg rating — 46 ratings
score: 83,
and
1 person voted
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| 106 |
Emotional Design: Why We Love (or Hate) Everyday Things
by
3.95 avg rating — 5,450 ratings
score: 81,
and
1 person voted
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| 107 |
Fundamentals of Game Design
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3.90 avg rating — 167 ratings
score: 79,
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1 person voted
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107 books ·
117 voters ·
list created January 9th, 2010
by deleted user.
Anyone can add books to this list.
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