Software

Computer software, or simply software, also known as computer programs, is the non-tangible component of computers.

Why Machines Learn: The Elegant Math Behind Modern AI
Continuous Discovery Habits: Discover Products that Create Customer Value and Business Value
Recoding America: Why Government Is Failing in the Digital Age and How We Can Do Better
Designing Machine Learning Systems: An Iterative Process for Production-Ready Applications
The Staff Engineer's Path: A Guide for Individual Contributors Navigating Growth and Change
Fundamentals of Data Engineering: Plan and Build Robust Data Systems
Androids: The Team That Built the Android Operating System
Crafting Interpreters
Fancy Bear Goes Phishing: The Dark History of the Information Age, in Five Extraordinary Hacks
Street Coder
Building Evolutionary Architectures: Support Constant Change
Rust for Rustaceans
Internet
Software Architecture: The Hard Parts: Modern Trade-Off Analyses for Distributed Architectures
Learning Modern Linux: A Handbook for the Cloud Native Practitioner
Clean Code: A Handbook of Agile Software Craftsmanship
The Pragmatic Programmer: From Journeyman to Master
Designing Data-Intensive Applications
Refactoring: Improving the Design of Existing Code (Addison-wesley Object Technology Series)
The Mythical Man-Month: Essays on Software Engineering
Design Patterns: Elements of Reusable Object-Oriented Software
Domain-Driven Design: Tackling Complexity in the Heart of Software
Code Complete: A Practical Handbook of Software Construction
Clean Architecture
A Philosophy of Software Design
The Clean Coder: A Code of Conduct for Professional Programmers
Working Effectively with Legacy Code
Project Retrospectives by Norman L. KerthThe Retrospective Handbook by Patrick KuaAgile Retrospectives by Esther DerbyGetting Value out of Agile Retrospectives - A Toolbox of Retr... by Luis GonçalvesThe Scrumban [R]Evolution by Ajay Reddy
Agile Retrospectives
6 books — 3 voters
Designing Data-Intensive Applications by Martin KleppmannRelease It! by Michael T. NygardMicroservices From Design to Deployment by Chris RichardsonBuilding Microservices by Sam NewmanProduction-Ready Microservices by Susan J. Fowler
To learn Microservices
21 books — 4 voters

Scala for the Impatient by Cay S. HorstmannFunctional Programming in Scala by Rúnar BjarnasonProgramming in Scala by Martin OderskyActors in Scala by Philipp HallerEffective Akka by Jamie  Allen
Scala, Groovy et al
11 books — 1 voter
Refactoring by Martin FowlerPatterns of Enterprise Application Architecture by Martin FowlerDomain-Driven Design by Evans EricAre Your Lights On? by Donald C. Gause
Programming Style and Development
4 books — 1 voter

Chaos Engineering by Casey RosenthalAntifragile by Nassim Nicholas TalebSite Reliability Engineering by Betsy BeyerDrift into Failure by Sidney DekkerAntifragile Systems and Teams by Dave Zwieback
Learn Chaos Engineering
15 books — 1 voter
Little Brother by Cory DoctorowRadicalized by Cory DoctorowAda & Zangemann by Matthias  Kirschner
FOSS-Featured Fiction
3 books — 1 voter


Building software implies various stages of planning, preparation and execution that vary in kind and degree depending on what's being built. [...] Building a four-foot tower requires a steady hand, a level surface, and 10 undamaged beer cans. Building a tower 100 times that size doesn't merely require 100 times as many beer cans. ...more
Steve McConnell, Code Complete: A Practical Handbook of Software Construction

Steven Magee
To get Windows 10 reliable, I had to lobotomise the installed software and USB devices.
Steven Magee

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Tags contributing to this page include: software, computer-software, and software-development