From the very beginning, when Monte was designing Invisible Sun, he had an uncompromising idea for the form he wanted the game to take. He envisioned not just a game that was fun and compelling, but also an amazing box to open and explore. He wanted to really celebrate the game group as an entity that gathered together around this physical object—the Black Cube.
The post Invisible Sun Released in PDF appeared first on Monte Cook Games.
Published on February 27, 2019 09:53