Machines for Getting Lost on Purpose

Machines for Getting Lost on Purpose: Kentucky Route Zero and the Future(s) of Adventure [Part 1]

This post is a lightly-edited transcript of a talk I gave of the same title at NarraScope 2020 . It is adapted from a chapter in Adventure Games: Playing the Outsider .

Kentucky Route Zero is a game deeply concerned with both the past and future of adventure games. Across its five acts it tells a mysterious, wistful, and entrancing story about hard times, friendships and found families, and living with ...

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Published on June 20, 2020 12:54
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