Matthew S. Williams's Blog, page 209
May 28, 2012
The Future is Here: Killer Robots!
Granted, robot drones have been in use for years, usually for diffusing bombs, reconnaissance, and other dirty, dangerous or dull work. But it seems militarized ones are now being pressed into production. 3000 to be exact! That’s the latest tally from developer Foster-Miller who produces the TALON (above left).
Apparently, this little tracked guy can is the fastest robot in production and is capable of traveling through sand, water, snow and can even climb stairs. It’s operators see what it sees courtesy of its mobile cam pod which can transmit live-feed video in color, black and white, infrared, and/or night vision, and from up to 1,000 m away.
But lately, the biggest development has been in adapting these things to become SWORDS – Special Weapons Observation Reconnaissance Detection System. This is the weaponized version of the TALON, which is being produced in conjunction with Metal Storm, the makers of the most advanced guns in the world.
In addition, the military has already field tested SWORDS with a variety of smaller weapons. These include the M16 rifle, the M249 SAW, the M240 machine gun, the .50 cal M82 Barrett sniper rifle, the six barreled 40 mm grenade launcher and the quad M202A1 flame thrower. The one pictured above is the Maars variant of the SWORD, which carries a M249 on one arm, and a quad 40mm grenade launcher.
And of course just about every advanced nation in the world is producing their own. Israel and Russia are two top contenders for weaponized robots, which include Israel’s automated “Killzone” towers and Russia developing tracked vehicles that can fire anti-tank rockets from concealed positions.
So basically, military forces around the world could find themselves facing an enemy that can kill them from up to a km away without fear, beyond the possibility of losing a drone. And it predicts a renewed arms race if in fact the militaries of the world begin adopting the technology en masse and using it for previously manned missions. Oy, I smell a sci-fi concept here!
For a demonstration of the TALON in action, check out the video below:
Game of Thrones (Season 2, ep.9)
On this Sunday past, we came to it at last… the siege of King’s Landing! After eight episodes building up to the climactic battle, it finally got underway. And as expected, it was pretty damn epic and bloody! And more importantly, it last all episode, no breaks!
And as usual, I had some observation to make just as soon as the episode was over.
Blackwater:
The episode opens on King’s Landing just as Stannis Baratheon’s galleons begin moving up the Blackwater towards the city gates. With so many ships and troops upon them, Tyrion and his right hand man, Ser Bronn, unleash their big surprise, wildfire that sets the water ablaze! Stannis responds by ordering his men ashore at the Mud Gate where they begin to lay siege.
Meanwhile, Cersei ferries Sansa and all the women retainers into a hall where they take shelter and waits things out. True to form, she has several cups fo wine and begins acting like a total bitch, telling Sansa off and wallowing in self-pity about her life. Rather than let her son do his duty and defend the gates, she has Ser Kevan take him from the battle and then leaves the women to their fate when it is said that the gates have fallen.
Sansa takes up her place as morale officer, but Shae tells her to take the opportunity to run. She returns to her room to find a drunk Ser Clegane who says he’s running off, and offers to take her with him. When she refuses, he seems hellbent on raping her, but instead fades off into the night without another word.
At the gates, Tyrion takes command of the city guard when Joffrey leaves and leads them into battle. They secure the gates, only to be beset by more of Stannis’ men. Things are desperate and Tyrion is nearly killed by one of his own, a member of the Kingsgaurd in Cersei’s employ. Luckily, his squire, Podrick takes the bastard down with a spear through the head and shelters Tyrion in his arms. Good ol’ Pod!
And wouldn’t you know it, help finally comes when the Tyrells, led by Ser Loras and Tywin Lannister, show up to drive the last of the Baratheon host off. Stannis yells at his men not to retreat, but between the loss of their boats and the outflanking maneuver, the siege has been broken. Tywin arrives in the King’s Hall to announce to his daughter that the battle has been won… Cue music and roll end credits!
Good Points and Bad:
I’ll just start with the obvious stuff. The battle was pretty freaking awesome. Some might be so bold as to compare it to Lord of the Rings and say they’ve seen better, but to them I would say it takes a lot to pull of an epic battle when you don’t have hundreds of extras and a whole lot of digital effects at your disposal. And given their limited budget, I’d say they pulled it off quite well.
My only complaint about the imagery would be the wildfire scene. I’m not sure, but somehow, all that green just reminded me of industrial light and magic, aka. artificial. It was faithful to the book, mind you. In the text, George RR Martin stipulated specifically that wildfire burnt green.
Still, I couldn’t help but feel like there was something inherently alien about it, like it was something out of Green Lantern (Which I refuse to see! Ryan Reynolds, what were you thinking?).
And of course, there were some changes that deserve mention. For starters, they left out the part where Tyrion deployed his other little surprise. You see, it was originally Cersei’s idea to use wildfire, something Tyrion would not get credit for in the end because of it. But Tyrion perfected the idea by commissioning the construction of a massive chain that would be lain across the mouth of the Blackwater.
When he gave the order, the lighthouses there pulled the chain up, thus preventing Stannis’ fleet from escaping from the river. THAT was when they unleashed the hellfire, only after Stannis’ many man boats had clogged the river. It was an ingenious plan, using Stannis’ own numbers against him, hence why I was disappointed that they chose to leave it out.
But beyond that, everything was done quite faithfully. Joffrey’s own incompetence and brattyness, the desertion of Ser Clegan, Cersei’s bitchiness in the face of death, Sansa’s attempts to play the innocent fool, Tyrion’s brave stand, the betrayal… All of it was downright faithful to the original novel. And the pacing and intensity of it was really awesome to watch.
And let’s not forget Cersei’s outfit for this episode, an armored bustier. Already there’s been a lot of talk about this wardrobe, and for good reason! Look at and tell me it’s not the perfect melding of medieval armor and high fashion chic!
Yes, with everything this episode had going for it, the hour just flew by and left me wanting to know how they would wrap things up next week. But of course, I didn’t want to wait when the episode was over, I wanted to know NOW! The mark of a great production if ever there was one
Well, only one episode left to go, then I imagine all us GOT geeks will be in for another long wait until season 3 comes out. It’s a blessing really that Martin keeps on writing, otherwise we’d all know exactly when the show would be over. And I do wonder just how far they’ll go with the HBO adaptation. Probably until it becomes unprofitable! In the meantime, check out this video clip I stole of the big scene where wildfire meets the blackwater:
The Predator Franchise (cont’d)
Hey all. It’s been awhile since I opened this topic and I’ve been a bit negligent. But that’s what happens when you get on a tangent with me. You go far and wide and somehow, maybe, you accidentally find your way back to the point… what was I saying?
Oh, yeah! So getting back to the Predator universe, we left off last time with a recap of the first movie and what it was all about. Today, I’d like to tackle its sequel and the basis for the eventual crossover between the Predator and Alien franchises. In short, today it’s Predator 2!
Plot Synopsis:
The movie opens on a thermal image of a new jungle, the concrete jungle of LA to be specific. It is the not-too-distant future of 1997, where terrible summer heat and an escalating turf war between the Colombian and Jamaican cartels are threatening to tear the city apart.
Cut to a gun fight in progress, where police have cordoned off a Scorpion (Colombian cartel) compound and are taking casualties. Luckily, Lt. Mike Harringan (Danny Glover) arrives on scene and begins to coordinate things with his partners, Danny (Rubén Blades) and Leona (Maria Conchita Alonso). After some daring driving moves, he ensures that some wounded officers are finally able to get the help they need. Then he blows five Scorpion thugs away single-handedly!
However, the other five members of the gang manage to get into their hideout in the midst of the confusion and begin strapping on some heavy artillery. After grabbing all they can and coking up, something happens… the skylight above them breaks, glass rains down on their heads, and something wicked their way comes…
The police raid the building to find all but one man eviscerated. Harrington pursues the remaining one to the roof where he corners the last man, who loses it when he sees an apparition and begins shooting. Harrington shoots him down, sees the same apparition, and reasons that the heat is causing him to lose his mind.
They are in complete confusion about what happened inside the building though. The sliced bodies and the fact that one is hanging naked upside down from the ceiling just don’t seem to add up. Unfortunately, their investigation ends when the Commissioner shows up and tells them some special team is looking over it and to pull back. They naturally fight and exchange the usual, “you’re insubordinate”, “you’re a pencil-pusher” talk, and things move on…
Back at the station, we get some comic relief as the new guy, Det. Lambert (played by Bill Paxton), shows up and cracks wise and Harrington gives him the pep talk about sticking together. He then gets called into the Captains office where he’s given the usual talk about how they’re in a war and how they have to cooperate with the some federal task force that is coming in. Their boss introduces himself, who goes by the name of Special Agent Peter Keyes (played by Gary Busey).
And of course, its not long before the mystery man strikes again. This time, its at the Scorpion boss’ lair where an attack squad of Jamaicans breaks in and begins sacrificing him Voodoo style. As soon as the knife in his heart, they begin to drop when an apparition begins moving through them and taking them out one by one. The police show up, and of course are ordered to hang back and let the feds deal with it. Harrington naturally disobeys…
They break in to find the place covered in blood and broken glass, and a naked Colombian woman who keeps saying “the devil came for them”. Shortly thereafter, Keyes and the feds show up and tell Harrington to get lost. They take over the scene and ferry the woman away without incident. Harrington has Lambert tail them, but they lose him in the meat packing district.
Meanwhile, Harrington tells Danny to hang back and wait for the feds to leave the scene. But Danny has plans of his own, which include retrieving the strange blade he saw stuck in the wall from earlier. Having grown tired of waiting, Danny goes in ahead, and is caught when the Predator reveals himself. Seems he had the same idea, returning to the scene to retrieve his lost weapon. Danny dies…
His autopsy revealed the COD was a blade inserted directly into his heart. The coroner also does a test on the retrieved blade and reveals that it is composed of a completely unknown metal. And last, but not least, they notice that it is covered in cattle blood and steroids, indicating that its owner was recently in a slaughter house. Interesting…
Meanwhile, Harrington decides its time to reach out to the enemy of his enemy. He meets with Jamaican kingpin King Willy to discuss their mutual problem. However, King Willy proves to be of little help since he thinks their enemy comes to them from the spirit world to wreak death on them. Harrington leaves, and the Predator arrives to confront Willy. He falls quickly, and the Predator carries his disembodied head back to his lair to polish the skull and mount it on its wall.
The third attack comes on a subway when Lambert and Leona get caught up in an attempted robbery. The lights go out on the tram and the Predator enters, taking down everyone who was armed but leaving the civvies alone. Lambert tells Leona to lead the passengers to safety while he covers them, and he soon falls…
Leona returns to the cart as soon as the civvies are away and is attacked herself. However, the Predator leaves her be as soon as he realizes she is pregnant. Harrington arrives on the scene and begins to notice a pattern. He runs from the train and pursues the mystery man, a chase which takes him all the way to the meat packing district.
Harrington loses his quarry when his car is sideswiped by a truck. His semi-unconscious body is dragged into a portable command center where Keyes and his people are waiting. Finally, Harrington is given the answers he desires. It seems Keyes was talking literally when he said “You don’t know what you’re dealing with!”
A precis follows, where they explain how they’ve been tracking the alien ever since he showed up. It seems the first encounter in Central America (involving Arny and his commandos) prompted a great deal of interest from the feds. And thanks to Arny’s debreifing, they learned a lot from that encounter and have been waiting for another one ever since.
Ever since they realized that he comes to the slaughterhouse to feed between hunts, they’ve been lying in wait. Tonight is the night they close in! Naturally, they have a plan to capture it, involving insulated suits, UV lights, and liquid nitrogen guns. By blocking out their heat, they will be invisible to the Predator’s IR vision and able to freeze him intact.
However, the plan goes horribly wrong when the Predator realizes he’s being stalked and begins cycling through different vision modes. Selecting UV mode, he zeroes in on their lights and begins to kill them with ease. Harrington escapes from the unit, grabs some heavy artillery from his trunk, and proceeds inside. After an intense firefight, Harrington manages to corner it and knocks it flat with several blasts from his shotgun.
He begins inspecting the body, and delivers the first half of the signature line. “You’re one ugly mother – ” However, the Predator wakes up and finishes it for him. They continue to fight, Keyes jumps in the middle (seems he survived the initial attack) and then is sliced in half by the Predator’s throwing disc. It then begins beating a retreat, and Harrington follows.
After a confrontation on the roof, Harrington and the Predator end up hanging over the edge of the building. The Predator decides he’s facing capture and sets his self-destruct sequence. Harrington narrowly grabs his disc and cuts the Predator’s arm off, terminating the sequence. The Predator falls and begins retreating again with Harrington in pursuit.
This chase eventually leads Harrington into the underground space beneath an apartment block. He falls into darkness, and lands on what is clearly their mothership. Proceeding inside, he sees the Predator’s trophy case, resplendent with different skulls. He’s almost killed when the Predator surprise attacks him, but manages to defend himself long enough to deliver the death blow with the Predator’s own disc.
Standing over the dead body, he is somewhat startled when another targeting laser appears on his face. Many, many Predators emerge from the mist to uncloak and carry their dead friend away. The lead Predator tosses him a musket from 1750 and says “take it”. Must be the prize… The ship begins its take off sequence, and Harrington jumps off the back just in time to be caked in dust. He walks outside, following a burning trail, where Keyes second (played by Adam Baldwin) tells him they “were so close!”. Toting his musket, he smugly proclaims “You’ll get another chance…”
Final Thoughts:
Relative to the first movie, this one garnered a rather mixed reception. Critics generally liked Danny Glover’s portrayal of a bewildered inner-city cop, and approved of him as the choice for the hero. While the role retained a hell of a lot of elements from his recurring character from Lethal Weapon, he brought just enough anger and borderline crazy behavior to the role to distinguish them and make it work. However, critics were divided over the plot and whether it was a cliche-riddled mess or a fun addition to the franchise.
Personally, I find this movie to be a nostalgic guilty pleasure, even more so than the first. As such, it’s hard for me to point out what wasn’t so good about it. But even I am willing to admit that the cliches ran deep, and that the story was full of some rather implausible twists. For example, why did Danny Glover chase the Predator all the way back to its ship? Why not call in some back up after the encounter at the slaughterhouse?
What’s more, this necessitated that they find a way to make it possible for an aging cop to beat a seven foot killing machine. Remember how the last one beat the crap out of Arny in the first one, and only managed to win by catching it in a trap? Yet this time around, Glover manages to kill one in single combat through sheer luck and determination. And it really wasn’t believable, in fact it felt totally contrived.
Aside from that, I actually liked this movie. For one, they managed to develop the whole aspect of the Predator and it’s methods. As with the first movie, the Predator began by familiarizing itself with the field of engagement, scoping out its targets, and then eliminating them one by one. It was only at the end that he chose to go up against the top carnivore in single combat.
What’s more, the scene where they showed the Predator’s trophy case was also inspired, and provided the impetus for the later crossover with Alien. By displaying such a diverse array of skulls, which included the xenomorph, the Predator was at last established as a truly interstellar hunter.
And last, the setting of the story was actually quite fitting. Whereas the first fight took place in a literal jungle, this time around, they chose a metaphorical jungle of concrete and steel. And the near-future prediction of an LA torn apart by gang violence was quite accurate from a 1990 perspective, and I felt they pulled it off quite well. Even the terrible summer heat was a fitting metaphor for the mounting violence and chaos.
Well that’s about it for the Predator movies. To this day, I wonder why they didn’t make a third, but the fact that this particular movie didn’t do so well might be a possible answer. From here on out, the franchise would become married to Alien and in the form of AVP, which consisted entirely of comics, novelizations and video games until the studios decided it was time for a full-length film.
And frankly, the less said about those movies the better! I mean really, why the hell would you an AVP movie and set it in the modern world? The whole premise of AVP was that it took place in the future when humanity had all those cool gadgets, like Smartguns, Pulse Rifles and Drop Ships. Otherwise, humanity didn’t stand a chance against both acid-blooded xenomorphs and plasma-casting invisible Hunters! And the whole Ancient Astronomers concept of how the Hunters built all the temples on Earth, that was just plain insulting…
Ah well, at least the video games were cool. And I will be dealing with those soon enough. Stay tuned, the Predator franchise has not yet begun to be reviewed!
Predator 2:
Entertainment Value: 7/10
Plot: 7.5/10
Direction: 7/10
Total: 7/10
May 27, 2012
Futuristic Guns (vol 3)
AICW VX3:
First up is the proposed Advanced Infantry Combat Weapon by Australia’s Metal Storm Ltd. Combining a 5.56mm assault rifle with MS patented stacked ammo caseless ammo grenade launcher, this weapon is truly futuristic! In fact, the concept is already catching on.
Since it is still in the prototype phase, none of these weapons have appeared in any sci-fi movies, television or games as examples of future weapons. Give it a few years…
CornerShot Gun:
Holy future Batman! Here we have the CornerShot, the weapon accessory invented by Lt. Col. Amos Golan of the Israeli Defense Forces. Though technically not a firearm per se, this impressive invention gives anyone the ability to look and shoot around corners.
Designed primarily for use by special forces and police units, mainly for terrorist and hostage situations, it is typically outfitted with pistols or other small handheld weapons. Already it has made numerous appearances, including the movies Wanted, Red, and Newsmakers (Goryachie Novosti), the tv shows CSI: Miami, Flashpoint and Standoff.
FAMAS:
The name stands for Fusil d’Assaut de la Manufacture d’Armes de Saint-Etienne, and it is the service rifle of the French military. Invented in 1978, it was one of the first rifles to utilize the bullpup design, joining such guns as the Steyr AUG. Its long term of service has also led to its wide representation in modern media.
These include the movies Rebellion, District B13, Behind Enemy Lines, Hotel Rwanda, Tomorrow Never Dies, the Taxi series and the tv show The Unit. In terms of videogames, there are too many to count, but the big names consist of Rainbow Six, Battlefield 2, Perfect Dark, Modern Warfare 2, War Inc. Battlezone, and Counterstrike.
FX-05 Xiuhcoatl:
The name literally translates as “fire serpent” in classic Nahuatl, a pretty fitting description for a modern assault rifle. Produced by CIADTIM (Center of Applied Research and Technology Development Military Industry), this weapon is currently in use with the Mexican army. Making its debut in 2006, this weapon incorporates a lot of modern design features and is similar in appearance to the HK G36 and XM8.
My apologies, I can find only two examples of this weapon being featured in the movie, television or gaming world, and that is Call of Juarez: The Cartel and Max Payne 3.
QLB-06:
No doubt about it, the People’s Republic of China has been producing some pretty funky weapons lately. Should we be worried over here across the sea? Well regardless, this next weapon is known as the QLB-06, an automatic 35mm grenade launcher. Serving extensively in the Chinese military and abroad, this weapon represents the next step in the direction of a portable, lightweight, infantry grenade launcher.
Relatively new to the international armaments scene, this weapons has been featured in a few video games, such as Operation Flashpoint 2, and Jagged Alliance: Back in Action.
Metal Storm:
This is like, shock and awe got together and made a psychotic baby! Known as Metal Storm, this prototype series of weaponry uses stacked ammunition and with electrochemical ignition. Taken together, these advancements allow for an unprecedented rate of fire. In this case, we have the four barrel 40 mm cannon, which is the most powerful and fastest repeating cannon in the existence right now!
Frontlines: Fuel of War, Command & Conquer Fallout, Shadowrun, and Splinter Cell Chaos Theory and was also featured on the television show Future Weapons. A fictional, forty barrel variant was also featured on the show CSI: Miami.
Micor Defense MD 50:
Here we have yet another example of a .50 cal sniper rifle, one which is a lot bigger than it looks! Built in the US, this weapon represents a new generation is firearms technology for special forces and elite sniper units.
I have to find an example of this one showing up on the public’s radar. My apologies, sometimes they just don’t show up in time for these posts.
UC -M21:
Ever seen a submachine gun that could fold up into a suitcase? I have… once… in a movie! And it was set in a futuristic setting, making this weapon a perfect fit. Based on an earlier model known as the Ares FMG (Folding Machine Gun), this weapon was developed in the 1980′s, apparently for the personal use of politicians, wealthy businessmen, and other people who were at a high risk for kidnapping.
As I said, this gun made an appearance in a futuristic movie, known as Robocop 2. It was also featured in the anime series Full Metal Panic and the video game Perfect Dark.
XM25 IAWS:
Grenade launchers seem to be somewhat of a theme for this particular post, and this one is nothing if not futuristic! Known as the IAWS, or Individual Airburst Weapon System, this weapon was produced by the same project that created the HK XM29 OICW. A semi-automatic launcher, it is capable of firing four 25mm grenades from a bullpup box magazine that is loaded at the rear.
Thus far, the XM25 has appeared in four major first-person shooters, including Ghost Recon: Advanced Warfighter, Metal Gear Solid 4, Battlefield Play4Free, and Modern Warfare 3.
XM307 ACSW:
Wow, were it not for Metal Storm, I’d have saved the deadliest for last. Still, the XM307 was part of the US Army’s cancelled Advanced Crew Service Weapon (ACSW) project, intended to supplement or replace existing stocks of M2 heavy machine guns and Mark 19 grenade launchers. Combining the best aspects of a machine gun with a grenade launcher, this weapon is capable of firing 25mm rounds (the same as the XM25) at a rate of 250 rounds a minute.
Thus far, the XM307 has appeared in only two videogames, Battlefield: Bad Company and Battlefield: Bad Company 2. Wow! You’d think an automatic grenade launcher would have made more of an impact. Sorry, bad pun!
Okay, third installment and still more guns to go. In the meantime, check out this video of the Metal Storm arsenal in action. It’s so cool, it’s stupid, and a little scary…
The Future is Here: Predator Drones and UAV’s!

There’s been quite a bit of talk and controversy lately with regard to a new piece of military technology. Unmanned Aerial Vehicles, or UAV’s, have been taking to the air in the last few years and assisting with military operations in a number of theaters. As a result, people have been both condemning and hailing the new technology, citing the details of its limited service record to make their point. To some, its all part of the larger effort to “unman the front lines” as a way to save lives. To others, its an attempt to impose military force on others without having to risk the lives of our own soldiers.
I thought it was high time I weigh in on this issue since I’ve been doing some research on it lately. In order to write decent fiction about high-tech surveillance, and to understand the paranoia (justified or not) surrounding these vehicles, some not-so-light reading seemed in order.
To break it down succinctly, the Predator UAV (or drone), the one which has been generating all the headlines, is a turboprop aircraft (not a jet) that is unmanned and controlled remotely.This can be done from a military base several kilometers away, or in the field by a controller using a remote box similar to a large laptop. Pretty sci-fi!
A typical MQ-9 is capable of monitoring a 360 area beneath it using its Lynx synthetic aperture radar and mobile Forward Looking Infrared (FLIR) camera. Using these, operators are able to spot enemy troops and vehicles and then deploy the drones’ ordinance, which usually consists of up to 14 Hellfire missiles. These missiles made their big debut in the Gulf War where they popularized for their use in destroy Iraqi tanks, usually by Apache attack choppers.
But of course, there are UAV’s beyond the MQ-9 Predator that are rarely talked about. For instance, there are unarmed military craft that are used strictly for surveillance and aerial reconnaissance.
Within the private sector, there are aerial drones who’s job it is to explore for deposits of oil, gas and minerals over large areas of terrain. Government and private agencies also used them to monitor livestock, keep track of wildfires, conduct scientific research, as well as for road surveillance and anti-piracy coastal patrols.
In these cases, smaller and less intimidating craft are used, most of which are about the size of a full-grown terrier. In other cases, they can be about the size of a remote controlled helicopter, and often involve the exact same technology!
Love it or hate it, UAV technology appears to be the way of the future for the modern armed forces, as intrinsic to the air force as Future Soldier is to the infantry. Designed to tackle missions that fall into the category of the 3D’s – dirty, dull, or dangerous – and provide close air support, the militarized version is really no different than any other piece of military hardware. It’s purpose is to give its side an edge and prevent the loss of friendly lives. Anything else is just window dressing!
Hellfire missile
Some people naturally fear this, because if history has taught us anything it’s that the Pentagon means business when it comes to public support. The experiences of Vietnam and the Gulf War were both instructive experiences which taught them much about the role of the media. By the time of Afghanistan and the Iraq War, they had their strategy worked out with embedded reporters.
However, this did not prevent Iraq – and slowly, Afghanistan – from becoming unpopular when the hoped-for results didn’t come, mistakes piled up and the crisis kept deepening. As a result, the same tactics that were taken in Vietnam – stepped-up recruitment, glossing over civilian deaths, and scare campaigns – were used to try to keep people on side.
Seen in this light, these attempts to “unman” the front lines are merely more of the same from an institution that wants to make war palatable to the masses so they can go on fighting them. On the one hand, this might seem like an obvious goal since no military can do its job without popular support. On the other, it can be seen as an agenda by the US military-industrial complex to ensure it can keep protecting its interests without being hampered by conscientious objections or outrage.
I guess in the end we all have to decide for ourselves what we think of all this. In the meantime, I urge everyone to learn more about UAV technology and its various uses. And while you’re at it, check out this video clip form a few years back. It’s quite good.
Prometheus Landing, New Trailer!
Yes, you read that right. Ridley Scott and his production team have released yet another preview for their upcoming summer blockbuster hit, Prometheus. Now how many does that make now? Three video clips of the actual movie, plus those two viral videos they released as promotional side-shows? That would make five clips in total now, yes?
All I can say is, this movie better be epic! After this kind of build-up, nothing less will do!
The Annular Eclipse!
I was so sad to learn I had missed it. But there’s been no shortage of people across the planet who not only witnessed it but managed to capture the whole thing on video. And here is one of the better videos of this recurring, but no less spectacular, celestial event. Compiled by Astrophotographer Ted Judah, the video shows his views of the May 20th, 2012 annular solar eclipse from Sundial Bridge in Redding, California.
Not only was he able to shoot the whole thing for a retrospective, the guy was also kind enough to let passersby use his telescope so he could share his love of astronomy with them. And the production value of the video itself is really awesome and includes music, fast-framing, and several views of the eclipse as it happened. But don’t take my word for it, check it out!
Giant Robots (vol. 3)
APU:
Concept by davpea1 at deviantArt
Starting off today’s list is the Armored Personnel Unit (or APU) from the Matrix trilogy. Making it’s first appearance in Matrix: Reloaded, it’s real c0ntribution came in Revolutions when every single unit in existence was used in the defense of Zion.
Hydraulically operated, the APU was run by a single operator who sat in a central cage and operated everything through a series of hand controls and leg straps, much like the Cargo Loader from Aliens.
It’s weaponry consisted of two 30mm cannons which are mounted on the arms. Loading these weapons required the assistance of an ammo carrier who would feed the ammo boxes into the back with the assistance of the APU’s crane. Due to its flexible reach, a single APU could defend itself from multiple Sentries without much difficulty.
During the battle for Zion, some 350 APU’s took part in the defense. Unfortunately, they faced overwhelming odds and all were lost. Though some were still functional even after their pilots died, their systems were rendered inoperative after the Hammer arrived on scene and detonated its EMP device.
Arm Slave:
This next example comes once again from the manga and anime world of Full Metal Panic. Officially, the name “Arm Slave” is short for Armored Mobile Master-Slave System, referring to their coordinated unidirectional control system. Basically, this means that a single pilot would be controlling multiple suits, either from inside a command mecha or from a remote location.
Built by the US in the fictional FMP universe, these powered suits went on to become the mainstay in every western army, giving new meaning to the term “mechanized infantry”. However, these mecha were featured chiefly as the weapons of Amalgam and Mithril, organizations to whom the main characters were members.
In the course of the story, every state produced its own variations of the Arm Slave and the design went through several generations. Beginning as smaller variants powered by internal combustion engines, the later models would feature cold fusion reactors and electroactive polymer muscles, making them faster, more mobile, and capable of much better performance. In terms of weapons, the Arm Slave is limited only to what it can carry, making many different configurations possible.
These include, but are not limited to, two 12.7 mm chain guns, two XM18 wire guns, a single 40, 57, or 70 mm smooth-bore cannon, a single missile launcher, or hand to hand weapons such as the M1108 anti-tank dagger or the GRAW-2 Monomolecular cutter. And given its raw power and strength, it can also attack with its bare hands and just bash things to death. Good to have options!
AT-ST:
The other famous walker from the original Star Wars universe! Designated as the All Terrain Scout Transport, the AT-ST was a bipedal walker that was created by the Republic for use in the Clone Wars, but saw more extensive service with the Empire during the Galactic Civil War.
Appearing in both Empire and Jedi, the scout walker was basically the reconnaissance version of the AT-AT, often serving in a support capacity during major assaults. However, in situations where the terrain was more dense and difficulty to navigate, as was the case with Endor, the AT-ST was considered more favorable. Hence why the Imperial garrison chose to deploy several in the field while keeping their AT-AT closer to the shield generator station itself.
In terms of armaments, the AT-ST carried a twin-blaster cannon on the front of its module, along with a light twin blaster and a concussion grenade launcher mounted one either side. While relatively fast and able to negotiate Endor’s heavily wooded terrain, its bipedal configuration and relatively thin armor made it vulnerable to the Ewok’s log traps.
Two were destroyed in this way, while another was commandeered by Chewi and two Ewoks and used to destroy a fourth. Without any walker remaining to provide cover, the garrison was quickly routed and all their speeders destroyed. Not a very good record of service, being beaten by furry wooded creatures and their flying logs!
Dreadnought:
Concept by garr0t at deviantArt
Back to the good ol’ universe of Warhammer 40k with another installment! And this time around, boy did we bring out the heavy hitters! Here we have the Dreadnought, a heavy cybernetic mecha that is similar in concept to the Dragoon and Immortal from Starcraft.
Basically, whenever a Space Marine is mortally wounded in combat, they can have their remains transferred into one of these behemoths so they can keep on fighting. Entombed within the unit ceramite skin, the pilot controls the Dreadnought through a series of neural links from a command “sarcophagus”.
As a heavy mech, the Dreadnought’s primary function is that of infantry support. Its weaponry can take many different configurations, but often involves laser or gatling cannons mounted in the arms, missile launchers embedded in the shoulders, and additional launchers or cannons mounted over the head. Smaller weapons are generally mounted under the upper body for point-defense against lighter infantry as well.
Enhanced Powered Armor:
This next example comes from the F.E.A.R. gaming universe. Known as EPA’s, these bad boys are the latest generation of powered armor to come from this universe and are by far the biggest and baddest of the bunch!
Much like its predecessor, the Elite Powered Armor, the Enhanced was designed for combat against both infantry and vehicles. For these purposes, it is armed with two GAU-19/A heavy rotary machine guns, one on each arm. In addition, it has three sets of rocket launchers, mounted in the shoulders and above the right arm, that launch homing missiles.
For strictly defense and maintenance purposes, the EPA also has an automatic repair system which activates when the unit is heavily damaged and a new shielding system. Although it does not have the ability to engage in melee attacks with its hands, it is still capable of generating powerful stomp attacks with its feet that send powerful shockwaves in all directions. Because of their power and obvious expense, these units are rarely encountered in the game, and only ever at the end of a level.
Gun X Sword:
Back to the world of anime, this time for a robot that puts the swash in swashbuckling! Officially known as “Dann of Thursday”, this mecha comes from the anime of the same name and was the personal powered armor of Van, the show’s main protagonist.
Built to resemble its user, who is also tall and lanky, this mecha is unique amongst its peers in that it has no ranged weapons. All its capabilities revolve around its central blade, which while in compact form, causes the mech to resemble a giant sword. When in humanoid form, this blade can be wielded as a single sword, or broken down for use as two.
In additi0n, Dann has also has an electromagnetic shield which protects it from ranged attacks. This allows van to close ranks with enemy mechs and eviscerate them with his blades. But by far, the Dann’s greatest feature is its ability to heal its pilot once they enter the cockpit. Pretty handy when you need to recover from some wounds, or just shrug off a hangover!
Iron Giant:
There’s something to be said about a gentle giant, even if he is 40 feet tall and made out of solid metal. Taken from the 1999 Disney movie of the same name, the Iron Giant is distinguished amongst its peers here in that it is not only an alien machine, but a sentient one. As such, it is as much at home on a list of AI’s as it is giant robots.
Apparently, this robot was meant for first contact purposes, possessing the ability to learn and boasting some rather impressive defensive protocols. When activated, these weapons are capable of evaporating tanks, aircraft and entire platoons of infantry. However, as was demonstrated, these only become active when the robot is threatened, or he becomes angry.
And few things make an Iron Giant more angry than threatening his best friend in the world, which in this case was the little boy Hogarth Hughes. In addition to seeing past his massive metal frame, Hogarth taught him how to understand English and acted as his guide to the confusing world of humans.
Above all, the Iron Giant demonstrated a tremendous capacity for emotion. Aside from anger, he also demonstrated love, attachment and empathy. This last aspect was demonstrated when he chose to sacrifice himself rather than bring destruction down on the town of Rockwell (obvious allusion to Roswell). Having learnt that a nuclear missile was heading for him, he chose to fly away to intercept it rather than let it destroy everything and everyone around him. So sad when gentle giants are misunderstood!
Nova (Black Hawk):
Back to Battltech, once again for an Omnimech that is the workhorse of the Clans that employ it. Known as the Nova by its inventors, it also bears the name of Black Hawk by the Inner Sphere who captured one and began producing their own variants of it.
Designed initially for infantry support, the Nova was unique in that it was built with hardpoints which allowed infantry soldiers to easily mount and dismount. As such, the Nova could function as a mech and a sort of battle taxi, ferrying infantry into battle alongside it.
In terms of armaments, the Nova was again unique in that it could be armed exclusively with energy weapons, 12 of them to be exact. However, in other configurations, it could be outfitted with machine guns, autocannons, gauss rifles, or even a sword. These would be mounted almost entirely on its arms, but also in two large clusters around the head.
Unfortunately, production of this model soon ceased after a unit was captured by Inner Sphere forces and duplicates fashioned. Believing that their mech design had been compromised, the Clans began to focus on other models to serve as their omnimechs of choice.
Sentinels:
This example is kind of obvious, surprised I didn’t think of it sooner. While I was never much of a fan of the comics, I did see a few episodes of the animated show, and these things certainly made an appearance! As a potential shout out, they were also featured in the movie X-Men: The Last Stand, appearing in the Danger Room as a simulation.
In the comic books and animated series, however, these massive robots made several appearances and were quite important to the overall story. Designed for hunting mutants, the Sentinels went through several different models. However, the most common were three stories tall, capable of flight, employed energy weapons, and had advanced sensors which could detect mutants.
In addition, their programming ran from the semi-intelligent, involving advanced tactical thinking and decision-making skills, to the fully self-aware. But of course, these were few in number, usually designed for the sole purpose of commanding other Sentinels (such as the Master Mold). Many Sentinels were designed to be capable of learning from their engagements, adjusting strategies to deal with mutants of varying ability.
Often serving as the antagonists in the X-Men universe, these robots were nothing if not a prime example of terrifying gigantism! Can’t believe I didn’t think of them sooner!
VF-0 Pheonix:
And last, but certainly not least, we return to the Macross universe for another example of an over-sized mecha! In this case, we have what’s known as a variable fighter, which is basically a mecha that is capable of transforming from an aircraft to a humanoid form.
As part of Earth’s plan to counter a Zentraedi invasion, the Pheonix was a merger of fighter designs with Overtechnology. Composed of titanium/carbon composite, space metal alloy and SWAG energy converting armor, this mecha is capable of operating in space, upper atmospheres, lower atmospheres and even underwater. It’s clipped wing air design also ensures a great deal of maneuverability when in flight mode.
In terms of armaments, the Pheonix prefers energy weapons to autocannons due to a lack of internal storage space. As a result, it comes equipped with either one VF-0A/D or two VF-0S fixed Mauler laser cannons, and multiple micro-missile launchers mounted in the shoulders and chest. In flight mode, it is also capable of carrying a GPU-9 35 mm gatling gun pod and up to twelve air to air or air to ground missiles or guided munitions.
The Pheonix also comes with the added feature of being able to carry reactive armor for added protection. In fighter mode, it has two seats, one for the pilot and one for a radar engineer, similar to the F-14 Tomcat. And like most variable fighters, it can also deploy in GERWALK mode (or Ground Effective Reinforcement of Winged Armament with Locomotive Knee-joint ), a sort of half-fighter, half humanoid configuration which allows for ground assaults and quick take off.
May 26, 2012
Crashland – Chapter 10, Now Appearing at Story Time!
Well, it’s about that time again. Audiences have once again voted, indicated what they want to see happen, and the story goes on. But before I get into what chapter 10 of Crashland is going to be like, I want to thank all the people who take time out of their busy day schedules to come on by and read my work. You are the life blood of the serial novel industry, so take a bow!
To recap, chapter 9 ended with Holden once again facing a choice. The mysterious man Jacobs who saved him has now explained exactly who he and his friends are and what they do. Exigencies, they are called, a global anti-terrorism task force that specializes in dealing with clean-ups. When the worst happens, they get called in to put it right. Infopocalypse is just one of many scenarios they are trained to deal with.
With a series of safehouses across the world, and armories stacked with analogue and virus-proof weapons, they are about to set out and reign in the people responsible for the Crash. They have asked for Holden’s help, but only if he’s prepared to make the ultimate sacrifice: not only must he be prepared to die, he must be prepared to kill! With all that in mind, the only question for Holden was yes, no, or some possible third option.
Well, audiences decided they wanted Holden to come up with a third option. Somewhere between saving the world and taking out anyone who got in his way, the majority of voters seemed to think that some kind of provisions needed to be met first. And so the next chapter opens with a little negotiation, followed by an introduction that has been coming for some time. Yes, in the last chapter, there was a mysterious new character alluded to, someone without whom Jacobs and his men would never be able to rebuild society. This mysterious “other” is about to be introduced…
So come on by to Story Time, have a look at chapter 10, and once again stick around to vote on what happens next! Things are coming together, and it’s all thanks to you fine folks. Give yourselves a hand, man! If you were closer, I’d say let’s finish this chapter and hit the bar. Author buys first round!
Coming soon: Video game reviews!
A short while ago, I did a review on my top ten favorite nostalgic games. I might have mentioned somewhere in there that this was an intro to a new segment I was thinking of getting into: video game reviews! Well, I’ve decided to take the plunge. In the next few weeks and months, I’d like to do full reviews on the sci-fi video games that have made an impact on me over the years, or that I’ve just taken the time to enjoy.
I’ve prepared a tentative list below and would like to know if anyone has any games they’d like to add. Keep in mind two basic criteria: One, it should be a sci-fi or fantasy game, or at least something that’s mildly futuristic (which is how I justified adding Modern Warfare to this list). And two, it needs to be something I have or will be able to get my hands on in the near future. But anything’s possible given time, so just make your suggestions and I’ll let you know if I can or can’t find it!
Thanks you and happy gaming! Expect the first reviews soon
*Note that the list is a mock-up and the actual reviews need not occur in that order.
Knights of the Old Republic
The Sith Lords
Star Wars: Force Unleashed (I and II)
Sid Meiers Alpha Centauri
Halo (1, 2, 3)
Starcraft (and Brood War)
Starcraft II: Wings of Liberty
Elder Scrolls IV: Oblivion
Modern Warfare (1, 2 and 3)
AVP (2010)
Wing Commander (I, II, III)
Wing Commander Privateer (1 and 2)


