Machines for Getting Lost on Purpose: Kentucky Route Zero and the Future(s) of Adventure [Part 1]
This post is a lightly-edited transcript of
a talk I gave of the same title
at
NarraScope 2020
. It is adapted from a chapter in
Adventure Games: Playing the Outsider
.

Kentucky Route Zero is a game deeply concerned with both the past and future of adventure games. Across its five acts it tells a mysterious, wistful, and entrancing story about hard times, friendships and found families, and living with ...
Published on June 20, 2020 12:54