Adam Heine's Blog, page 38

August 15, 2011

Plan a Novel 2: The Skeleton

So you've got a novel-sized idea. What do you do with that?



Well the next thing I do is a heckuva lot of brainstorming, with one goal in mind: the skeleton outline. (Note: I never actually called it that until now).



Much like in the idea stage, I slowly adding bits and pieces to the idea until I'm certain it's strong enough to support a novel. In the idea stage, I'm mostly looking at the premise and thinking, "I don't have a climax for this, but is this the kind of premise that could suppor...
 •  0 comments  •  flag
Share on Twitter
Published on August 15, 2011 04:52

August 12, 2011

Books I Read: The Count of Monte Cristo

Title: The Count of Monte Cristo

Author: Alexander Dumas

Genre: Historical Adventure

Published: 1844

Content Rating: PG (people die, but barely)



Edmond Dantes has everything: a loving father, a beautiful fiancee, and a promising career. Unfortunately, three men conspire against him and he is unjustly imprisoned on an island prison. But there he meets a man who teaches him everything he knows, including how to escape and how to find a treasure of untold millions. When Dantes escapes and lear...
 •  0 comments  •  flag
Share on Twitter
Published on August 12, 2011 04:59

August 10, 2011

How Agents Can Make Rejection Easier (Maybe)

Querying sucks. There's no way around it. Tens of thousands of wannabe authors query a mere hundreds of agents, who submit to mere dozens of publishers. And we're not just querying ideas, but whole novels we spent months or years working on, only to be told no over and over again.



We all know rejections aren't personal, but they feel that way. It's an emotional process any way you look at it, but I think there are a few things that could make it hurt a little less.



Maybe.



AUTO-RESPONSES

Qu...
 •  0 comments  •  flag
Share on Twitter
Published on August 10, 2011 04:59

August 8, 2011

Plan a Novel 1: The Idea

Someone asked me to talk about how I plan a novel, and the current size of my readership makes one person a significant sample size. So he wins.



Before I go on, I'm required by law to say that everyone's process is different and valid (assuming it produces a novel -- my old process of "sit in front of the TV until I feel like writing 80,000 words" never really worked out for me). This is not how you must write a novel. It is only how I write a novel. Your mileage may vary.



Okay, so the...
 •  0 comments  •  flag
Share on Twitter
Published on August 08, 2011 05:40

August 5, 2011

So You Want to Read Steampunk...

While not pretending this list is comprehensive, these are some of the steampunk novels I've read that I would recommend to someone just strapping on their goggles and starting down the clockwork rabbit hole.



What is steampunk? Very, very simply, steampunk is Industrial Revolution-era fiction with a sci-fi twist. Computers running on gears and steam, floating battleships, bio-mechanical soldiers, stuff like that. Steampunk is much more than that, of course, but that's the archetype.



THE...
 •  0 comments  •  flag
Share on Twitter
Published on August 05, 2011 05:09

August 3, 2011

Fantasy Slang: Starting from Scratch

Last year, I wrote some posts on where slang comes from and how to make your own for a sci-fi/fantasy novel. Among other things, I said coming up with unique terms and idioms for a world was "very hard" at first.



Man, was I right.



The last couple of days I've been working on the beginnings of a glossary for my post-apocalypse world. The bad news is it's just as hard as I remember it being the first time around. The good news is, I've figured out some steps to help you (and future-me) start ...
 •  0 comments  •  flag
Share on Twitter
Published on August 03, 2011 05:08

August 1, 2011

8 Stages of Querying

NOTE: These stages are representative and are not indicative of any stage the author (me) is currently in. Although I have been in every stage at one time or another.



The First Query is Sent. Subject spends most of their time refreshing their inbox and planning an "I Have an Agent!" blog post. A small amount of time is also spent researching what to ask when an agent calls, how much time to give other agents to make a competing offer, and how much the average advance is for a debut author.



...
 •  0 comments  •  flag
Share on Twitter
Published on August 01, 2011 05:20

July 29, 2011

5(ish) Reasons I Love Steampunk (and a Winner)

Last week, I held a contest. After busting out my d20, the winner is: SID G! E-mail me at adamheine(at)gmail(dt)com to name and collect your prize.



And now, five reasons I love steampunk.



1. Floating mechanical castles







2. Because where else can you take over the world with only science and a really awesome facemask?







 3. Airships







4. Because you can introduce a guy with a mechanical arm, and nobody ever asks how it works.







5. AIRSHIPS!!

(Seriously, I don't know what's wrong with...
 •  0 comments  •  flag
Share on Twitter
Published on July 29, 2011 05:31

July 27, 2011

Confession of an Analytical Writer



My characters don't talk to me.



They don't talk to me. I don't feel like they're my friends or someone I know in real life. I don't spend time with them, and they don't bug me with their story until I write it.



There, I said it.



I know a lot of you writers are the opposite. A character starts talking to you, tells you their story, and you feel compelled to write it. And I'm really, really sorry, but that's never how it worked out for me.



I usually get a world first, one that's in danger ...
 •  0 comments  •  flag
Share on Twitter
Published on July 27, 2011 05:30

July 25, 2011

Throwing Rocks at Your Characters

They say when you don't know what happens next, or when the story is slowing down, the best thing to do is throw rocks at the characters. It means make things hard for them. Just when they think they got out of one scrape, toss them in an even worse one.



I learned this best from one of my favorite chapters in Air Pirates. Hagai (not a pirate) needs the help of Sam (pirate) to find his mother and plans to leave the town of Providence with him. Unfortunately, the Imperial Navy and another part...
 •  0 comments  •  flag
Share on Twitter
Published on July 25, 2011 04:53