The Primal Hunter 2 Quotes

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The Primal Hunter 2 (The Primal Hunter, #2) The Primal Hunter 2 by Zogarth
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The Primal Hunter 2 Quotes Showing 1-30 of 34
“You will be a constant spanner in their carefully constructed machine of fate.”
Zogarth, The Primal Hunter 2
“21,892,112,142”
Zogarth, The Primal Hunter 2
“So all I ask of you, Jake, is to keep doing exactly what you already are. Keep telling destiny how much of a little bitch it is, and reach for power that was never fated to be yours. Because fuck fate, fuck destiny. The path you forge is your own, and don’t ever let anyone tell you otherwise.”
Zogarth, The Primal Hunter 2
“Remind yourself: overconfidence is a slow and insidious killer,”
Zogarth, The Primal Hunter 2
“Music with a title related to the visual organ of a large felid began blaring from nowhere.”
Zogarth, The Primal Hunter 2
“In other words, dungeon-fuckery was going on—a subcategory of the almighty system-fuckery.”
Zogarth, The Primal Hunter 2
“it isn’t about how hard you fall when you fail at flying, but how fast you get up to repeat that failure. Something like that, anyway.”
Zogarth, The Primal Hunter 2
“form”
Zogarth, The Primal Hunter 2
“[Descending Fang (Uncommon)] – A fang descending like the clamping mouth of a snake. Do a downward strike with a melee weapon, significantly increasing penetrative power and damage inflicted. Damage improved further if the weapon is benefitting from Twin-Fang Style. Adds a small bonus to the effectiveness of Agility and Strength when using Descending Fang.”
Zogarth, The Primal Hunter 2
“Practice & Ash 2. Scales of the Malefic Viper 3. Lucenti Plains 4. Pondering on Ponds 5. Introspection 6. Intermission 1 – Viridia (1/2) 7. Intermission 1 – The Malefic Viper (2/2) 8. Moment of Curiosity 9. Cleaning Up the Plains 10. The Great White Stag 11. No Rest for the Wicked 12. Loot & Healing 13. True Protagonist 14. Into the Dark 15. The Right Way 16. Dark Mana & Dark Tunnels 17. Many Rats! Handle it! 18. Dark Attunement 19. Nest Watcher 20. A Final Gift 21. Willful Ignorance 22. The Balance Broken 23. Beers & Exposition 24. Of Fate & Destiny 25. William & Jake 26. Spring Cleaning = Loot 3.0 27. Valley of Tusks 28. Going with the Flow 29. The Right Way Forward 30. Mana 101 31. A Thoughtful Touch 32. Pigs for Slaughter 33. Limit Break 34. Falling Rocks 35. Horde Leader 36. Next Target: King of the Forest 37. King 38. Eclipse 39. Fall 40. When the Curtains Fall 41. Tutorial Rewards: Titles & Math 42. Tutorial Rewards: Narrowing Down Options 43. Tutorial Rewards: Getting Stuff 44. Intermission 2 - Life after Death (Casper) 45. Records 46. A Godlike Getaway 47. Danger Bath 48. Second Part? 49. Embracing Power 50. Defiance & Gains 51. You know, I'm something of a sage myself 52. Homecoming 53. Intermission 3 - Carmen 54. Intermission 4 - Noboru Miyamoto 55. Intermission 5 - Eron 56. The Blue Marble 57. One Step Mile 58. Pylon of Civilization 59. Intermission 6 - Matteo (1/2) 60. Intermission 6 - Matteo (2/2) 61. The Times They Are A-Changin' 62. Monsters 63. Living with the Consequences 64. Points of View 65. Going Down 66. Two Kinds of People 67. Big Blue Mushroom 68. Delegating (avoiding) Responsibilities 69. Construction Plans 70. First World Problems 71. How to Train Your Dragon Wings 72. Freedom”
Zogarth, The Primal Hunter 2
“the Den Mother providing moral support”
Zogarth, The Primal Hunter 2
tags: humor
“[Wings of the Malefic Viper (Ancient)] – Refusing to remain earthbound, the Malefic Viper sprang wings to devour the skies. You too refuse to be earthbound. Allows the alchemist to summon two phantasmal wings and take flight. While active, you can burn the blood within the wings and release potent toxic fumes. The toxicity and effect of the poison are based on Blood of the Malefic Viper. Toughness and maneuverability of the wings and speed are based primarily on Agility but receive a bonus from all physical stats. The wings count as part of your body for all relevant skills. Passively provides 1 Agility per level in Prodigious Alchemist of the Malefic Viper. May the sight of your wings be the harbinger of death.”
Zogarth, The Primal Hunter 2
“*Skill Upgraded*: [Sense of the Malefic Viper (Rare --> Epic)] – The Malefic Viper sought out many natural treasures on its path to power; it is only natural to learn to sense them. Having walked further on your path as an Alchemist of the Malefic Viper, your senses for poisons and herbs only sharpen. Gives a passive ability to detect herbs and poisons in different forms and a strong feeling of their properties and affinities. Allows you to far better sense the poison you have inflicted. Allows the alchemist to far more easily detect affinities in the environment and detect areas optimal for cultivating herbs. Adds an increase to the effectiveness of Sense of the Malefic Viper based on Perception.”
Zogarth, The Primal Hunter 2
“[Nobility: Earl] – A Lord that was the first to claim a Pylon of Civilization on Earth, becoming an Earl. Allows you to control a Pylon of Civilization. Grants access to certain events and opportunities exclusive to nobles. Opens many new paths to power.”
Zogarth, The Primal Hunter 2
“[Sagacity of the Malefic Viper (Ancient)] – To hold just a fragment of the wisdom of a Primordial is more than most ever achieve. Much rarer is being personally taught that knowledge directly by the god himself. Allows the alchemist to peek into a fragment of the Malefic Viper’s Records to seek his knowledge. Grants the Alchemist of the Malefic Viper far better understanding of mana and of most affinities. Allows the alchemist to make creations he does not have the associated crafting skill for. (Does not receive stat effectiveness bonuses without associated skill). Passively provides 1 Wisdom per level in Alchemist of the Malefic Viper. May your search for knowledge be as inexhaustible as the Malefic One.”
Zogarth, The Primal Hunter 2
“[Blood of the Malefic Viper (Epic --> Ancient)] – The blood of the Malefic Viper is a toxin more deadly than most poisons. Allows the Prodigious Alchemist of the Malefic Viper to turn their blood poisonous, imitating their Patron. It has been further improved, even carrying traces of the True Blood of the Malefic One within. The blood can be used as an ingredient in alchemy and as a deadly weapon against your foes. The nature of the poison is determined based on the Records of the Alchemist. The blood’s toxicity level is based primarily on Vitality and Wisdom but receives an increase from all physical stats. Passively provides 1 Vitality per level in Alchemist of the Malefic Viper. May your blood be forever the bane of all that wishes you harm.”
Zogarth, The Primal Hunter 2
“[Palate of the Malefic Viper (Rare --> Ancient)] – The Malefic Viper has honed its venom by devouring myriad toxins found throughout the multiverse. In the same vein, the Alchemist of the Malefic Viper can consume toxins to learn their effects and properties. Further evolved, you can now also learn properties of herbs, while at the same time enjoying a greater benefit from all potions consumed. Grants immunity or resistance to most poisons. Passively provides 1 Endurance per level in Alchemist of the Malefic Viper. Through consumption, may your power grow; through gluttony, may your Records expand.”
Zogarth, The Primal Hunter 2
“[True Blood of the Malefic Viper (?)] has been successfully absorbed, strengthening your [True Blessing of the Malefic Viper (Blessing - True)] [True Blessing of the Malefic Viper (Blessing - True)] – An alchemist recognized by the Malefic Viper himself. Few throughout the ages have found themselves blessed by the Primordial, despite their desire to be so. You are his Chosen. Now even the true blood of the Malefic Viper himself is found within your very being, only strengthening your bond further. Through your direct karmic and bodily connection, the Wisdom, Willpower, and Vitality of the Malefic Viper empower you. +10% Willpower, +10% Wisdom, +10% Vitality. Grants access to many new paths. Only one blessing can be held at a time.”
Zogarth, The Primal Hunter 2
“[One Step Mile (Ancient)] – A single step is sometimes enough to cross vast distances. It is said that the very space between the user and their foes shrinks with every footfall. By drawing on the concept of space, this skill allows the user to cross far longer distances with every step. Note that there must be a clear path between you and your target. Grants a noticeable bonus to the effectiveness of Endurance and Agility when using One Step Mile. Price: 2,200,000,000”
Zogarth, The Primal Hunter 2
“[Gaze of the Apex Hunter (Legendary)] – A Hunter who has seen his gaze reflected in the eyes of the Apex Predator and now stares back with equal zeal. A glance that penetrates into the very soul of its prey, the gaze of the Apex Hunter can immobilize or even kill any it sees. Gives the Hunter the ability to paralyze, knock out, and even kill his prey through visual contact. This skill directly targets the soul of the target, ignoring distance, physical defense, and most magical defenses. Passively enhances the Hunter’s eyes, increasing the effect of Perception while also making weak points easier to spot. All effects of Gaze of the Apex Hunter are determined by Perception.”
Zogarth, The Primal Hunter 2
“[Progenitor of the 93rd Universe] – As the curtains fall, the standouts are clear. You have shown yourself to be among the most promising new initiates of your universe. But beware, for the road is long, and even the most talented can fall due to a single misstep. +25 all stats, +15% all stats.”
Zogarth, The Primal Hunter 2
“[Hunter’s Tracking (Uncommon)] – The Hunter does not sit silently in his lodge but actively hunts for his prey. Unlocks proficiency in tracking down prey based on limited clues left behind. Also allows the Hunter to more easily identify characteristics of the game, including mana signatures and aura. Adds a small bonus to the effect of Perception while tracking.”
Zogarth, The Primal Hunter 2
“[Determination of the Ambitious Hunter (Rare)] – The Ambitious Hunter is not one to back down even in front of the most frightening foe. The mind a fortress, the Hunter determined. Increases resistance to all mental- and illusion-based attacks. Increases resistance to suppressive effects. Adds a small bonus to the effect of Determination of the Ambitious Hunter based on Willpower.”
Zogarth, The Primal Hunter 2
“[Nobility: Lord] – The first step upon your path to dominance has begun. You have usurped the path of leadership from another who qualified, and now you hold the privilege and bear the burden of lordship. You have unlocked the nobility system and become a Lord. Allows the Hunter to control up to one city-level Pylon of Civilization.”
Zogarth, The Primal Hunter 2
“[Prodigious Slayer of the Mighty] – A prodigious slayer who stands at the pinnacle of skill in his generation, possessing both the might and talent to slay those far superior. Due to your immense accomplishment of defeating the King of the Forest, a Unique Lifeform twice your level, you have proven yourself a Prodigious Slayer of the Mighty, even if you got assistance from auxiliary items. +10 all stats, +10% all stats.”
Zogarth, The Primal Hunter 2
“[Kingslayer] – A crown does not make one immune to death. Slay a system-recognized King. Increases resistance to all nobility-based abilities used by those of the King rank and below.”
Zogarth, The Primal Hunter 2
“[Limit Break (Rare)] – Sometimes, one needs to go above and beyond. Break your limits, temporarily increasing the effect of all stats at the cost of increased stamina consumption. Increase by up to 10% for double stamina consumption. Increase by up to 20% for quadruple stamina consumption, with the Hunter afterward entering a state of weakness based on Limit Break duration and magnitude. Increasing by more than 20% will lead to severe consequences.”
Zogarth, The Primal Hunter 2
“*Skill Upgraded*: [Touch of the Malefic Viper (Rare --> Epic)] – With a single touch, the Malefic Viper has slain countless foes. Attempt to inject poison into a being through physical contact. The nature of the poison is determined by the user. The alchemist can only use toxic effects he has concocted or created prior. Can be used with all compatible types of mana affinities, further altering the effects. Some toxins cannot be used. Adds a small increase to the effectiveness of Touch of the Malefic Viper based on Intelligence and Wisdom.”
Zogarth, The Primal Hunter 2
“*Skill Upgraded*: [Meditate (Common)] --> [Thoughtful Meditation (Uncommon)] [Thoughtful Meditation (Uncommon)] – Enter a state of meditation, cutting off the outside world. While in meditation, regenerate stamina and mana significantly faster. While in meditation, perception is reduced immensely. Increases concentration and control of energies while in meditation at the cost of further limiting perception.”
Zogarth, The Primal Hunter 2
“[Descending Dark Fang (Rare)] – A fang coated in dark mana descending like the clamping mouth of a snake. Do a downward strike with a melee weapon, significantly increasing penetrative power and damage inflicted. Dark mana makes the wound harder to heal and drains energy until dispelled. Damage improved further if the weapon is benefitting from Twin-Fang Style. Adds a small bonus to the effect of Agility, Strength, and Intelligence when using Descending Dark Fang.”
Zogarth, The Primal Hunter 2

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