Kill Screen Magazine's Blog, page 333

September 22, 2014

Chocolate skulls on Etsy render your cranium delicious

Finally: some functionality to the human cranium.

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Published on September 22, 2014 06:00

Roundabout's wacky premise has an unexpected meaning

A revolving limousine is one of the new icons of videogame camp.

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Published on September 22, 2014 05:00

Hyrule Warriors plays rough with your childhood

In which the pinata refills itself.

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Published on September 22, 2014 03:00

September 19, 2014

New Bloodborne trailer shows horror is better with friends

I’ve always thought Bloodborne is what might happen if the raw brutality of Dario Argento merged with the insane hellscapes that must populate the mind of Clive Barker. The new trailer takes us to some spaces generally familiar to horror buffs, but does so beautifully. It even lets me do the thing I love the most about horror: share it with a friend.


The new trailer shows off not just one but two cloaked slayers of the accursed. Ignoring how awesome it would be to literally hack and slash one’s way through large, fleshy, blood-splattering foes, consider the state of horror games. Game designer and Bloodborne director Hidetaka Miyazaki perhaps understands that we explore the darkest alleyways and take on the biggest beasts together. We take bigger risks in the company of others and venture into places we otherwise would never go. Horror is better with friends, and Bloodborne is better for it as well.


Bloodborne comes to the PS4 on February 6th.



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Published on September 19, 2014 18:29

Candela lights up London with its glowing green hue

London Design Festival gets a nightlight

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Published on September 19, 2014 07:47

Hammock bath tub is the epitome of high-tech relaxation

The future is now and it's extremely comfortable. 

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Published on September 19, 2014 07:00

Descend into a labyrinth of archives in this interactive documentary

Borges predicted the internet would be an incoherent archive of information.

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Published on September 19, 2014 05:00

HopSlide is a puzzler for our multiscreen world

What if the videogames started to talk to each other?

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Published on September 19, 2014 04:00

The return of Aphex Twin, and why it matters

Richard D. James is the ghost in the machine.

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Published on September 19, 2014 03:00

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