Jeffrey Zeldman's Blog, page 28

August 15, 2015

On Web Performance

Lara Hogan


GET READY for Lara Hogan, author of Designing For Performance, as she shares pretty much about everything you’ll need to know to design optimally performant front-end web experiences. It’s one of twelve essential sessions that make An Event Apart Austin 2015 the Southwest’s don’t-miss web design and development event of 2015.


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Published on August 15, 2015 00:05

Lara Hogan on Web Performance

Lara Hogan


GET READY for Lara Hogan, author of Designing For Performance, as she shares pretty much about everything you’ll need to know to design optimally performant front-end web experiences. It’s one of twelve essential sessions that make An Event Apart Austin 2015 the Southwest’s don’t-miss web design and development event of 2015.


The post Lara Hogan on Web Performance appeared first on Jeffrey Zeldman Presents The Daily Report: Web Design News & Insights Since 1995.

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Published on August 15, 2015 00:05

August 12, 2015

An Event Apart DC Resources

WHETHER you missed the DC show that ended 20 minutes ago, or attended and already want to relive the memories, this chunk’s for you: Articles, Links, and Tools From An Event Apart Washington DC 2015.


http://aneventapart.com/news/post/resources-from-an-event-apart-dc-2015

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Published on August 12, 2015 13:25

August 6, 2015

Web Design Essentials: Resilience

Jeremy Keith at An Event Apart


RESILIENCE: BUILDING a Robust Web That Lasts by Jeremy Keith. One of twelve hours of essential content at An Event Apart Austin 2015. But if you plan to attend, grab your ticket now. Early bird discount pricing ends Monday, August 10.


An Event Apart Austin 2015

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Published on August 06, 2015 07:15

July 30, 2015

Job Hunting For Web Designers

Stagnation is fine for some jobs—when I was a dishwasher at The Earth Kitchen vegetarian restaurant, I enjoyed shutting off my brain and focusing on the rhythmic scrubbing of burnt pans, the slosh and swirl of peas and carrots in a soapy drain—but professionals, particularly web professionals, are either learning and growing or, like the love between Annie Hall and Alvy Singer, becoming a dead shark. If you’ve stopped learning on the job, it’s past time to look around.


Source: If Ever I Should Leave You: Job Hunting For Web Designers and Developers · An A List Apart Column


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Published on July 30, 2015 20:05

If Ever I Should Leave You: Job Hunting For Web Designers & Developers

Stagnation is fine for some jobs—when I was a dishwasher at The Earth Kitchen vegetarian restaurant, I enjoyed shutting off my brain and focusing on the rhythmic scrubbing of burnt pans, the slosh and swirl of peas and carrots in a soapy drain—but professionals, particularly web professionals, are either learning and growing or, like the love between Annie Hall and Alvy Singer, becoming a dead shark. If you’ve stopped learning on the job, it’s past time to look around.


Source: If Ever I Should Leave You: Job Hunting For Web Designers and Developers · An A List Apart Column

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Published on July 30, 2015 20:05

Designing With Words


I’M ALWAYS telling my colleagues and students that a designer who wants to make a difference and enjoy a long career must master writing and public speaking. I’ve seen way too many designers with far greater natural gifts than I possess struggle in early, mid-, and late career, because, despite their great talent and the thoughtful rigor of their work, they lack the practiced, confident communications ability that every designer needs to sell their best work.


Few designers currently working better exemplify the designer-as-communicator than Mike Monteiro, co-founder of Mule Design and author of two great design books (so far). If you’ve heard Monteiro speak, or if you’ve read his books, you already know this. If you haven’t, you’re in for a treat: last month, because he loves designers and clients, and with the blessing of his publisher, Mike posted an entire chapter of his latest book, You’re My Favorite Client, for your free reading pleasure; now he has done the same thing with his best-selling first book, Design Is A Job.


Chapter 1 of Design Is A Job, posted for free last night on Medium, poses the question, just what exactly is a designer, anyway? After dispensing with the myth of the magical pixie creative and explaining why it is destructive, Mike settles in to explain what a good designer actually does—and why design, in its role as societal gatekeeper, is a high calling with a tough ethical mandate.


Reading good writing about design, by someone who actually works as a designer, is a rare pleasure. What are you waiting for? Enjoy Chapter 1 of Design Is A Job.


(And, heck, if you want more, you can always buy the book.)



Top animation by Mike Essl for Mike Monteiro.

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Published on July 30, 2015 06:09

The Designer As Writer and Public Speaker


I’M ALWAYS telling my colleagues and students that a designer who wants to make a difference and enjoy a long career must master writing and public speaking. I’ve seen way too many designers with far greater natural gifts than I possess struggle in early, mid-, and late career, because, despite their great talent and the thoughtful rigor of their work, they lack the practiced, confident communications ability that every designer needs to sell their best work.


Few designers currently working better exemplify the designer-as-communicator than Mike Monteiro, co-founder of Mule Design and author of two great design books (so far). If you’ve heard Monteiro speak, or if you’ve read his books, you already know this. If you haven’t, you’re in for a treat: last month, because he loves designers and clients, and with the blessing of his publisher, Mike posted an entire chapter of his latest book, You’re My Favorite Client, for your free reading pleasure; now he has done the same thing with his best-selling first book, Design Is A Job.


Chapter 1 of Design Is A Job, posted for free last night on Medium, poses the question, just what exactly is a designer, anyway? After dispensing with the myth of the magical pixie creative and explaining why it is destructive, Mike settles in to explain what a good designer actually does—and why design, in its role as societal gatekeeper, is a high calling with a tough ethical mandate.


Reading good writing about design, by someone who actually works as a designer, is a rare pleasure. What are you waiting for? Enjoy Chapter 1 of Design Is A Job.


(And, heck, if you want more, you can always buy the book.)



Top animation by Mike Essl for Mike Monteiro.
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Published on July 30, 2015 06:09

July 29, 2015

Publishing v. Performance—or, The Soul of the Web

MY SOUL is in twain. Two principles on which clued-in web folk heartily agree are coming more and more often into conflict—a conflict most recently thrust into relief by discussions around the brilliant Vox Media team, publishers of The Verge.


The two principles are:



Building performant websites is not only a key differentiator that separates successful sites from those which don’t get read; it’s also an ethical obligation, whose fulfillment falls mainly on developers, but can only happen with the buy-in of the whole team, from marketing to editorial, from advertising to design.
Publishing and journalism are pillars of civilized society, and the opportunity to distribute news and information via the internet (and to let anyone who is willing to do the work become a publisher) has long been a foundational benefit of the web. As the sad, painful, slow-motion decline of traditional publishing and journalism is being offset by the rise of new, primarily web-based publications and news organizations, the need to sustain these new publications and organizations—to “pay for the content,” in popular parlance—is chiefly being borne by advertising…which, however, pays less and less and demands more and more as customers increasingly find ways to route around it.

The conflict between these two principles is best summarized, as is often the case, by the wonderfully succinct Jeremy Keith (author, HTML5 For Web Designers). In his 27 July post, “On The Verge,” Jeremy takes us through prior articles beginning with Nilay Patel’s Verge piece, “The Mobile Web Sucks,” in which Nilay blames browsers and a nonexistent realm he calls “the mobile web” for the slow performance of websites built with bloated frameworks and laden with fat, invasive ad platforms—like The Verge itself.


The Verge’s Web Sucks,” by Les Orchard, quickly countered Nilay’s piece, as Jeremy chronicles (“Les Orchard says what we’re all thinking”). Jeremy then points to a half-humorous letter of surrender posted by Vox Media’s developers, who announce their new Vox Media Performance Team in a piece facetiously declaring performance bankruptcy.


A survey of follow-up barbs and exchanges on Twitter concludes Jeremy’s piece (which you must read; do not settle for this sloppy summary). After describing everything that has so far been said, Mr Keith weighs in with his own opinion, and it’s what you might expect from a highly thoughtful, open-source-contributing, standards-flag-flying, creative developer:



I’m hearing an awful lot of false dichotomies here: either you can have a performant website or you have a business model based on advertising. …


Tracking and advertising scripts are today’s equivalent of pop-up windows. …


For such a young, supposedly-innovative industry, I’m often amazed at what people choose to treat as immovable, unchangeable, carved-in-stone issues. Bloated, invasive ad tracking isn’t a law of nature. It’s a choice. We can choose to change.


Me, I’m torn. As a 20-year-exponent of lean web development (yes, I know how pretentious that sounds), I absolutely believe that the web is for everybody, regardless of ability or device. The web’s strength lies precisely in its unique position as the world’s first universal platform. Tim Berners-Lee didn’t invent hypertext, and his (and his creation’s) genius doesn’t lie in the deployment of tags; it subsists in the principle that, developed rightly, content on the web is as accessible to the Nigerian farmer with a feature phone as it is to a wealthy American sporting this year’s device. I absolutely believe this. I’ve fought for it for too many years, alongside too many of you, to think otherwise.


And yet, as a 20-year publisher of independent content (and an advertising professional before that), I am equally certain that content requires funding as much as it demands research, motivation, talent, and nurturing. Somebody has to pay our editors, writers, journalists, designers, developers, and all the other specialtists whose passion and tears go into every chunk of worthwhile web content. Many of you reading this will feel I’m copping out here, so let me explain:


It may indeed be a false dichotomy that “either you can have a performant website or you have a business model based on advertising” but it is also a truth that advertisers demand more and more for their dollar. They want to know what page you read, how long you looked at it, where on the web you went next, and a thousand other invasive things that make thoughtful people everywhere uncomfortable—but are the price we currently pay to access the earth’s largest library.


I don’t like this, and I don’t do it in the magazine I publish, but A List Apart, as a direct consequence, will always lack certain resources to expand its offerings as quickly and richly as we’d like, or to pay staff and contributors at anything approaching the level that Vox Media, by accepting a different tradeoff, has achieved. (Let me also acknowledge ALA’s wonderful sponsors and our longtime partnership with The Deck ad network, lest I seem to speak from an ivory tower. Folks who’ve never had to pay for content cannot lay claim to moral authority on this issue; untested virtue is not, and so on.)


To be clear, Vox Media could not exist if its owners had made the decisions A List Apart made in terms of advertising—and Vox Media’s decisions about advertising are far better, in terms of consumer advocacy and privacy, than those made by most web publishing groups. Also to be clear, I don’t regret A List Apart’s decisions about advertising—they are right for us and our community.


I know and have worked alongside some of the designers, developers, and editors at Vox Media; you’d be proud to work with any of them. I know they are painfully aware of the toll advertising takes on their site’s performance; I know they are also doing some of the best editorial and publishing work currently being performed on the web—which is what happens when great teams from different disciplines get together to push boundaries and create something of value. This super team couldn’t do their super work without salaries, desks, and computers; acquiring those things meant coming to some compromise with the state of web advertising today. (And of course it was the owners, and not the employees, who made the precise compromise to which Vox Media currently adheres.)


Put a gun to my head, and I will take the same position as Jeremy Keith. I’ll even do it without a gun to my head, as my decisions as a publisher probably already make clear. And yet, two equally compelling urgencies in my core being—love of web content, and love of the web’s potential—make me hope that web and editorial teams can work with advertisers going forward, so that one day soon we can have amazing content, brilliantly presented, without the invasive bloat. In the words of another great web developer I know, “Hope is a dangerous currency—but it’s all I’ve got.”



Also published in Medium.


The post Publishing v. Performance—or, The Soul of the Web appeared first on Zeldman on Web & Interaction Desgin.

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Published on July 29, 2015 10:21

Publishing Versus Performance: Our Struggle for the Soul of the Web

MY SOUL is in twain. Two principles on which clued-in web folk heartily agree are coming more and more often into conflict—a conflict most recently thrust into relief by discussions around the brilliant Vox Media team, publishers of The Verge.


The two principles are:



Building performant websites is not only a key differentiator that separates successful sites from those which don’t get read; it’s also an ethical obligation, whose fulfillment falls mainly on developers, but can only happen with the buy-in of the whole team, from marketing to editorial, from advertising to design.
Publishing and journalism are pillars of civilized society, and the opportunity to distribute news and information via the internet (and to let anyone who is willing to do the work become a publisher) has long been a foundational benefit of the web. As the sad, painful, slow-motion decline of traditional publishing and journalism is being offset by the rise of new, primarily web-based publications and news organizations, the need to sustain these new publications and organizations—to “pay for the content,” in popular parlance—is chiefly being borne by advertising…which, however, pays less and less and demands more and more as customers increasingly find ways to route around it.

The conflict between these two principles is best summarized, as is often the case, by the wonderfully succinct Jeremy Keith (author, HTML5 For Web Designers). In his 27 July post, “On The Verge,” Jeremy takes us through prior articles beginning with Nilay Patel’s Verge piece, “The Mobile Web Sucks,” in which Nilay blames browsers and a nonexistent realm he calls “the mobile web” for the slow performance of websites built with bloated frameworks and laden with fat, invasive ad platforms—like The Verge itself.


The Verge’s Web Sucks,” by Les Orchard, quickly countered Nilay’s piece, as Jeremy chronicles (“Les Orchard says what we’re all thinking”). Jeremy then points to a half-humorous letter of surrender posted by Vox Media’s developers, who announce their new Vox Media Performance Team in a piece facetiously declaring performance bankruptcy.


A survey of follow-up barbs and exchanges on Twitter concludes Jeremy’s piece (which you must read; do not settle for this sloppy summary). After describing everything that has so far been said, Mr Keith weighs in with his own opinion, and it’s what you might expect from a highly thoughtful, open-source-contributing, standards-flag-flying, creative developer:



I’m hearing an awful lot of false dichotomies here: either you can have a performant website or you have a business model based on advertising. …


Tracking and advertising scripts are today’s equivalent of pop-up windows. …


For such a young, supposedly-innovative industry, I’m often amazed at what people choose to treat as immovable, unchangeable, carved-in-stone issues. Bloated, invasive ad tracking isn’t a law of nature. It’s a choice. We can choose to change.


Me, I’m torn. As a 20-year-exponent of lean web development (yes, I know how pretentious that sounds), I absolutely believe that the web is for everybody, regardless of ability or device. The web’s strength lies precisely in its unique position as the world’s first universal platform. Tim Berners-Lee didn’t invent hypertext, and his (and his creation’s) genius doesn’t lie in the deployment of tags; it subsists in the principle that, developed rightly, content on the web is as accessible to the Nigerian farmer with a feature phone as it is to a wealthy American sporting this year’s device. I absolutely believe this. I’ve fought for it for too many years, alongside too many of you, to think otherwise.


And yet, as a 20-year publisher of independent content (and an advertising professional before that), I am equally certain that content requires funding as much as it demands research, motivation, talent, and nurturing. Somebody has to pay our editors, writers, journalists, designers, developers, and all the other specialtists whose passion and tears go into every chunk of worthwhile web content. Many of you reading this will feel I’m copping out here, so let me explain:


It may indeed be a false dichotomy that “either you can have a performant website or you have a business model based on advertising” but it is also a truth that advertisers demand more and more for their dollar. They want to know what page you read, how long you looked at it, where on the web you went next, and a thousand other invasive things that make thoughtful people everywhere uncomfortable—but are the price we currently pay to access the earth’s largest library.


I don’t like this, and I don’t do it in the magazine I publish, but A List Apart, as a direct consequence, will always lack certain resources to expand its offerings as quickly and richly as we’d like, or to pay staff and contributors at anything approaching the level that Vox Media, by accepting a different tradeoff, has achieved. (Let me also acknowledge ALA’s wonderful sponsors and our longtime partnership with The Deck ad network, lest I seem to speak from an ivory tower. Folks who’ve never had to pay for content cannot lay claim to moral authority on this issue; untested virtue is not, and so on.)


To be clear, Vox Media could not exist if its owners had made the decisions A List Apart made in terms of advertising—and Vox Media’s decisions about advertising are far better, in terms of consumer advocacy and privacy, than those made by most web publishing groups. Also to be clear, I don’t regret A List Apart’s decisions about advertising—they are right for us and our community.


I know and have worked alongside some of the designers, developers, and editors at Vox Media; you’d be proud to work with any of them. I know they are painfully aware of the toll advertising takes on their site’s performance; I know they are also doing some of the best editorial and publishing work currently being performed on the web—which is what happens when great teams from different disciplines get together to push boundaries and create something of value. This super team couldn’t do their super work without salaries, desks, and computers; acquiring those things meant coming to some compromise with the state of web advertising today. (And of course it was the owners, and not the employees, who made the precise compromise to which Vox Media currently adheres.)


Put a gun to my head, and I will take the same position as Jeremy Keith. I’ll even do it without a gun to my head, as my decisions as a publisher probably already make clear. And yet, two equally compelling urgencies in my core being—love of web content, and love of the web’s potential—make me hope that web and editorial teams can work with advertisers going forward, so that one day soon we can have amazing content, brilliantly presented, without the invasive bloat. In the words of another great web developer I know, “Hope is a dangerous currency—but it’s all I’ve got.”



Also published in Medium.

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Published on July 29, 2015 10:21