Monte Cook's Blog, page 46
March 1, 2019
Cypher Chronicles, vol. 9-2019
Darcy explores Geek & Sundry’s studios in Los Angeles, while you get a chance to explore the surreal and surprising creatures of the Actuality. Plus the hand of Visla! You can get Cypher Chronicles, and other MCG news, delivered right to your inbox!
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February 27, 2019
Invisible Sun Released in PDF
From the very beginning, when Monte was designing Invisible Sun, he had an uncompromising idea for the form he wanted the game to take. He envisioned not just a game that was fun and compelling, but also an amazing box to open and explore. He wanted to really celebrate the game group as an entity that gathered together around this physical object—the Black Cube.
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Teratology
It cost many lives—even many souls—to bring you this book. When asked how many beings live in the Actuality, the famed trailblazer Taramoc Eslin answered with characteristic aplomb: “All of them.
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Testament of Suns
The beauty, mystery, and power of Visla Vislae draw their magical power from the Invisible Sun. Indeed, the very word vislae is derived from Visla, the guardian of the Invisible Sun. A vislae’s very nature is inexorably linked to this connection, and one of the ways that all vislae (excepting Apostates, not surprisingly) reflect this connection is by carrying a Testament of Suns—a talisman in the shape of a stylized hand with six fingers.
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February 22, 2019
Cypher Chronicles, vol. 8-2019
We get digital today in Cypher Chronicles: Cypher System and Your Best Game Ever videos, exciting Invisible Sun news, and new books and cool inspiration for Numenera! Get the quick round-up of all this goodness and more.
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February 20, 2019
Announcing Arcana of the Ancients
Since the very early days of tabletop RPGs, gamers have experimented with mixing a bit of science fiction into their fantasy. From Empire of the Petal Throne to Expedition to the Barrier Peaks, early adventurers into the realm of RPGs saw the amazing promise that mysterious and weird science-fantasy elements could add to their campaigns. Nowadays, who knows science-fantasy better than Monte Cook Games?
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Wicked Keys
Unlock the Actuality with these hefty, metal Wicked Keys Rodir has connections all over the city, and she holds a collection of wicked keys that allow her to unlock any problem by just creating a keyhole to insert a key, turning it, and seeing what happens. People don’t appreciate it when she does this to them, but that’s what they get for being in her way. In Invisible Sun, wicked keys are rare items that fall from the sky during intense, unusual storms called keyfalls.
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February 15, 2019
Cypher Chronicles, vol. 7-2019
Calaval’s Parable of the Imager and the Spider, loads of fulfillment info, call for GMs, and more…all in today’s Cypher Chronicles! You can get Cypher Chronicles, and other MCG news, delivered right to your inbox! Enter your email address and click the Subscribe button in the right-hand column, and you’ll never miss a post.
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February 13, 2019
Priests of the Aeons
Priests of the Aeons Calaval’s Parable of the Imager and the Spider teaches this lesson: We can no more comprehend the remnants of the prior worlds than a spider can comprehend the cathedral in which it happens to build its web. Just as our works are beyond the understanding—or even the complete perception—of the spider, we cannot understand or even fully perceive the works of the ancients.
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February 8, 2019
Cypher Chronicles, vol. 6-2019: Calling all GMs!
This week saw the release of Secrets of Silent Streets, your guide to the streets of surreal Satyrine, and on the horizon is Numenera’s Slaves of the Machine God and Invisible Sun’s Book M, plus plenty more down the road! It’s a busy time, but today we look ahead to places you might find yourself playing with these games: conventions.
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